// // "$Id$" // // A base class for platform specific system calls // for the Fast Light Tool Kit (FLTK). // // Copyright 2010-2016 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // /** \file Fl_System_Driver.H \brief declaration of class Fl_System_Driver. */ #ifndef FL_SYSTEM_DRIVER_H #define FL_SYSTEM_DRIVER_H #include #include #include #ifdef __APPLE__ typedef struct CGContext* Fl_Offscreen; typedef struct CGImage* Fl_Bitmask; typedef struct flCocoaRegion* Fl_Region; #elif defined(WIN32) typedef struct HBITMAP__ *HBITMAP; typedef HBITMAP Fl_Offscreen; typedef HBITMAP Fl_Bitmask; typedef struct HRGN__ *Fl_Region; #elif defined(FL_PORTING) # pragma message "FL_PORTING: define OS-dependent types" typedef void* Fl_Offscreen; typedef void* Fl_Bitmask; typedef void *Fl_Region; #else typedef unsigned long Fl_Offscreen; typedef unsigned long Fl_Bitmask; typedef struct _XRegion *Fl_Region; #endif // __APPLE__ /** \brief A base class for platform-specific system operations. */ class FL_EXPORT Fl_System_Driver { protected: Fl_System_Driver(); public: virtual ~Fl_System_Driver(); // copy the implementation in Fl_XXX_System_Driver.cxx to the corresponding file for the new platform static Fl_System_Driver *driver(); static const int flNoValue; static const int flWidthValue; static const int flHeightValue; static const int flXValue; static const int flYValue; static const int flXNegative; static const int flYNegative; // implement if the system adds unwanted program argument(s) virtual int single_arg(const char *arg) { return 0; } // implement if the system adds unwanted program argument pair(s) virtual int arg_and_value(const char *name, const char *value) { return 0; } // implement to process the -display argument virtual void display_arg(const char *arg) { } // default implementation should be enough virtual int XParseGeometry(const char*, int*, int*, unsigned int*, unsigned int*); static void warning(const char* format, ...); // implement to set the default effect of Fl::warning() virtual void warning(const char* format, va_list args); static void error(const char* format, ...); // implement to set the default effect of Fl::error() virtual void error(const char* format, va_list args); static void fatal(const char* format, ...); // implement to set the default effect of Fl::error() virtual void fatal(const char* format, va_list args); // implement so text-editing widgets support dead keys virtual int compose(int &del) {del = 0; return 0;} // default implementation may be enough virtual void compose_reset() { Fl::compose_state = 0; } // implement to support drag-n-drop. use_selection = 1 means the GUI is welcome to display // the selected text during the D&D operation virtual int dnd(int use_selection = 0) {return 0;} virtual char *utf2mbcs(const char *s) {return (char*)s;} virtual char *getenv(const char* v); virtual int open(const char* f, int oflags, int pmode) {return -1;} virtual FILE *fopen(const char* f, const char *mode) {return NULL;} virtual int system(const char* cmd) {return -1;} virtual int execvp(const char *file, char *const *argv) {return -1;} virtual int chmod(const char* f, int mode) {return -1;} virtual int access(const char* f, int mode) { return -1;} virtual int stat(const char* f, struct stat *b) { return -1;} virtual char *getcwd(char* b, int l) {return NULL;} virtual int unlink(const char* f) {return -1;} virtual int mkdir(const char* f, int mode) {return -1;} virtual int rmdir(const char* f) {return -1;} virtual int rename(const char* f, const char *n) {return -1;} }; #endif // FL_SYSTEM_DRIVER_H // // End of "$Id$". //