From 3f9f4debbba0527658ce09044fbff90e332235cc Mon Sep 17 00:00:00 2001 From: Manolo Gouy Date: Mon, 18 Dec 2017 08:52:55 +0000 Subject: STR#3444: Add MacOS support for application rescaling (not quite complete) With this, most MacOS FLTK app can be scaled with command/+/-/0/ keystrokes. A scaling problem remains, visible in test/cube, where the "Test" string is not positioned correctly. GLUT apps can also be scaled (across platforms). SVG images are re-rasterized after app scaling for optimal drawing. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12594 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/drivers/WinAPI') diff --git a/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx b/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx index f459524ec..e796f3860 100644 --- a/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx +++ b/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx @@ -28,6 +28,7 @@ #include #include "Fl_WinAPI_Window_Driver.H" #include "Fl_WinAPI_Screen_Driver.H" +#include "../GDI/Fl_GDI_Graphics_Driver.H" #include #include // for ceil() @@ -415,7 +416,7 @@ void Fl_WinAPI_Window_Driver::make_current() { #endif // USE_COLORMAP fl_graphics_driver->clip_region(0); - fl_graphics_driver->scale(Fl::screen_driver()->scale(screen_num())); + ((Fl_GDI_Graphics_Driver*)fl_graphics_driver)->scale(Fl::screen_driver()->scale(screen_num())); } void Fl_WinAPI_Window_Driver::label(const char *name,const char *iname) { -- cgit v1.2.3