// // Widget Node header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2026 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // https://www.fltk.org/COPYING.php // // Please see the following page on how to report bugs and issues: // // https://www.fltk.org/bugs.php // #ifndef FLUID_NODES_WIDGET_NODE_H #define FLUID_NODES_WIDGET_NODE_H #include "nodes/Node.h" #include #define NUM_EXTRA_CODE 4 class Widget_Node; class Image_Asset; extern void* const LOAD; extern Node* current_node; // one of the selected ones extern Widget_Node* current_widget; // one of the selected ones extern const char* subclassname(Node* l); extern int is_name(const char* c); void selection_changed(Node* new_current); Node* sort(Node* parent); /** Base class for all widget nodes including menu items. */ class Widget_Node : public Node { typedef Node super; virtual Fl_Widget* widget(int,int,int,int) = 0; virtual Widget_Node* _make() = 0; // virtual constructor void setlabel(const char *); /// Additional code blocks that can be inserted in the generated code char *extra_code_[NUM_EXTRA_CODE]; /// User can call the ctor for a class that is derived from the node class char *subclass_; /// Keep a copy the tooltip here, also always updates the widget's tooltip char *tooltip_; /// Image name or file name. char *image_name_; /// Name or file name of deactivated image char *inactive_name_; /// Set's a widget's hotspot, or adds a divider to a menu item uchar hotspot_; /// On menu items, set the "headline" flag int menu_headline_; protected: /// This variable is set for visible windows in batch mode. /// We can't open a window in batch mode, even if we want the "visible" flags /// set, so we need a second place to store this information while also /// disabling the output of the "hide" property by the Widget Type. uchar override_visible_; void write_static(Code_Writer& f); void write_code1(Code_Writer& f); void write_widget_code(Code_Writer& f); void write_extra_code(Code_Writer& f); void write_block_close(Code_Writer& f); void write_code2(Code_Writer& f); void write_color(Code_Writer& f, const char*, Fl_Color); /// Pointer to widget representing this node in live mode. Fl_Widget* live_widget; public: /// Pointer to widget for interactive editing. Fl_Widget* o; /// Widget access mode, 0=private, 1=public, 2=protected int public_; // ---- Image stuff /// Set the bind image flag for the active image int bind_image_; /// Compress the active image when inlining into source code int compress_image_; /// Scale the active image, great for hires screens int scale_image_w_, scale_image_h_; /// Pointer to the shared image data of the active image Image_Asset* image; /// Set the bind image flag for the inactive image int bind_deimage_; /// Compress the inactive image when inlining into source code int compress_deimage_; /// Scale the inactive image int scale_deimage_w_, scale_deimage_h_; /// Pointer to the shared image data of the inactive image Image_Asset* inactive; void setimage(Image_Asset *); const char* image_name() const { return image_name_ ? image_name_ : ""; } void image_name(const char *name); void setinactive(Image_Asset *); const char* inactive_name() const { return inactive_name_ ? inactive_name_ : ""; } void inactive_name(const char *name); Widget_Node(); ~Widget_Node(); Node* make(Strategy strategy); void open(); const char* extra_code(int n) const { return extra_code_[n] ? extra_code_[n] : ""; } void extra_code(int n, const char *code); const char* subclass() const { return subclass_ ? subclass_ : ""; } void subclass(const char *name); const char* tooltip() const { return tooltip_ ? tooltip_ : ""; } void tooltip(const char *text); // Note: hotspot is misused by menu items to indicate a divider uchar hotspot() const { return hotspot_; } void hotspot(uchar v) { hotspot_ = v; } uchar resizable() const; void resizable(uchar v); int menu_headline() const { return menu_headline_; } void menu_headline(int v) { menu_headline_ = v; } virtual int textstuff(int what, Fl_Font &, int &, Fl_Color &); virtual Fl_Menu_Item* subtypes(); Type type() const { return FLD_NODE_TYPE_Widget_; } bool is_a(Type inType) const { return (inType==FLD_NODE_TYPE_Widget_) ? true : super::is_a(inType); } int is_widget() const; int is_true_widget() const { return 1; } int is_public() const; void write_properties(Project_Writer &f); void read_property(Project_Reader &f, const char *); int read_fdesign(const char*, const char*); Fl_Widget* enter_live_mode(int top=0); Fl_Widget* propagate_live_mode(Fl_Group* grp); void leave_live_mode(); void copy_properties(); virtual void ideal_size(int &w, int &h); void redraw(); }; extern Fl_Window* the_panel; #endif // FLUID_NODES_WIDGET_NODE_H