// // "$Id$" // // Draw-to-image code for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2016 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // #include #include #include #include "config_lib.h" #ifdef FL_CFG_GFX_QUARTZ #include "drivers/Quartz/Fl_Quartz_Graphics_Driver.h" #endif #if defined(WIN32) #elif defined(__APPLE__) #elif defined(FL_PORTING) # pragma message "FL_PORTING: implement image surface handling here" #else #endif const char *Fl_Image_Surface::class_id = "Fl_Image_Surface"; /** The constructor. \param w and \param h give the size in pixels of the resulting image. */ Fl_Image_Surface::Fl_Image_Surface(int w, int h) : Fl_Surface_Device(NULL) { width = w; height = h; #ifdef __APPLE__ offscreen = fl_create_offscreen(w, h); helper = new Fl_Quartz_Flipped_Surface_(width, height); driver(helper->driver()); CGContextSaveGState(offscreen); CGContextTranslateCTM(offscreen, 0, height); CGContextScaleCTM(offscreen, 1.0f, -1.0f); CGContextSetRGBFillColor(offscreen, 1, 1, 1, 1); CGContextFillRect(offscreen, CGRectMake(0,0,w,h)); #elif defined(WIN32) offscreen = fl_create_offscreen(w, h); helper = new Fl_GDI_Surface_(); driver(helper->driver()); #elif defined(FL_PORTING) # pragma message "FL_PORTING: implement Fl_Image_Surface" #else gc = 0; if (!fl_gc) { // allows use of this class before any window is shown fl_open_display(); gc = XCreateGC(fl_display, RootWindow(fl_display, fl_screen), 0, 0); fl_gc = gc; } offscreen = fl_create_offscreen(w, h); helper = new Fl_Xlib_Surface_(); driver(helper->driver()); #endif } /** The destructor. */ Fl_Image_Surface::~Fl_Image_Surface() { #ifdef __APPLE__ void *data = CGBitmapContextGetData((CGContextRef)offscreen); free(data); CGContextRelease((CGContextRef)offscreen); delete (Fl_Quartz_Flipped_Surface_*)helper; #elif defined(WIN32) fl_delete_offscreen(offscreen); delete (Fl_GDI_Surface_*)helper; #elif defined(FL_PORTING) # pragma message "FL_PORTING: implement Fl_Image_Surface" #else fl_delete_offscreen(offscreen); if (gc) { XFreeGC(fl_display, gc); fl_gc = 0; } delete (Fl_Xlib_Surface_*)helper; #endif } /** Returns an image made of all drawings sent to the Fl_Image_Surface object. The returned object contains its own copy of the RGB data. The caller is responsible for deleting the image. */ Fl_RGB_Image* Fl_Image_Surface::image() { unsigned char *data; #ifdef __APPLE__ CGContextFlush(offscreen); data = fl_read_image(NULL, 0, 0, width, height, 0); fl_gc = 0; #elif defined(WIN32) fl_pop_clip(); data = fl_read_image(NULL, 0, 0, width, height, 0); RestoreDC(fl_gc, _savedc); DeleteDC(fl_gc); _ss->set_current(); fl_window=_sw; fl_gc = _sgc; #elif defined(FL_PORTING) # pragma message "FL_PORTING: implement Fl_Image_Surface" #else fl_pop_clip(); data = fl_read_image(NULL, 0, 0, width, height, 0); fl_window = pre_window; previous->set_current(); #endif Fl_RGB_Image *image = new Fl_RGB_Image(data, width, height); image->alloc_array = 1; return image; } /** Draws a widget in the image surface \param widget any FLTK widget (e.g., standard, custom, window, GL view) to draw in the image \param delta_x and \param delta_y give the position in the image of the top-left corner of the widget */ void Fl_Image_Surface::draw(Fl_Widget *widget, int delta_x, int delta_y) { helper->print_widget(widget, delta_x, delta_y); } void Fl_Image_Surface::set_current() { #if defined(__APPLE__) fl_gc = offscreen; fl_window = 0; Fl_Surface_Device::set_current(); #elif defined(WIN32) _sgc=fl_gc; _sw=fl_window; _ss = Fl_Surface_Device::surface(); Fl_Surface_Device::set_current(); fl_gc = fl_makeDC(offscreen); _savedc = SaveDC(fl_gc); fl_window=(HWND)offscreen; fl_push_no_clip(); #elif defined(FL_PORTING) # pragma message "FL_PORTING: implement Fl_Image_Surface" #else pre_window = fl_window; fl_window = offscreen; previous = Fl_Surface_Device::surface(); Fl_Surface_Device::set_current(); fl_push_no_clip(); #endif } #if defined(__APPLE__) Fl_Quartz_Flipped_Surface_::Fl_Quartz_Flipped_Surface_(int w, int h) : Fl_Quartz_Surface_(w, h) { } void Fl_Quartz_Flipped_Surface_::translate(int x, int y) { CGContextRestoreGState(fl_gc); CGContextSaveGState(fl_gc); CGContextTranslateCTM(fl_gc, x, -y); CGContextSaveGState(fl_gc); CGContextTranslateCTM(fl_gc, 0, height); CGContextScaleCTM(fl_gc, 1.0f, -1.0f); } void Fl_Quartz_Flipped_Surface_::untranslate() { CGContextRestoreGState(fl_gc); } const char *Fl_Quartz_Flipped_Surface_::class_id = "Fl_Quartz_Flipped_Surface_"; #endif /** Draws a window and its borders and title bar to the image drawing surface. \param win an FLTK window to draw in the image \param delta_x and \param delta_y give the position in the image of the top-left corner of the window's title bar */ void Fl_Image_Surface::draw_decorated_window(Fl_Window* win, int delta_x, int delta_y) { helper->draw_decorated_window(win, delta_x, delta_y); } // // End of "$Id$". //