From 52ae3582a2c7bb437df33c0a30bfd5a01d6c5282 Mon Sep 17 00:00:00 2001 From: Albrecht Schlosser Date: Fri, 9 Feb 2018 14:39:42 +0000 Subject: Replace "WIN32" with "_WIN32" or "Windows". Replace compiler/preprocessor/platform macro "WIN32" with "_WIN32". Replace "WIN32" in text and documentation with "Windows". Replace "MSWindows" with "Windows". To do: README.Windows.txt (and maybe other documentation as well) needs updates. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12655 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_color.cxx | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/drivers/OpenGL') diff --git a/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_color.cxx b/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_color.cxx index 193f766cb..f6586aa85 100644 --- a/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_color.cxx +++ b/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver_color.cxx @@ -3,7 +3,7 @@ // // Color functions for the Fast Light Tool Kit (FLTK). // -// Copyright 1998-2016 by Bill Spitzak and others. +// Copyright 1998-2018 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this @@ -21,8 +21,8 @@ \brief Color handling */ -#include #include "../../config_lib.h" +// #include #include "Fl_OpenGL_Graphics_Driver.H" #include #include @@ -37,7 +37,7 @@ void Fl_OpenGL_Graphics_Driver::color(Fl_Color i) { // FIXME: do we need the code below? /* #if HAVE_GL_OVERLAY -#if defined(WIN32) +#if defined(_WIN32) if (fl_overlay && fl_overlay_depth) { if (fl_overlay_depth < 8) { // only black & white produce the expected colors. This could -- cgit v1.2.3