From db214d1145e46d527a46d1fc2519548d2c4d23f1 Mon Sep 17 00:00:00 2001 From: maxim nikonov Date: Thu, 5 Feb 2026 15:21:34 +0500 Subject: wip: fork --- src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H | 168 ----------------------------- 1 file changed, 168 deletions(-) delete mode 100644 src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H (limited to 'src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H') diff --git a/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H b/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H deleted file mode 100644 index 358523dbd..000000000 --- a/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H +++ /dev/null @@ -1,168 +0,0 @@ -// -// Definition of Apple Cocoa window driver -// for the Fast Light Tool Kit (FLTK). -// -// Copyright 2010-2025 by Bill Spitzak and others. -// -// This library is free software. Distribution and use rights are outlined in -// the file "COPYING" which should have been included with this file. If this -// file is missing or damaged, see the license at: -// -// https://www.fltk.org/COPYING.php -// -// Please see the following page on how to report bugs and issues: -// -// https://www.fltk.org/bugs.php -// - -/** - \file Fl_Cocoa_Window_Driver.H - \brief Definition of Apple Cocoa window driver. - */ - -#ifndef FL_COCOA_WINDOW_DRIVER_H -#define FL_COCOA_WINDOW_DRIVER_H - -#include "../../Fl_Window_Driver.H" -#include -#include - -class Fl_Image; -class Fl_Window; -#ifdef __OBJC__ -@class CALayer; -@class NSCursor; -@class NSImage; -@class FLWindow; -@class NSOpenGLContext; -@class NSOpenGLPixelFormat; -@class NSView; -@class NSWindow; -#else -class CALayer; -class NSCursor; -class NSImage; -class FLWindow; -class NSOpenGLContext; -class NSOpenGLPixelFormat; -class NSView; -class NSWindow; -#endif // __OBJC__ - -/** - \cond DriverDev - \addtogroup DriverDeveloper - \{ - */ - -/* - Move everything here that manages the native window interface. - - There is one window driver for each Fl_Window. Window drivers manage window - actions such as resizing, events, decoration, fullscreen modes, etc. . All - drawing and rendering is managed by the Surface device and the associated - graphics driver. - - - window specific event handling - - window types and styles, depth, etc. - - decorations - - ? where do we handle the interface between OpenGL/DirectX and Cocoa/Windows/Glx? - */ - -/** - \} - \endcond - */ - - -class Fl_Cocoa_Window_Driver : public Fl_Window_Driver -{ -private: - struct shape_data_type { - Fl_Image* shape_; ///< shape image - CGImageRef mask; - } *shape_data_; - void shape_bitmap_(Fl_Image* b); - void shape_alpha_(Fl_Image* img, int offset) FL_OVERRIDE; - CGRect* subRect_; // makes sure subwindow remains inside its parent window - // stores 3 binary flags: whether window is mapped to retina display; whether resolution just changed; - // whether window's view received the [FLView view_did_resize] message - unsigned window_flags_; -public: - Fl_Cocoa_Window_Driver(Fl_Window*); - ~Fl_Cocoa_Window_Driver(); - static inline Fl_Cocoa_Window_Driver* driver(const Fl_Window *w) {return (Fl_Cocoa_Window_Driver*)Fl_Window_Driver::driver(w);} - CGContextRef gc; // graphics context - NSCursor *cursor; - static void q_release_context(Fl_Cocoa_Window_Driver *x = 0); // free all resources associated with gc - static CGImageRef capture_decorated_window_10_5(NSWindow *nswin); - void set_key_window(); - bool mapped_to_retina(); // is window mapped to retina display? - void mapped_to_retina(bool); // sets whether window is mapped to retina display - bool changed_resolution(); // did window just moved to display with another resolution? - void changed_resolution(bool);// sets whether window just moved to display with another resolution - bool view_resized(); // did window's view receive [FLView view_did_resize] message? - void view_resized(bool b); // sets whether window's view received [FLView view_did_resize] message - bool through_resize(); // did Fl_Window::resize() run already - void through_resize(bool b); // set whether Fl_Window::resize() run already - CGRect* subRect() { return subRect_; } // getter - void subRect(CGRect *r) { subRect_ = r; } // setter - static void destroy(FLWindow*); - CGImageRef CGImage_from_window_rect(int x, int y, int w, int h, bool capture_subwins = true); - - // --- window data - int decorated_w() FL_OVERRIDE; - int decorated_h() FL_OVERRIDE; - const Fl_Image* shape() FL_OVERRIDE; - - // --- window management - void makeWindow() FL_OVERRIDE; - void take_focus() FL_OVERRIDE; - void flush() FL_OVERRIDE; - void flush_overlay() FL_OVERRIDE; - void draw_begin() FL_OVERRIDE; - void draw_end() FL_OVERRIDE; - void make_current() FL_OVERRIDE; - void label(const char *name, const char *mininame) FL_OVERRIDE; - void show() FL_OVERRIDE; - void resize(int X,int Y,int W,int H) FL_OVERRIDE; - void hide() FL_OVERRIDE; - void map() FL_OVERRIDE; - void unmap() FL_OVERRIDE; - void fullscreen_on() FL_OVERRIDE; - void fullscreen_off(int X, int Y, int W, int H) FL_OVERRIDE; - void fullscreen_screens(bool on_off) FL_OVERRIDE; - void maximize() FL_OVERRIDE; - void un_maximize() FL_OVERRIDE; - void use_border() FL_OVERRIDE; - void size_range() FL_OVERRIDE; - void iconize() FL_OVERRIDE; - void decoration_sizes(int *top, int *left, int *right, int *bottom) FL_OVERRIDE; - // --- window cursor stuff - int set_cursor(Fl_Cursor) FL_OVERRIDE; - int set_cursor(const Fl_RGB_Image*, int, int) FL_OVERRIDE; - - void shape(const Fl_Image* img) FL_OVERRIDE; - // next 4 are in Fl_cocoa.mm because they use Objective-c - void capture_titlebar_and_borders(Fl_RGB_Image*& top, Fl_RGB_Image*& left, Fl_RGB_Image*& bottom, Fl_RGB_Image*& right) FL_OVERRIDE; - void wait_for_expose() FL_OVERRIDE; - void draw_titlebar_to_context(CGContextRef gc, int w, int h); - int scroll(int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, void (*draw_area)(void*, int,int,int,int), void* data) FL_OVERRIDE; - - //icons - void icons(const Fl_RGB_Image *icons[], int count) FL_OVERRIDE; - NSImage *icon_image; - - fl_uintptr_t os_id() FL_OVERRIDE; -}; - -class Fl_Cocoa_Plugin : public Fl_Plugin { -public: - Fl_Cocoa_Plugin(const char *pluginName) : Fl_Plugin(klass(), pluginName) { } - virtual const char *klass() { return "fltk:cocoa"; } - virtual const char *name() = 0; - virtual void resize(Fl_Gl_Window *glw, int x, int y, int w, int h) = 0; -}; - -#endif // FL_COCOA_WINDOW_DRIVER_H -- cgit v1.2.3