// // "$Id$" // // Mac header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2015 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // // Do not directly include this file, instead use . // This file can be used as a template when porting FLTK to a new platform #if !defined(Fl_X_H) # error "Never use directly; include instead." #endif // !Fl_X_H #if !(defined(FL_LIBRARY) || defined(FL_INTERNALS)) // this part is used when compiling an application program # include typedef void *Fl_Region; typedef void *Fl_Offscreen; #else // this part must be compiled when building the FLTK libraries typedef void *Fl_Region; typedef void *Fl_Offscreen; # include "Fl_Window.H" # include "../src/Fl_Font.H" // Some random X equivalents struct XPoint { int x, y; }; struct XRectangle {int x, y, width, height;}; typedef void *Window; //typedef float CGFloat; inline Fl_Region XRectangleRegion(int x, int y, int w, int h) { // write code here return 0L; } inline void XDestroyRegion(Fl_Region r) { // write code here } extern void *fl_default_cursor; // This object contains all platform-specific stuff about a window: // WARNING: this object is highly subject to change! class Fl_X { public: Window xid; // pointer to the native window object (FLWindow*) Fl_Offscreen other_xid; // pointer for offscreen bitmaps (overlay window) Fl_Window *w; // FLTK window for Fl_Region region; //#if FLTK_ABI_VERSION < 10304 // Fl_Region subRegion; // for ABI compatibility, recycled to replace subRect_ //#endif Fl_X *next; // chain of mapped windows //#if FLTK_ABI_VERSION < 10304 // Fl_X *xidChildren; // useless with true subwindows, recycled to replace mapped_to_retina_ // Fl_X *xidNext; // useless with true subwindows //#endif int wait_for_expose; // NSCursor *cursor; static Fl_X* first; static Fl_X* i(const Fl_Window* w) {return (Fl_X*)w->i;} static int fake_X_wm(const Fl_Window*,int&,int&,int&,int&,int&); static Fl_X* make(Fl_Window*); void flush(); //#if FLTK_ABI_VERSION >= 10304 // CGRect* subRect() { return subRect_; } // getter // void subRect(CGRect *r) { subRect_ = r; } // setter //#else // CGRect* subRect() { return (CGRect*)subRegion; } // getter // void subRect(CGRect *r) { subRegion = (Fl_Region)r; } // setter //#endif // bool mapped_to_retina(); // is window mapped to retina display? // void mapped_to_retina(bool); // sets whether window is mapped to retina display // bool changed_resolution(); // did window just moved to display with another resolution? // void changed_resolution(bool);// sets whether window just moved to display with another resolution // bool in_windowDidResize(); // is window performing windowDidResize? // void in_windowDidResize(bool); // sets whether window is performing windowDidResize // // Quartz additions: // CGContextRef gc; // graphics context (NULL when using QD) // static void q_release_context(Fl_X *x=0); // free all resources associated with fl_gc // // Cocoa additions // static NSOpenGLPixelFormat *mode_to_NSOpenGLPixelFormat(int mode, const int*); // computes NSOpenGLPixelFormat from Gl window's mode // static NSOpenGLContext* create_GLcontext_for_window(NSOpenGLPixelFormat *pixelformat, NSOpenGLContext *shared_ctx, Fl_Window *window); // static void GLcontext_update(NSOpenGLContext*); // static void GLcontext_flushbuffer(NSOpenGLContext*); // static void GLcontext_release(NSOpenGLContext*); // static void GLcontext_makecurrent(NSOpenGLContext*); // static void GL_cleardrawable(void); // void destroy(void); // void map(void); // void unmap(void); // void collapse(void); // WindowRef window_ref(void); // useless with cocoa GL windows // void set_key_window(void); // // OS X doesn't have per window icons static void