// // "$Id$" // // MacOS system menu bar header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2017 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // #ifndef Fl_Sys_Menu_Bar_H #define Fl_Sys_Menu_Bar_H #include class Fl_Sys_Menu_Bar_Driver; /** A class to create, modify and delete menus that appear on Mac OS X in the menu bar at the top of the screen. On other than Mac OS X platforms, Fl_Sys_Menu_Bar is a synonym of class Fl_Menu_Bar. \n To use this class, just replace Fl_Menu_Bar by Fl_Sys_Menu_Bar, and, on the Mac platform, a system menu at the top of the screen will be available. This menu will match an array of Fl_Menu_Item's exactly as with standard FLTK menus. Changes to the menu state are immediately visible in the menubar when they are made using member functions of the Fl_Sys_Menu_Bar class. Other changes (e.g., by a call to Fl_Menu_Item::set()) should be followed by a call to update() to be visible in the menubar across all platforms. A few FLTK features are not supported by the Mac System menu: \li no symbolic labels \li no embossed labels \li no font sizes You can configure a callback for the 'About' menu item to invoke your own code with Fl_Sys_Menu_Bar::about(). */ class FL_EXPORT Fl_Sys_Menu_Bar : public Fl_Menu_Bar { protected: virtual void draw(); public: Fl_Sys_Menu_Bar(int x,int y,int w,int h,const char *l=0); virtual ~Fl_Sys_Menu_Bar(); static Fl_Sys_Menu_Bar_Driver *driver(); /** Return the system menu's array of Fl_Menu_Item's */ const Fl_Menu_Item *menu() const {return Fl_Menu_::menu();} void menu(const Fl_Menu_Item *m); virtual void update(); int add(const char* label, int shortcut, Fl_Callback*, void *user_data=0, int flags=0); /** Adds a new menu item. \see Fl_Menu_::add(const char* label, int shortcut, Fl_Callback*, void *user_data=0, int flags=0) */ int add(const char* label, const char* shortcut, Fl_Callback* cb, void *user_data=0, int flags=0) { return add(label, fl_old_shortcut(shortcut), cb, user_data, flags); } int add(const char* str); int insert(int index, const char* label, int shortcut, Fl_Callback *cb, void *user_data=0, int flags=0); /** Insert a new menu item. \see Fl_Menu_::insert(int index, const char* label, const char* shortcut, Fl_Callback *cb, void *user_data=0, int flags=0) */ int insert(int index, const char* label, const char* shortcut, Fl_Callback *cb, void *user_data=0, int flags=0) { return insert(index, label, fl_old_shortcut(shortcut), cb, user_data, flags); } void remove(int n); void replace(int index, const char *name); void clear(); int clear_submenu(int index); void mode (int i, int fl); /** Gets the flags of item i. */ int mode(int i) const { return Fl_Menu_::mode(i); } void shortcut (int i, int s); void setonly (Fl_Menu_Item *item); static void about(Fl_Callback *cb, void *data); }; extern Fl_Sys_Menu_Bar *fl_sys_menu_bar; /** * Attaches a callback to the "About myprog" item of the system application menu. For back-compatibility. Equivalent to Fl_Sys_Menu_Bar::about(cb, user_data). */ inline void fl_mac_set_about(Fl_Callback *cb, void *user_data, int shortcut = 0) { Fl_Sys_Menu_Bar::about(cb, user_data);} #endif // Fl_Sys_Menu_Bar_H // // End of "$Id$". //