// // implementation of class Fl_Gl_Device_Plugin for the Fast Light Tool Kit (FLTK). // // Copyright 2010-2016 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // https://www.fltk.org/COPYING.php // // Please see the following page on how to report bugs and issues: // // https://www.fltk.org/bugs.php // #include #include #include #include "drivers/OpenGL/Fl_OpenGL_Display_Device.H" /** This class will make sure that OpenGL printing/screen capture is available if fltk_gl was linked to the program */ class Fl_Gl_Device_Plugin : public Fl_Device_Plugin { public: Fl_Gl_Device_Plugin() : Fl_Device_Plugin(name()) { } virtual const char *name() { return "opengl.device.fltk.org"; } virtual int print(Fl_Widget *w) { Fl_Gl_Window *glw = w->as_gl_window(); if (!glw) return 0; Fl_RGB_Image *img = Fl_OpenGL_Display_Device::capture_gl_rectangle(glw, 0, 0, glw->w(), glw->h()); img->scale(glw->w(), glw->h()); img->draw(0, 0); delete img; return 1; } virtual Fl_RGB_Image* rectangle_capture(Fl_Widget *widget, int x, int y, int w, int h) { Fl_Gl_Window *glw = widget->as_gl_window(); if (!glw) return NULL; return Fl_OpenGL_Display_Device::capture_gl_rectangle(glw, x, y, w, h); } }; static Fl_Gl_Device_Plugin Gl_Device_Plugin; // The purpose of this variable, used in Fl_Gl_Window.cxx, is only to force this file to be loaded // whenever Fl_Gl_Window.cxx is loaded, that is, whenever fltk_gl is. FL_EXPORT int fl_gl_load_plugin = 0;