// // "$Id$" // // Color chooser for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2005 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "fltk-bugs@fltk.org". // #include #include #include #include #include // Besides being a useful object on it's own, the Fl_Color_Chooser was // an attempt to make a complex composite object that could be easily // imbedded into a user interface. If you wish to make complex objects // of your own, be sure to read this code. // The function fl_color_chooser() creates a window containing a color // chooser and a few buttons and current-color indicators. It is an // easier interface for simple programs that just need a color. // The "hue box" can be a circle or rectilinear. // You get a circle by defining this: #define CIRCLE 1 // And the "hue box" can auto-update when the value changes // you get this by defining this: #define UPDATE_HUE_BOX 1 void Fl_Color_Chooser::hsv2rgb( double H, double S, double V, double& R, double& G, double& B) { if (S < 5.0e-6) { R = G = B = V; } else { int i = (int)H; double f = H - (float)i; double p1 = V*(1.0-S); double p2 = V*(1.0-S*f); double p3 = V*(1.0-S*(1.0-f)); switch (i) { case 0: R = V; G = p3; B = p1; break; case 1: R = p2; G = V; B = p1; break; case 2: R = p1; G = V; B = p3; break; case 3: R = p1; G = p2; B = V; break; case 4: R = p3; G = p1; B = V; break; case 5: R = V; G = p1; B = p2; break; } } } void Fl_Color_Chooser::rgb2hsv( double R, double G, double B, double& H, double& S, double& V) { double maxv = R > G ? R : G; if (B > maxv) maxv = B; V = maxv; if (maxv>0) { double minv = R < G ? R : G; if (B < minv) minv = B; S = 1.0 - double(minv)/maxv; if (maxv > minv) { if (maxv == R) {H = (G-B)/double(maxv-minv); if (H<0) H += 6.0;} else if (maxv == G) H = 2.0+(B-R)/double(maxv-minv); else H = 4.0+(R-G)/double(maxv-minv); } } } enum {M_RGB, M_BYTE, M_HEX, M_HSV}; // modes static Fl_Menu_Item mode_menu[] = { {"rgb"}, {"byte"}, {"hex"}, {"hsv"}, {0} }; int Flcc_Value_Input::format(char* buf) { Fl_Color_Chooser* c = (Fl_Color_Chooser*)parent(); if (c->mode() == M_HEX) return sprintf(buf,"0x%02X", int(value())); else return Fl_Valuator::format(buf); } void Fl_Color_Chooser::set_valuators() { switch (mode()) { case M_RGB: rvalue.range(0,1); rvalue.step(1,1000); rvalue.value(r_); gvalue.range(0,1); gvalue.step(1,1000); gvalue.value(g_); bvalue.range(0,1); bvalue.step(1,1000); bvalue.value(b_); break; case M_BYTE: case M_HEX: rvalue.range(0,255); rvalue.step(1); rvalue.value(int(255*r_+.5)); gvalue.range(0,255); gvalue.step(1); gvalue.value(int(255*g_+.5)); bvalue.range(0,255); bvalue.step(1); bvalue.value(int(255*b_+.5)); break; case M_HSV: rvalue.range(0,6); rvalue.step(1,1000); rvalue.value(hue_); gvalue.range(0,1); gvalue.step(1,1000); gvalue.value(saturation_); bvalue.range(0,1); bvalue.step(1,1000); bvalue.value(value_); break; } } int Fl_Color_Chooser::rgb(double R, double G, double B) { if (R == r_ && G == g_ && B == b_) return 0; r_ = R; g_ = G; b_ = B; double ph = hue_; double ps = saturation_; double pv = value_; rgb2hsv(R,G,B,hue_,saturation_,value_); set_valuators(); set_changed(); if (value_ != pv) { #ifdef UPDATE_HUE_BOX