set_default_icons(const Fl_RGB_Image*[], int); void set_icons(); int set_cursor(Fl_Cursor); int set_cursor(const Fl_RGB_Image*, int, int); // static CGImageRef CGImage_from_window_rect(Fl_Window *win, int x, int y, int w, int h); // static unsigned char *bitmap_from_window_rect(Fl_Window *win, int x, int y, int w, int h, int *bytesPerPixel); // static Fl_Region intersect_region_and_rect(Fl_Region current, int x,int y,int w, int h); // static void *get_carbon_function(const char *name); // static void screen_work_area(int &X, int &Y, int &W, int &H, int n); // compute work area of a given screen // static int next_marked_length; // next length of marked text after current marked text will have been replaced // static int insertion_point_location(int *px, int *py, int *pheight); // computes window coordinates & height of insertion point // static const int CoreText_threshold; // Mac OS version from which the Core Text API is used to display text // static Fl_Fontdesc* calc_fl_fonts(void); // computes the fl_fonts global variable // static int dnd(int use_selection); // call Fl_X::dnd(1) to support text dragging // static int calc_mac_os_version(void); // computes the fl_mac_os_version global variable // static void clip_to_rounded_corners(CGContextRef gc, int w, int h); }; extern Window fl_window; #endif // FL_LIBRARY || FL_INTERNALS typedef void *Fl_Bitmask; extern void *fl_gc; extern Window fl_xid(const Fl_Window*); extern Fl_Window* fl_find(Window xid); void fl_clip_region(Fl_Region); extern Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data); extern Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *data); extern void fl_delete_bitmask(Fl_Bitmask bm); extern Fl_Offscreen fl_create_offscreen(int w, int h); extern void fl_copy_offscreen(int x,int y,int w,int h, Fl_Offscreen gWorld, int srcx,int srcy); extern void fl_delete_offscreen(Fl_Offscreen gWorld); extern void fl_begin_offscreen(Fl_Offscreen gWorld); extern void fl_end_offscreen(); extern int fl_parse_color(const char* p, uchar& r, uchar& g, uchar& b); extern void fl_open_display(); /* The following symbols are not found if we naively compile the core modules and no specific platform implementations. This list is a hint at all the functions and methods that probably need to be refactored into the driver system. Undefined symbols for architecture x86_64: "fl_set_spot(int, int, int, int, int, int, Fl_Window*)", referenced from: Fl_Input_::drawtext(int, int, int, int) in libfltkd.a(Fl_Input_.o) Fl_Input_::handletext(int, int, int, int, int) in libfltkd.a(Fl_Input_.o) "fl_reset_spot()", referenced from: Fl_Input_::handletext(int, int, int, int, int) in libfltkd.a(Fl_Input_.o) "fl_filename_name(char const*)", referenced from: Fl_Window::show(int, char**) in libfltkd.a(Fl_arg.o) "fl_clipboard_notify_change()", referenced from: Fl::add_clipboard_notify(void (*)(int, void*), void*) in libfltkd.a(Fl.o) Fl::remove_clipboard_notify(void (*)(int, void*)) in libfltkd.a(Fl.o) "Fl_Screen_Driver::newScreenDriver()", referenced from: Fl::screen_driver() in libfltkd.a(Fl.o) "Fl_Graphics_Driver::newMainGraphicsDriver()", referenced from: Fl_Display_Device::display_device() in libfltkd.a(Fl_Device.o) "Fl_Graphics_Driver::global_gc()", referenced from: Fl_Surface_Device::set_current() in libfltkd.a(Fl_Device.o) "Fl::dnd()", referenced from: Fl_Input::handle(int) in libfltkd.a(Fl_Input.o) "Fl::copy(char const*, int, int, char const*)", referenced from: Fl::selection(Fl_Widget&, char const*, int) in libfltkd.a(Fl.o) Fl_Input_::copy(int) in libfltkd.a(Fl_Input_.o) Fl_Input_::copy_cuts() in libfltkd.a(Fl_Input_.o) "Fl::paste(Fl_Widget&, int, char const*)", referenced from: Fl::paste(Fl_Widget&) in