// // "$Id$" // // implementation of class Fl_Gl_Device_Plugin for the Fast Light Tool Kit (FLTK). // // Copyright 2010 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems to: // // http://www.fltk.org/str.php // #include #include #include #include "Fl_Gl_Choice.H" #include "FL/Fl.H" #ifndef __APPLE__ #include "FL/fl_draw.H" #endif #if defined(__APPLE__) static void imgProviderReleaseData (void *info, const void *data, size_t size) { free((void *)data); } #endif static void print_gl_window(Fl_Gl_Window *glw, int x, int y, int height) { #if defined(__APPLE__) const int bytesperpixel = 4; #else const int bytesperpixel = 3; #endif glw->flush(); // forces a GL redraw necessary for the glpuzzle demo // Read OpenGL context pixels directly. // For extra safety, save & restore OpenGL states that are changed glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); glPixelStorei(GL_PACK_ALIGNMENT, 4); /* Force 4-byte alignment */ glPixelStorei(GL_PACK_ROW_LENGTH, 0); glPixelStorei(GL_PACK_SKIP_ROWS, 0); glPixelStorei(GL_PACK_SKIP_PIXELS, 0); // Read a block of pixels from the frame buffer int mByteWidth = glw->w() * bytesperpixel; mByteWidth = (mByteWidth + 3) & ~3; // Align to 4 bytes uchar *baseAddress = (uchar*)malloc(mByteWidth * glw->h()); glReadPixels(0, 0, glw->w(), glw->h(), #if defined(__APPLE__) GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, #else GL_RGB, GL_UNSIGNED_BYTE, #endif baseAddress); glPopClientAttrib(); #if defined(__APPLE__) // kCGBitmapByteOrder32Host and CGBitmapInfo are supposed to arrive with 10.4 // but some 10.4 don't have kCGBitmapByteOrder32Host, so we play a little #define game #if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_4 #define kCGBitmapByteOrder32Host 0 #define CGBitmapInfo CGImageAlphaInfo #elif ! defined(kCGBitmapByteOrder32Host) #ifdef __BIG_ENDIAN__ #define kCGBitmapByteOrder32Host (4 << 12) #else /* Little endian. */ #define kCGBitmapByteOrder32Host (2 << 12) #endif #endif CGColorSpaceRef cSpace = CGColorSpaceCreateDeviceRGB(); CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, baseAddress, mByteWidth * glw->h(), imgProviderReleaseData); CGImageRef image = CGImageCreate(glw->w(), glw->h(), 8, 8*bytesperpixel, mByteWidth, cSpace, (CGBitmapInfo)(kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Host), provider, NULL, false, kCGRenderingIntentDefault); if(image == NULL) return; CGContextSaveGState(fl_gc); CGContextTranslateCTM(fl_gc, 0, height); CGContextScaleCTM(fl_gc, 1.0f, -1.0f); CGRect rect = { { x, height - y - glw->h() }, { glw->w(), glw->h() } }; Fl_X::q_begin_image(rect, 0, 0, glw->w(), glw->h()); CGContextDrawImage(fl_gc, rect, image); Fl_X::q_end_image(); CGContextRestoreGState(fl_gc); CGImageRelease(image); CGColorSpaceRelease(cSpace); CGDataProviderRelease(provider); #else fl_draw_image(baseAddress + (glw->h() - 1) * mByteWidth, x, y , glw->w(), glw->h(), bytesperpixel, - mByteWidth); free(baseAddress); #endif // __APPLE__ } /** This class will make sure that OpenGL printing is available if fltk_gl was linked to the program. */ class Fl_Gl_Device_Plugin : public Fl_Device_Plugin { public: Fl_Gl_Device_Plugin() : Fl_Device_Plugin(name()) { } virtual const char *name() { return "opengl.device.fltk.org"; } virtual int print(Fl_Widget *w, int x, int y, int height) { Fl_Gl_Window *glw = w->as_gl_window(); if (!glw) return 0; print_gl_window(glw, x, y, height); return 1; } }; static Fl_Gl_Device_Plugin Gl_Device_Plugin; // The purpose of this variable, used in Fl_Gl_Window.cxx, is only to force this file to be loaded // whenever Fl_Gl_Window.cxx is loaded, that is, whenever fltk_gl is. FL_EXPORT int fl_gl_load_plugin = 0; // // End of "$Id$". //