From 207d8fe09b896cbcdcb4ea46ae6f06ce62b9001e Mon Sep 17 00:00:00 2001 From: Manolo Gouy Date: Fri, 13 May 2016 06:45:40 +0000 Subject: Add GLContext to the set of platform-dependent types defined in FL/platform_types.h If a platform does not support OpenGL, it can just typedef GLContext as void* git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11733 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- src/drivers/Cocoa/Fl_Cocoa_Screen_Driver.H | 9 --------- 1 file changed, 9 deletions(-) (limited to 'src/drivers/Cocoa') diff --git a/src/drivers/Cocoa/Fl_Cocoa_Screen_Driver.H b/src/drivers/Cocoa/Fl_Cocoa_Screen_Driver.H index 5f55c2b64..29ae7570e 100644 --- a/src/drivers/Cocoa/Fl_Cocoa_Screen_Driver.H +++ b/src/drivers/Cocoa/Fl_Cocoa_Screen_Driver.H @@ -41,15 +41,6 @@ class Fl_Window; class Fl_Input; -#ifdef __OBJC__ -@class NSOpenGLPixelFormat; -@class NSOpenGLContext; -#else -class NSOpenGLPixelFormat; -class NSOpenGLContext; -#endif // __OBJC__ - - class FL_EXPORT Fl_Cocoa_Screen_Driver : public Fl_Screen_Driver { protected: -- cgit v1.2.3