From 0771e7cc7d5f6008260058511bfc2d273282d926 Mon Sep 17 00:00:00 2001 From: Michael R Sweet Date: Fri, 3 Aug 2001 02:28:32 +0000 Subject: Update WIN32 projects and config file. Fix sign of Fl::e_dy to match screen coordinate directions under WIN32. Note: tooltips not working under WIN32... git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1546 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- visualc/fltkgl.dsp | 113 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 113 insertions(+) create mode 100644 visualc/fltkgl.dsp (limited to 'visualc/fltkgl.dsp') diff --git a/visualc/fltkgl.dsp b/visualc/fltkgl.dsp new file mode 100644 index 000000000..c8dd5ac7c --- /dev/null +++ b/visualc/fltkgl.dsp @@ -0,0 +1,113 @@ +# Microsoft Developer Studio Project File - Name="fltkgl" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=fltkgl - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "fltkgl.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "fltkgl.mak" CFG="fltkgl - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "fltkgl - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "fltkgl - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "fltkgl - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MD /GX /Ot /Op /Ob2 /I "." /I ".." /D "FL_STATIC" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "WIN32_EXTRA_LEAN" /YX /FD /c +# SUBTRACT CPP /Os +# ADD BASE RSC /l 0x409 +# ADD RSC /l 0x409 +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"..\lib\fltkgl.lib" + +!ELSEIF "$(CFG)" == "fltkgl - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MDd /GX /Z7 /Od /I "." /I ".." /D "FL_STATIC" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "WIN32_EXTRA_LEAN" /FR /YX /FD /c +# ADD BASE RSC /l 0x409 +# ADD RSC /l 0x409 +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"..\lib\fltkgld.lib" + +!ENDIF + +# Begin Target + +# Name "fltkgl - Win32 Release" +# Name "fltkgl - Win32 Debug" +# Begin Source File + +SOURCE=..\src\Fl_Gl_Choice.cxx +# End Source File +# Begin Source File + +SOURCE=..\src\Fl_Gl_Overlay.cxx +# End Source File +# Begin Source File + +SOURCE=..\src\Fl_Gl_Window.cxx +# End Source File +# Begin Source File + +SOURCE=..\src\gl_draw.cxx +# End Source File +# Begin Source File + +SOURCE=..\src\gl_start.cxx +# End Source File +# Begin Source File + +SOURCE=..\src\glut_compatability.cxx +# End Source File +# Begin Source File + +SOURCE=..\src\glut_font.cxx +# End Source File +# End Target +# End Project -- cgit v1.2.3