// // "$Id: Fl_Gl_Choice.H,v 1.4.2.4 2000/06/05 21:20:51 mike Exp $" // // OpenGL definitions for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2000 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "fltk-bugs@fltk.org". // // Internal interface to set up OpenGL. // // A "Fl_Gl_Choice" is used to cache results of calling the // OpenGL code for system-specific information needed to // implement a "mode". // For X this is a visual, and this must be called *before* // the X window is created. // For win32 this can be delayed to a more convienent time, // as it only returns information for modifying a device // context. // This is used by Fl_Gl_Window, gl_start(), and gl_visual() #ifndef Fl_Gl_Choice_H #define Fl_Gl_Choice_H #ifdef WIN32 # include # include # define GLXContext HGLRC # define GLX_BUFFER_SIZE 1 # define GLX_RGBA 2 # define GLX_GREEN_SIZE 3 # define GLX_ALPHA_SIZE 4 # define GLX_ACCUM_GREEN_SIZE 5 # define GLX_ACCUM_ALPHA_SIZE 6 # define GLX_DOUBLEBUFFER 7 # define GLX_DEPTH_SIZE 8 # define GLX_STENCIL_SIZE 9 #else # include #endif // one of these structures is returned: class Fl_Gl_Choice { int mode; const int *alist; Fl_Gl_Choice *next; public: #ifdef WIN32 int pixelformat; // the visual to use PIXELFORMATDESCRIPTOR pfd; // some wgl calls need this thing #else XVisualInfo *vis; // the visual to use Colormap colormap; // a colormap for that visual #endif uchar r,d,o; // rgb mode, double buffered, overlay flags // Return one of these structures for a given gl mode. // The second argument is a glX attribute list, and is used if mode is // zero. This is not supported on Win32: static Fl_Gl_Choice *find(int mode, const int *); }; extern GLXContext fl_first_context; // used to make all contexts share extern GLXContext fl_current_context; class Fl_Window; #ifdef WIN32 // This must be called before fl_set_gl_context works: HDC fl_private_dc(Fl_Window*, int, Fl_Gl_Choice **gp); #endif void fl_set_gl_context(Fl_Window*, GLXContext); void fl_no_gl_context(); #endif // // End of "$Id: Fl_Gl_Choice.H,v 1.4.2.4 2000/06/05 21:20:51 mike Exp $". //