huebox.damage(FL_DAMAGE_SCROLL); #endif valuebox.damage(FL_DAMAGE_EXPOSE);} if (hue_ != ph || saturation_ != ps) { huebox.damage(FL_DAMAGE_EXPOSE); valuebox.damage(FL_DAMAGE_SCROLL); } return 1; } int Fl_Color_Chooser::hsv(double H, double S, double V) { H = fmod(H,6.0); if (H < 0.0) H += 6.0; if (S < 0.0) S = 0.0; else if (S > 1.0) S = 1.0; if (V < 0.0) V = 0.0; else if (V > 1.0) V = 1.0; if (H == hue_ && S == saturation_ && V == value_) return 0; double ph = hue_; double ps = saturation_; double pv = value_; hue_ = H; saturation_ = S; value_ = V; if (value_ != pv) { #ifdef UPDATE_HUE_BOX huebox.damage(FL_DAMAGE_SCROLL); #endif valuebox.damage(FL_DAMAGE_EXPOSE);} if (hue_ != ph || saturation_ != ps) { huebox.damage(FL_DAMAGE_EXPOSE); valuebox.damage(FL_DAMAGE_SCROLL); } hsv2rgb(H,S,V,r_,g_,b_); set_valuators(); set_changed(); return 1; } //////////////////////////////////////////////////////////////// static void tohs(double x, double y, double& h, double& s) { #ifdef CIRCLE x = 2*x-1; y = 1-2*y; s = sqrt(x*x+y*y); if (s > 1.0) s = 1.0; h = (3.0/M_PI)*atan2(y,x); if (h<0) h += 6.0; #else h = fmod(6.0*x,6.0); if (h < 0.0) h += 6.0; s = 1.0-y; if (s < 0.0) s = 0.0; else if (s > 1.0) s = 1.0; #endif } int Flcc_HueBox::handle(int e) { static double ih, is; Fl_Color_Chooser* c = (Fl_Color_Chooser*)parent(); switch (e) { case FL_PUSH: if (Fl::visible_focus()) { Fl::focus(this); redraw(); } ih = c->hue(); is = c->saturation(); case FL_DRAG: { double Xf, Yf, H, S; Xf = (Fl::event_x()-x()-Fl::box_dx(box()))/double(w()-Fl::box_dw(box())); Yf = (Fl::event_y()-y()-Fl::box_dy(box()))/double(h()-Fl::box_dh(box())); tohs(Xf, Yf, H, S); if (fabs(H-ih) < 3*6.0/w()) H = ih; if (fabs(S-is) < 3*1.0/h()) S = is; if (Fl::event_state(FL_CTRL)) H = ih; if (c->hsv(H, S, c->value())) c->do_callback(); } return 1; case FL_FOCUS : case FL_UNFOCUS : if (Fl::visible_focus()) { redraw(); return 1; } else return 1; case FL_KEYBOARD : return handle_key(Fl::event_key()); default: return 0; } } static void generate_image(void* vv, int X, int Y, int W, uchar* buf) { Flcc_HueBox* v = (Flcc_HueBox*)vv; int iw = v->w()-Fl::box_dw(v->box()); double Yf = double(Y)/(v->h()-Fl::box_dh(v->box())); #ifdef UPDATE_HUE_BOX const double V = ((Fl_Color_Chooser*)(v->parent()))->value(); #else const double V = 1.0; #endif for (int x = X; x < X+W; x++) { double Xf = double(x)/iw; double H,S; tohs(Xf,Yf,H,S); double r,g,b; Fl_Color_Chooser::hsv2rgb(H,S,V,r,g,b); *buf++ = uchar(255*r+.5); *buf++ = uchar(255*g+.5); *buf++ = uchar(255*b+.5); } } int Flcc_HueBox::handle_key(int key) { int w1 = w()-Fl::box_dw(box())-6; int h1 = h()-Fl::box_dh(box())-6; Fl_Color_Chooser* c = (Fl_Color_Chooser*)parent(); #ifdef CIRCLE int X = int(.5*(cos(c->hue()*(M_PI/3.0))*c->saturation()+1) * w1); int Y = int(.5*(1-sin(c->hue()*(M_PI/3.0))*c->saturation()) * h1); #else int X = int(c->hue()/6.0*w1); int Y = int((1-c->saturation())*h1); #endif switch (key) { case FL_Up : Y -= 3; break; case FL_Down : Y += 3; break; case FL_Left : X -= 3; break; case FL_Right : X += 3; break; default : return 0; } double Xf, Yf, H, S; Xf = (double)X/(double)w1; Yf = (double)Y/(double)h1; tohs(Xf, Yf, H, S); if (c->hsv(H, S, c->value())) c->do_callback(); return 1; } void Flcc_HueBox::draw() { if (damage()&FL_DAMAGE_ALL) draw_box(); int x1 = x()+Fl::box_dx(box()); int yy1 = y()+Fl::box_dy(box()); int w1 = w()-Fl::box_dw(box()); int h1 = h()-Fl::box_dh(box()); if (damage() == FL_DAMAGE_EXPOSE) fl_clip(x1+px,yy1+py,6,6); fl_draw_image(generate_image, this, x1, yy1, w1, h1); if (damage() == FL_DAMAGE_EXPOSE) fl_pop_clip(); Fl_Color_Chooser* c = (Fl_Color_Chooser*)parent(); #ifdef CIRCLE int X = int(.5*(cos(c->hue()*(M_PI/3.0))*c->saturation()+1) * (w1-6)); int Y = int(.5*(1-sin(c->hue()*(M_PI/3.0))*c->saturation()) * (h1-6)); #else int X = int(c->hue()/6.0*(w1-6)); int Y = int((1-c->saturation())*(h1-6)); #endif if (X < 0) X = 0; else if (X > w1-6) X = w1-6; if (Y < 0) Y = 0; else if (Y > h1-6) Y = h1-6; // fl_color(c->value()>.75 ? FL_BLACK : FL_WHITE); draw_box(FL_UP_BOX,x1+X,yy1+Y,6,6,Fl::focus() == this ? FL_FOREGROUND_COLOR : FL_GRAY); px = X; py = Y; } //////////////////////////////////////////////////////////////// int Flcc_ValueBox::handle(int e) { static double iv; Fl_Color_Chooser* c = (Fl_Color_Chooser*)parent(); switch (e) { case FL_PUSH: if (Fl::visible_focus()) { Fl::focus(this); redraw(); } iv = c->value(); case FL_DRAG: { double Yf; Yf = 1-(Fl::event_y()-y()-Fl::box_dy(box()))/double(h()-Fl::box_dh(box())); if (fabs(Yf-iv)<(3*1.0/h())) Yf = iv; if (c->hsv(c->hue(),c->saturation(),Yf)) c->do_callback(); } return 1; case FL_FOCUS : case FL_UNFOCUS : if (Fl::visible_focus()) { redraw(); return 1; } else return 1; case FL_KEYBOARD : return handle_key(Fl::event_key()); default: return 0; } } static double tr, tg, tb; static void generate_vimage(void* vv, int X, int Y, int W, uchar* buf) { Flcc_ValueBox* v = (Flcc_ValueBox*)vv; double Yf = 255*(1.0-double(Y)/(v->h()-Fl::box_dh(v->box()))); uchar r = uchar(tr*Yf+.5); uchar g = uchar(tg*Yf+.5); uchar b = uchar(tb*Yf+.5); for (int x = X; x < X+W; x++) { *buf++ = r; *buf++ = g; *buf++ = b; } } void Flcc_ValueBox::draw() { if (damage()&FL_DAMAGE_ALL) draw_box(); Fl_Color_Chooser* c = (Fl_Color_Chooser*)parent(); c->hsv2rgb(c->hue(),c->saturation(),1.0,tr,tg,tb); int x1 = x()+Fl::box_dx(box()); int yy1 = y()+Fl::box_dy(box()); int w1 = w()-Fl::box_dw(box()); int h1 = h()-Fl::box_dh(box()); if (damage() == FL_DAMAGE_EXPOSE) fl_clip(x1,yy1+py,w1,6); fl_draw_image(generate_vimage, this, x1, yy1, w1, h1); if (damage() == FL_DAMAGE_EXPOSE) fl_pop_clip(); int Y = int((1-c->value()) * (h1-6)); if (Y < 0) Y = 0; else if (Y > h1-6) Y = h1-6; draw_box(FL_UP_BOX,x1,yy1+Y,w1,6,Fl::focus() == this ? FL_FOREGROUND_COLOR : FL_GRAY); py = Y; } int Flcc_ValueBox::handle_key(int key) { int h1 = h()-Fl::box_dh(box())-6; Fl_Color_Chooser* c = (Fl_Color_Chooser*)parent(); int Y = int((1-c->value()) * h1); if (Y < 0) Y = 0; else if (Y > h1) Y = h1; switch (key) { case FL_Up : Y -= 3; break; case FL_Down : Y += 3; break; default : return 0; } double Yf; Yf = 1-((double)Y/(double)h1); if (c->hsv(c->hue(),c->saturation(),Yf)) c->do_callback(); return 1; } //////////////////////////////////////////////////////////////// void Fl_Color_Chooser::rgb_cb(Fl_Widget* o, void*) { Fl_Color_Chooser* c = (Fl_Color_Chooser*)(o->parent()); double R = c->rvalue.value(); double G = c->gvalue.value(); double B = c->bvalue.value(); if (c->mode() == M_HSV) { if (c->hsv(R,G,B)) c->do_callback(); return; } if (c->mode() != M_RGB) { R = R/255; G = G/255; B = B/255; } if (c->rgb(R,G,B)) c->do_callback(); } void Fl_Color_Chooser::mode_cb(Fl_Widget* o, void*) { Fl_Color_Chooser* c = (Fl_Color_Chooser*)(o->parent()); // force them to redraw even if value is the same: c->rvalue.value(-1); c->gvalue.value(-1); c->bvalue.value(-1); c->set_valuators(); } //////////////////////////////////////////////////////////////// Fl_Color_Chooser::Fl_Color_Chooser(int X, int Y, int W, int H, const char* L) : Fl_Group(0,0,195,115,L), huebox(0,0,115,115), valuebox(115,0,20,115), choice(140,0,55,25), rvalue(140,30,55,25), gvalue(140,60,55,25), bvalue(140,90,55,25), resize_box(0,0,115,115) { end(); resizable(resize_box); resize(X,Y,W,H); r_ = g_ = b_ = 0; hue_ = 0.0; saturation_ = 0.0; value_ = 0.0; huebox.box(FL_DOWN_FRAME); valuebox.box(FL_DOWN_FRAME); choice.menu(mode_menu); set_valuators(); rvalue.callback(rgb_cb); gvalue.callback(rgb_cb); bvalue.callback(rgb_cb); choice.callback(mode_cb); choice.box(FL_THIN_UP_BOX); choice.textfont(FL_HELVETICA_BOLD_ITALIC); } //////////////////////////////////////////////////////////////// // fl_color_chooser(): #include #include #include class ColorChip : public Fl_Widget { void draw(); public: uchar r,g,b; ColorChip(int X, int Y, int W, int H) : Fl_Widget(X,Y,W,H) { box(FL_ENGRAVED_FRAME);} }; void ColorChip::draw() { if (damage()&FL_DAMAGE_ALL) draw_box(); fl_rectf(x()+Fl::box_dx(box()), y()+Fl::box_dy(box()), w()-Fl::box_dw(box()), h()-Fl::box_dh(box()),r,g,b); } static void chooser_cb(Fl_Object* o, void* vv) { Fl_Color_Chooser* c = (Fl_Color_Chooser*)o; ColorChip* v = (ColorChip*)vv; v->r = uchar(255*c->r()+.5); v->g = uchar(255*c->g()+.5); v->b = uchar(255*c->b()+.5); v->damage(FL_DAMAGE_EXPOSE); } extern const char* fl_ok; extern const char* fl_cancel; int fl_color_chooser(const char* name, double& r, double& g, double& b) { Fl_Window window(215,200,name); Fl_Color_Chooser chooser(10, 10, 195, 115); ColorChip ok_color(10, 130, 95, 25); Fl_Return_Button ok_button(10, 165, 95, 25, fl_ok); ColorChip cancel_color(110, 130, 95, 25); cancel_color.r = uchar(255*r+.5); ok_color.r = cancel_color.r; ok_color.g = cancel_color.g = uchar(255*g+.5); ok_color.b = cancel_color.b = uchar(255*b+.5); Fl_Button cancel_button(110, 165, 95, 25, fl_cancel); window.resizable(chooser); chooser.rgb(r,g,b); chooser.callback(chooser_cb, &ok_color); window.end(); window.set_modal(); window.hotspot(window); window.show(); while (window.shown()) { Fl::wait(); for (;;) { Fl_Widget* o = Fl::readqueue(); if (!o) break; if (o == &ok_button) { r = chooser.r(); g = chooser.g(); b = chooser.b(); return 1; } if (o == &window || o == &cancel_button) return 0; } } return 0; } int fl_color_chooser(const char* name, uchar& r, uchar& g, uchar& b) { double dr = r/255.0; double dg = g/255.0; double db = b/255.0; if (fl_color_chooser(name,dr,dg,db)) { r = uchar(255*dr+.5); g = uchar(255*dg+.5); b = uchar(255*db+.5); return 1; } return 0; } // // End of "$Id$". //