From b95db33f2cbd30213cadd4859f567e1dae32ef47 Mon Sep 17 00:00:00 2001 From: Michael R Sweet Date: Mon, 4 Jan 1999 19:25:40 +0000 Subject: Lots of changes: - Added #defines for Visual C++ to speed up compiles. - Added FLTK.DLL project to visualc directory. - Added editor project to visualc directory. - Added icon() method to Fl_Window class. - Implemented xclass() method for WIN32. - Fixed extern declaration of fl_send_extra_move in Fl_Menu_Window.cxx. - scandir_win32.c needed to include . - Added fix from Bill for fl_width() bug. - Updated fix for Fl_Input to default to FL_DOWN_BOX. - Added visible() check for children of Fl_Pack. - Added WinMain() function to library. - Now show console window in debug mode. - Fixed demo.menu and demo.cxx to work under WIN32. git-svn-id: file:///fltk/svn/fltk/trunk@180 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- visualc/editor.dsp | 96 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 96 insertions(+) create mode 100644 visualc/editor.dsp (limited to 'visualc/editor.dsp') diff --git a/visualc/editor.dsp b/visualc/editor.dsp new file mode 100644 index 000000000..07e095510 --- /dev/null +++ b/visualc/editor.dsp @@ -0,0 +1,96 @@ +# Microsoft Developer Studio Project File - Name="editor" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 5.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Application" 0x0101 + +CFG=editor - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "editor.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "editor.mak" CFG="editor - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "editor - Win32 Release" (based on "Win32 (x86) Application") +!MESSAGE "editor - Win32 Debug" (based on "Win32 (x86) Application") +!MESSAGE + +# Begin Project +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "editor - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MT /GX /Os /Ob1 /I "." /I ".." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "WIN32_EXTRA_LEAN" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 fltk.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /entry:"" /subsystem:windows /incremental:yes /machine:I386 /nodefaultlib:"libcd" /out:"../test/editor.exe" /libpath:"..\lib" +# SUBTRACT LINK32 /pdb:none + +!ELSEIF "$(CFG)" == "editor - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "editor_" +# PROP BASE Intermediate_Dir "editor_" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "editor_" +# PROP Intermediate_Dir "editor_" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MTd /Gm /GX /Zi /Od /I "." /I ".." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "WIN32_EXTRA_LEAN" /YX /FD /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept +# ADD LINK32 fltkd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /entry:"" /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcd" /out:"../test/editord.exe" /pdbtype:sept /libpath:"..\lib" +# SUBTRACT LINK32 /pdb:none + +!ENDIF + +# Begin Target + +# Name "editor - Win32 Release" +# Name "editor - Win32 Debug" +# Begin Source File + +SOURCE=..\test\editor.cxx +# End Source File +# End Target +# End Project -- cgit v1.2.3