libfltkd.a(Fl.o) Fl_Input::kf_paste() in libfltkd.a(Fl_Input.o) Fl_Input::handle(int) in libfltkd.a(Fl_Input.o) "Fl::get_mouse(int&, int&)", referenced from: Fl_Screen_Driver::screen_xywh(int&, int&, int&, int&) in libfltkd.a(Fl_Screen_Driver.o) Fl_Screen_Driver::screen_work_area(int&, int&, int&, int&) in libfltkd.a(Fl_Screen_Driver.o) Fl_Window::hotspot(int, int, int) in libfltkd.a(Fl_Window_hotspot.o) "Fl::set_color(unsigned int, unsigned int)", referenced from: Fl::set_color(unsigned int, unsigned char, unsigned char, unsigned char) in libfltkd.a(fl_color.o) Fl::background2(unsigned char, unsigned char, unsigned char) in libfltkd.a(Fl_get_system_colors.o) "Fl_X::set_cursor(Fl_Cursor)", referenced from: Fl_Window::cursor(Fl_Cursor) in libfltkd.a(fl_cursor.o) "Fl_X::set_cursor(Fl_RGB_Image const*, int, int)", referenced from: Fl_Window::cursor(Fl_RGB_Image const*, int, int) in libfltkd.a(fl_cursor.o) "Fl_X::set_default_icons(Fl_RGB_Image const**, int)", referenced from: Fl_Window::default_icons(Fl_RGB_Image const**, int) in libfltkd.a(Fl_Window.o) "Fl_X::flush()", referenced from: Fl::flush() in libfltkd.a(Fl.o) "Fl_X::set_icons()", referenced from: Fl_Window::icons(Fl_RGB_Image const**, int) in libfltkd.a(Fl_Window.o) "Fl_Window::size_range_()", referenced from: Fl_Window::size_range(int, int, int, int, int, int, int) in libfltkd.a(fl_ask.o) "Fl_Window::fullscreen_x()", referenced from: Fl_Window::fullscreen() in libfltkd.a(Fl_Window_fullscreen.o) Fl_Window::fullscreen_screens(int, int, int, int) in libfltkd.a(Fl_Window_fullscreen.o) "Fl_Window::make_current()", referenced from: Fl_Window::flush() in libfltkd.a(Fl.o) Fl_Double_Window::flush(int) in libfltkd.a(Fl_Double_Window.o) traverse_to_gl_subwindows(Fl_Group*, unsigned char*, int, int, int, int, int, Fl_RGB_Image*) in libfltkd.a(fl_read_image.o) Fl_Widget_Surface::print_window_part(Fl_Window*, int, int, int, int, int, int) in libfltkd.a(Fl_Widget_Surface.o) "Fl_Window::fullscreen_off_x(int, int, int, int)", referenced from: Fl_Window::fullscreen_off(int, int, int, int) in libfltkd.a(Fl_Window_fullscreen.o) "Fl_Window::show()", referenced from: vtable for Fl_Window in libfltkd.a(Fl_Window_shape.o) Fl_Double_Window::show() in libfltkd.a(Fl_Double_Window.o) Fl_Single_Window::show() in libfltkd.a(Fl_Single_Window.o) "Fl_Window::label(char const*, char const*)", referenced from: Fl_Window::label(char const*) in libfltkd.a(Fl_Window.o) Fl_Window::copy_label(char const*) in libfltkd.a(Fl_Window.o) Fl_Window::iconlabel(char const*) in libfltkd.a(Fl_Window.o) "Fl_Window::resize(int, int, int, int)", referenced from: vtable for Fl_TooltipBox in libfltkd.a(Fl_Tooltip.o) vtable for Fl_Window in libfltkd.a(Fl_Window_shape.o) vtable for Fl_Menu_Window in libfltkd.a(Fl_Menu_Window.o) Fl_Double_Window::resize(int, int, int, int) in libfltkd.a(Fl_Double_Window.o) vtable for menutitle in libfltkd.a(Fl_Menu.o) vtable for menuwindow in libfltkd.a(Fl_Menu.o) vtable for Fl_Single_Window in libfltkd.a(Fl_Single_Window.o) ... "Fl_Window::current_", referenced from: Fl_Window::current() in libfltkd.a(Fl_Window.o) "vtable for Fl_Image_Surface", referenced from: Fl_Image_Surface::Fl_Image_Surface(int, int, int) in libfltkd.a(Fl_Image_Surface.o) NOTE: a missing vtable usually means the first non-inline virtual member function has no definition. "_fl_show_iconic", referenced from: Fl::arg(int, char**, int&) in libfltkd.a(Fl_arg.o) "_fl_window", referenced from: fl_read_image(unsigned char*, int, int, int, int, int) in libfltkd.a(fl_read_image.o) Fl_Image_Surface::set_current() in libfltkd.a(Fl_Image_Surface.o) Fl_Image_Surface::end_current() in libfltkd.a(Fl_Image_Surface.o) */ // // End of "$Id$". //