From 22596d3f5ffb014831e82b78438cb7e8b3fe75a4 Mon Sep 17 00:00:00 2001 From: Manolo Gouy Date: Wed, 22 Jun 2016 07:45:53 +0000 Subject: Make Fl_Gl_Window::pixels_per_unit() return a float (rather than int) value. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11794 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- src/drivers/OpenGL/Fl_OpenGL_Display_Device.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/drivers/OpenGL') diff --git a/src/drivers/OpenGL/Fl_OpenGL_Display_Device.cxx b/src/drivers/OpenGL/Fl_OpenGL_Display_Device.cxx index 72fdcd64e..8b216d1ce 100644 --- a/src/drivers/OpenGL/Fl_OpenGL_Display_Device.cxx +++ b/src/drivers/OpenGL/Fl_OpenGL_Display_Device.cxx @@ -63,7 +63,7 @@ static uchar *convert_BGRA_to_RGB(uchar *baseAddress, int w, int h, int mByteWid Fl_RGB_Image* Fl_OpenGL_Display_Device::capture_gl_rectangle(Fl_Gl_Window* glw, int x, int y, int w, int h) { - int factor = glw->pixels_per_unit(); + float factor = glw->pixels_per_unit(); if (factor > 1) { w *= factor; h *= factor; x *= factor; y *= factor; } -- cgit v1.2.3