// // "$Id$" // // Base widget class for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2017 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // #include #include #include #include #include #include #include "flstring.h" //////////////////////////////////////////////////////////////// // for compatibility with Forms, all widgets without callbacks are // inserted into a "queue" when they are activated, and the forms // compatibility interaction functions (fl_do_events, etc.) will // read one widget at a time from this queue and return it: const int QUEUE_SIZE = 20; static Fl_Widget *obj_queue[QUEUE_SIZE]; static int obj_head, obj_tail; void Fl_Widget::default_callback(Fl_Widget *widget, void * /*v*/) { obj_queue[obj_head++] = widget; if (obj_head >= QUEUE_SIZE) obj_head = 0; if (obj_head == obj_tail) { obj_tail++; if (obj_tail >= QUEUE_SIZE) obj_tail = 0; } } /** Reads the default callback queue and returns the first widget. All Fl_Widgets that don't have a callback defined use the default callback \p static Fl_Widget::default_callback() that puts a pointer to the widget in a queue. This method reads the oldest widget out of this queue. The queue (FIFO) is limited (currently 20 items). If the queue overflows, the oldest entry (Fl_Widget *) is discarded. Relying on the default callback and reading the callback queue with Fl::readqueue() is not recommended. If you need a callback, you should set one with Fl_Widget::callback(Fl_Callback *cb, void *data) or one of its variants. \see Fl_Widget::callback() \see Fl_Widget::callback(Fl_Callback *cb, void *data) \see Fl_Widget::default_callback() */ Fl_Widget *Fl::readqueue() { if (obj_tail==obj_head) return 0; Fl_Widget *widget = obj_queue[obj_tail++]; if (obj_tail >= QUEUE_SIZE) obj_tail = 0; return widget; } /* This static internal function removes all pending callbacks for a specific widget from the default callback queue (Fl::readqueue()). It is only called from Fl_Widget's destructor if the widget doesn't have an own callback. Note: There's no need to have this in the Fl:: namespace. */ static void cleanup_readqueue(Fl_Widget *w) { if (obj_tail==obj_head) return; // Read the entire queue and copy over all valid entries. // The new head will be determined after the last copied entry. int old_head = obj_head; // save newest entry int entry = obj_tail; // oldest entry obj_head = obj_tail; // new queue start for (;;) { Fl_Widget *o = obj_queue[entry++]; if (entry >= QUEUE_SIZE) entry = 0; if (o != w) { // valid entry obj_queue[obj_head++] = o; if (obj_head >= QUEUE_SIZE) obj_head = 0; } // valid entry if (entry == old_head) break; } return; } //////////////////////////////////////////////////////////////// int Fl_Widget::handle(int) { return 0; } /** Default font size for widgets */ Fl_Fontsize FL_NORMAL_SIZE = 14; Fl_Widget::Fl_Widget(int X, int Y, int W, int H, const char* L) { x_ = X; y_ = Y; w_ = W; h_ = H; label_.value = L; label_.image = 0; label_.deimage = 0; label_.type = FL_NORMAL_LABEL; label_.font = FL_HELVETICA; label_.size = FL_NORMAL_SIZE; label_.color = FL_FOREGROUND_COLOR; label_.align_ = FL_ALIGN_CENTER; tooltip_ = 0; callback_ = default_callback; user_data_ = 0; type_ = 0; flags_ = VISIBLE_FOCUS; damage_ = 0; box_ = FL_NO_BOX; color_ = FL_GRAY; color2_ = FL_GRAY; when_ = FL_WHEN_RELEASE; parent_ = 0; if (Fl_Group::current()) Fl_Group::current()->add(this); if (!fl_graphics_driver) { // Make sure fl_graphics_driver is initialized. Important if we are called by a static initializer. