From d5541b5cd6a2584cd8f2470bdfd53b616b954462 Mon Sep 17 00:00:00 2001 From: Michael R Sweet Date: Thu, 30 May 2002 15:09:03 +0000 Subject: fl_read_image() - not implemented for WIN32 or OSX yet. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2269 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- src/fl_read_image.cxx | 397 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 397 insertions(+) create mode 100644 src/fl_read_image.cxx (limited to 'src/fl_read_image.cxx') diff --git a/src/fl_read_image.cxx b/src/fl_read_image.cxx new file mode 100644 index 000000000..de828f934 --- /dev/null +++ b/src/fl_read_image.cxx @@ -0,0 +1,397 @@ +// +// "$Id: fl_read_image.cxx,v 1.1.2.1 2002/05/30 15:09:03 easysw Exp $" +// +// X11 image reading routines for the Fast Light Tool Kit (FLTK). +// +// Copyright 1998-2002 by Bill Spitzak and others. +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Library General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Library General Public License for more details. +// +// You should have received a copy of the GNU Library General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 +// USA. +// +// Please report all bugs and problems to "fltk-bugs@fltk.org". +// + +#include +#include +#include "flstring.h" + +#ifdef DEBUG +# include +#endif // DEBUG + +#ifdef WIN32 +# include "fl_read_image_win32.cxx" +#elif defined(__APPLE__) +# include "fl_read_image_mac.cxx" +#else +# include +# ifdef __sgi +# include +# endif // __sgi + +// +// 'fl_read_image()' - Read an image from the current window. +// + +uchar * // O - Pixel buffer or NULL if failed +fl_read_image(uchar *p, // I - Pixel buffer or NULL to allocate + int X, // I - Left position + int Y, // I - Top position + int w, // I - Width of area to read + int h, // I - Height of area to read + int alpha) { // I - Alpha value for image (0 for none) + XImage *image; // Captured image + int i, maxindex; // Looping vars + int x, y; // Current X & Y in image + int d; // Depth of image + unsigned char *line, // Array to hold image row + *line_ptr; // Pointer to current line image + unsigned char *pixel; // Current color value + XColor colors[4096]; // Colors from the colormap... + unsigned char cvals[4096][3]; // Color values from the colormap... + unsigned index_mask, + index_shift, + red_mask, + red_shift, + green_mask, + green_shift, + blue_mask, + blue_shift; + + + // + // Under X11 we have the option of the XGetImage() interface or SGI's + // ReadDisplay extension which does all of the really hard work for + // us... + // + +# ifdef __sgi + if (XReadDisplayQueryExtension(fl_display, &i, &i)) { + image = XReadDisplay(fl_display, fl_window, X, Y, w, h, 0, NULL); + } else +# else + image = 0; +# endif // __sgi + + if (!image) { + image = XGetImage(fl_display, fl_window, X, Y, w, h, AllPlanes, ZPixmap); + } + + if (!image) return 0; + +#ifdef DEBUG + printf("width = %d\n", image->width); + printf("height = %d\n", image->height); + printf("xoffset = %d\n", image->xoffset); + printf("format = %d\n", image->format); + printf("data = %p\n", image->data); + printf("byte_order = %d\n", image->byte_order); + printf("bitmap_unit = %d\n", image->bitmap_unit); + printf("bitmap_bit_order = %d\n", image->bitmap_bit_order); + printf("bitmap_pad = %d\n", image->bitmap_pad); + printf("depth = %d\n", image->depth); + printf("bytes_per_line = %d\n", image->bytes_per_line); + printf("bits_per_pixel = %d\n", image->bits_per_pixel); + printf("red_mask = %08x\n", image->red_mask); + printf("green_mask = %08x\n", image->green_mask); + printf("blue_mask = %08x\n", image->blue_mask); +#endif // DEBUG + + d = alpha ? 4 : 3; + + // Allocate the image data array as needed... + if (!p) p = new uchar[w * h * d]; + + // Initialize the default colors/alpha in the whole image... + memset(p, alpha, w * h * d); + + // Check if we have colormap image... + if (image->red_mask == 0) { + // Get the colormap entries for this window... + maxindex = fl_visual->visual->map_entries; + + for (i = 0; i < maxindex; i ++) colors[i].pixel = i; + + XQueryColors(fl_display, fl_colormap, colors, maxindex); + + for (i = 0; i < maxindex; i ++) { + cvals[i][0] = colors[i].red >> 8; + cvals[i][1] = colors[i].green >> 8; + cvals[i][2] = colors[i].blue >> 8; + } + + // Read the pixels and output an RGB image... + for (y = 0; y < image->height; y ++) { + pixel = (unsigned char *)(image->data + y * image->bytes_per_line); + line = p + y * w * d; + + switch (image->bits_per_pixel) { + case 1 : + for (x = image->width, line_ptr = line, index_mask = 128; + x > 0; + x --, line_ptr += d) { + if (*pixel & index_mask) { + line_ptr[0] = cvals[1][0]; + line_ptr[1] = cvals[1][1]; + line_ptr[2] = cvals[1][2]; + } else { + line_ptr[0] = cvals[0][0]; + line_ptr[1] = cvals[0][1]; + line_ptr[2] = cvals[0][2]; + } + + if (index_mask > 1) { + index_mask >>= 1; + } else { + index_mask = 128; + pixel ++; + } + } + break; + + case 2 : + for (x = image->width, line_ptr = line, index_shift = 6; + x > 0; + x --, line_ptr += d) { + i = (*pixel >> index_shift) & 3; + + line_ptr[0] = cvals[i][0]; + line_ptr[1] = cvals[i][1]; + line_ptr[2] = cvals[i][2]; + + if (index_shift > 0) { + index_mask >>= 2; + index_shift -= 2; + } else { + index_mask = 192; + index_shift = 6; + pixel ++; + } + } + break; + + case 4 : + for (x = image->width, line_ptr = line, index_shift = 4; + x > 0; + x --, line_ptr += d) { + if (index_shift == 4) i = (*pixel >> 4) & 15; + else i = *pixel & 15; + + line_ptr[0] = cvals[i][0]; + line_ptr[1] = cvals[i][1]; + line_ptr[2] = cvals[i][2]; + + if (index_shift > 0) { + index_shift = 0; + } else { + index_shift = 4; + pixel ++; + } + } + break; + + case 8 : + for (x = image->width, line_ptr = line; + x > 0; + x --, line_ptr += d, pixel ++) { + line_ptr[0] = cvals[*pixel][0]; + line_ptr[1] = cvals[*pixel][1]; + line_ptr[2] = cvals[*pixel][2]; + } + break; + + case 12 : + for (x = image->width, line_ptr = line, index_shift = 0; + x > 0; + x --, line_ptr += d) { + if (index_shift == 0) { + i = ((pixel[0] << 4) | (pixel[1] >> 4)) & 4095; + } else { + i = ((pixel[1] << 8) | pixel[2]) & 4095; + } + + line_ptr[0] = cvals[i][0]; + line_ptr[1] = cvals[i][1]; + line_ptr[2] = cvals[i][2]; + + if (index_shift == 0) { + index_shift = 4; + } else { + index_shift = 0; + pixel += 3; + } + } + break; + } + } + } else { + // RGB(A) image, so figure out the shifts & masks... + red_mask = image->red_mask; + red_shift = 0; + + while ((red_mask & 1) == 0) { + red_mask >>= 1; + red_shift ++; + } + + green_mask = image->green_mask; + green_shift = 0; + + while ((green_mask & 1) == 0) { + green_mask >>= 1; + green_shift ++; + } + + blue_mask = image->blue_mask; + blue_shift = 0; + + while ((blue_mask & 1) == 0) { + blue_mask >>= 1; + blue_shift ++; + } + + // Read the pixels and output an RGB image... + for (y = 0; y < image->height; y ++) { + pixel = (unsigned char *)(image->data + y * image->bytes_per_line); + line = p + y * w * d; + + switch (image->bits_per_pixel) { + case 8 : + for (x = image->width, line_ptr = line; + x > 0; + x --, line_ptr += d, pixel ++) { + i = *pixel; + + line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask; + line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask; + line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask; + } + break; + + case 12 : + for (x = image->width, line_ptr = line, index_shift = 0; + x > 0; + x --, line_ptr += d) { + if (index_shift == 0) { + i = ((pixel[0] << 4) | (pixel[1] >> 4)) & 4095; + } else { + i = ((pixel[1] << 8) | pixel[2]) & 4095; + } + + line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask; + line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask; + line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask; + + if (index_shift == 0) { + index_shift = 4; + } else { + index_shift = 0; + pixel += 3; + } + } + break; + + case 16 : + if (image->byte_order == LSBFirst) { + // Little-endian... + for (x = image->width, line_ptr = line; + x > 0; + x --, line_ptr += d, pixel += 2) { + i = (pixel[1] << 8) | pixel[0]; + + line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask; + line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask; + line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask; + } + } else { + // Big-endian... + for (x = image->width, line_ptr = line; + x > 0; + x --, line_ptr += d, pixel += 2) { + i = (pixel[0] << 8) | pixel[1]; + + line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask; + line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask; + line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask; + } + } + break; + + case 24 : + if (image->byte_order == LSBFirst) { + // Little-endian... + for (x = image->width, line_ptr = line; + x > 0; + x --, line_ptr += d, pixel += 3) { + i = (((pixel[2] << 8) | pixel[1]) << 8) | pixel[0]; + + line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask; + line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask; + line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask; + } + } else { + // Big-endian... + for (x = image->width, line_ptr = line; + x > 0; + x --, line_ptr += d, pixel += 3) { + i = (((pixel[0] << 8) | pixel[1]) << 8) | pixel[2]; + + line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask; + line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask; + line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask; + } + } + break; + + case 32 : + if (image->byte_order == LSBFirst) { + // Little-endian... + for (x = image->width, line_ptr = line; + x > 0; + x --, line_ptr += d, pixel += 4) { + i = (((((pixel[3] << 8) | pixel[2]) << 8) | pixel[1]) << 8) | pixel[0]; + + line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask; + line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask; + line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask; + } + } else { + // Big-endian... + for (x = image->width, line_ptr = line; + x > 0; + x --, line_ptr += d, pixel += 4) { + i = (((((pixel[0] << 8) | pixel[1]) << 8) | pixel[2]) << 8) | pixel[3]; + + line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask; + line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask; + line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask; + } + } + break; + } + } + } + + // Destroy the X image we've read and return the RGB(A) image... + XDestroyImage(image); + + return p; +} + +#endif + +// +// End of "$Id: fl_read_image.cxx,v 1.1.2.1 2002/05/30 15:09:03 easysw Exp $". +// -- cgit v1.2.3