From 701fa00c7c54a1260f05ef41ee11592059d9f652 Mon Sep 17 00:00:00 2001 From: Manolo Gouy Date: Sun, 18 Jun 2017 16:01:53 +0000 Subject: Advancing HiDPI support for the WIN32 platform - still incomplete. It's still necessary to compile with -DFLTK_HIDPI_SUPPORT to activate the new HiDPI support. Default builds get the same HiDPI support as in FLTK 1.3 git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12265 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- src/drivers/GDI/Fl_GDI_Graphics_Driver.H | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/drivers/GDI/Fl_GDI_Graphics_Driver.H') diff --git a/src/drivers/GDI/Fl_GDI_Graphics_Driver.H b/src/drivers/GDI/Fl_GDI_Graphics_Driver.H index a641e4c89..0ab48418b 100644 --- a/src/drivers/GDI/Fl_GDI_Graphics_Driver.H +++ b/src/drivers/GDI/Fl_GDI_Graphics_Driver.H @@ -89,7 +89,7 @@ public: void XDestroyRegion(Fl_Region r); void translate_all(int x, int y); void untranslate_all(void); - static HRGN scale_region(HRGN r, float f, bool keep, bool inflate=false); + static HRGN scale_region(HRGN r, float f, Fl_GDI_Graphics_Driver *dr, bool keep/*, bool inflate=false*/); virtual void scale(float f); virtual float scale(); protected: -- cgit v1.2.3