From ee3fbb849e0a58365bdfd0d4858f7a9b8621e76a Mon Sep 17 00:00:00 2001 From: Manolo Gouy Date: Mon, 3 Sep 2018 15:47:48 +0000 Subject: MacOS: fix creation of fullscreen GL window git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13039 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- src/drivers/Cocoa/Fl_Cocoa_Window_Driver.cxx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/drivers') diff --git a/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.cxx b/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.cxx index 3dd9ac155..519979cda 100644 --- a/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.cxx +++ b/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.cxx @@ -256,8 +256,8 @@ void Fl_Cocoa_Window_Driver::fullscreen_on() { pWindow->_set_fullscreen(); /* On OS X < 10.6, it is necessary to recreate the window. This is done with hide+show. */ - hide(); - show(); + pWindow->hide(); + pWindow->show(); Fl::handle(FL_FULLSCREEN, pWindow); } -- cgit v1.2.3