// // Lighted button widget for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2023 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // https://www.fltk.org/COPYING.php // // Please see the following page on how to report bugs and issues: // // https://www.fltk.org/bugs.php // // Subclass of Fl_Button where the "box" indicates whether it is // pushed or not, and the "down box" is drawn small and square on // the left to indicate the current state. // The default down_box of zero draws a rectangle designed to look // just like Flame's buttons. #include #include #include #include #include "flstring.h" void Fl_Light_Button::draw() { if (box()) draw_box(this==Fl::pushed() ? fl_down(box()) : box(), color()); Fl_Color col = value() ? (active_r() ? selection_color() : fl_inactive(selection_color())) : color(); // determine the color of the check mark or radio button (circle) Fl_Color check_color = selection_color(); // default = selection color if (Fl::is_scheme("gtk+")) check_color = FL_SELECTION_COLOR; // exception for gtk+ if (!active_r()) check_color = fl_inactive(check_color); // select a color with enough contrast check_color = fl_contrast(check_color, FL_BACKGROUND2_COLOR); int W = labelsize(); // check mark box size if (W > 25) W = 25; // limit box size int bx = Fl::box_dx(box()); // box frame width int dx = bx + 2; // relative position of check mark box int dy = (h() - W) / 2; // neg. offset o.k. for vertical centering int lx = 0; // relative label position (STR #3237) int cx = x() + dx; // check mark box x-position int cy = y() + dy; // check mark box y-position int cw = 0; // check mark box width and height // FIXME: the *box type* of the widget determines the drawing style: // (a) down_box() == 0: Fl_Light_Button style // (b) down_box() != 0: other button styles if (down_box()) { // draw "other" button styles (b): switch (down_box()) { case FL_DOWN_BOX : case FL_UP_BOX : case FL_PLASTIC_DOWN_BOX : case FL_PLASTIC_UP_BOX : // Check box... draw_box(down_box(), cx, cy, W, W, FL_BACKGROUND2_COLOR); if (value()) { // Check mark... // Calculate box position and size cx += Fl::box_dx(down_box()); cy += Fl::box_dy(down_box()); cw = W - Fl::box_dw(down_box()); fl_draw_check(Fl_Rect(cx, cy, cw, cw), check_color); } break; case FL_ROUND_DOWN_BOX : case FL_ROUND_UP_BOX : // Radio button... draw_box(down_box(), x()+dx, y()+dy, W, W, FL_BACKGROUND2_COLOR); if (value()) { // Draw round check mark of radio button int tW = (W - Fl::box_dw(down_box())) / 2 + 1; if ((W - tW) & 1) tW++; // Make sure difference is even to center int tdx = dx + (W - tW) / 2; int tdy = dy + (W - tW) / 2; fl_draw_radio(x() + tdx - 1, y() + tdy - 1, tW + 2, check_color); } // Radio button: if (value()) break; default : draw_box(down_box(), x()+dx, y()+dy, W, W, col); break; } lx = dx + W + 2; } else { // if down_box() is zero, draw light button style (a): int hh = h()-2*dy - 2; int ww = W/2+1; int xx = dx; if (w()