// // "$Id$" // // implementation of Fl_Device class for the Fast Light Tool Kit (FLTK). // // Copyright 2010 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to: // // http://www.fltk.org/str.php // #include #include //#include #include /** \brief Draws an Fl_RGB_Image object to the device. * Specifies a bounding box for the image, with the origin (upper left-hand corner) of the image offset by the cx and cy arguments. */ void Fl_Device::draw(Fl_Pixmap *pxm,int XP, int YP, int WP, int HP, int cx, int cy) { pxm->draw(XP, YP, WP, HP, cx, cy); } /** \brief Draws an Fl_Bitmap object to the device. * Specifies a bounding box for the image, with the origin (upper left-hand corner) of the image offset by the cx and cy arguments. */ void Fl_Device::draw(Fl_Bitmap *bm,int XP, int YP, int WP, int HP, int cx, int cy) { bm->draw(XP, YP, WP, HP, cx, cy); } /** \brief Draws an Fl_Pixmap object to the device. * Specifies a bounding box for the image, with the origin (upper left-hand corner) of the image offset by the cx and cy arguments. */ void Fl_Device::draw(Fl_RGB_Image *rgb,int XP, int YP, int WP, int HP, int cx, int cy) { rgb->draw(XP, YP, WP, HP, cx, cy); } /** @brief Sets this device (display, printer, local file) as the target of future graphics calls. * @return The current target device of graphics calls. */ Fl_Device *Fl_Device::set_current(void) { Fl_Device *current = fl_device; fl_device = this; return current; } /** @brief Returns the current target device of graphics calls. */ Fl_Device *Fl_Device::current(void) { return fl_device; } // // End of "$Id$". //