From c44382e973ebb54396687892c43b92ac0655bbce Mon Sep 17 00:00:00 2001 From: Manolo Gouy Date: Tue, 19 Dec 2017 14:14:42 +0000 Subject: Scaling capability under MacOS platform: fix capture of scaled window. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12602 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- src/drivers/OpenGL/Fl_OpenGL_Display_Device.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/drivers/OpenGL') diff --git a/src/drivers/OpenGL/Fl_OpenGL_Display_Device.cxx b/src/drivers/OpenGL/Fl_OpenGL_Display_Device.cxx index c65c6a3a1..5b1f8b1f8 100644 --- a/src/drivers/OpenGL/Fl_OpenGL_Display_Device.cxx +++ b/src/drivers/OpenGL/Fl_OpenGL_Display_Device.cxx @@ -64,7 +64,7 @@ static uchar *convert_BGRA_to_RGB(uchar *baseAddress, int w, int h, int mByteWid Fl_RGB_Image* Fl_OpenGL_Display_Device::capture_gl_rectangle(Fl_Gl_Window* glw, int x, int y, int w, int h) { float factor = glw->pixels_per_unit(); - if (factor > 1) { + if (factor != 1) { w *= factor; h *= factor; x *= factor; y *= factor; } glw->flush(); // forces a GL redraw, necessary for the glpuzzle demo -- cgit v1.2.3