// // "$Id$" // // implementation of Fl_Device class for the Fast Light Tool Kit (FLTK). // // Copyright 2010-2016 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems to: // // http://www.fltk.org/str.php // #include #include "config_lib.h" #include #include /* Attempt at an inheritance diagram. +- Fl_Surface_Device: any kind of surface that we can draw onto -> uses an Fl_Graphics_Driver | +- Fl_Display_Device: some kind of video device +- Fl_Copy_Surface: create an image for dnd or copy/paste +- Fl_Image_Surface: create an RGB Image +- Fl_Paged_Device: output to a printer or similar | +- Fl_..._Surface_: platform specific driver +- Fl_Printer: user can instantiate this to gain access to a printer +- Fl_System_Printer: +- Fl_PostScript_File_Device | +- Fl_PostScript_Printer +- Fl_Graphics_Driver | +- Fl_..._Graphics_Driver: platform specific graphics driver TODO: Window Device to handle creation of surfaces and manage events System Device to handle file system acces, standard dialogs, etc. */ /** \brief Make this surface the current drawing surface. This surface will receive all future graphics requests. */ void Fl_Surface_Device::set_current(void) { fl_graphics_driver = pGraphicsDriver; _surface = this; pGraphicsDriver->global_gc(); } Fl_Surface_Device* Fl_Surface_Device::_surface; // the current target surface of graphics operations Fl_Surface_Device::~Fl_Surface_Device() { } /** A constructor that sets the graphics driver used by the display */ Fl_Display_Device::Fl_Display_Device(Fl_Graphics_Driver *graphics_driver) : Fl_Surface_Device(graphics_driver) { this->set_current(); }; /** Returns a pointer to the unique display device */ Fl_Display_Device *Fl_Display_Device::display_device() { static Fl_Display_Device *display = new Fl_Display_Device(Fl_Graphics_Driver::newMainGraphicsDriver()); return display; }; /** Returns whether the drawing system is currently targetted to a high resolution display */ bool Fl_Display_Device::high_resolution() { return Fl_Display_Device::display_device()->driver()->high_resolution(); } Fl_Surface_Device *Fl_Surface_Device::default_surface() { return Fl_Display_Device::display_device(); } // // End of "$Id$". //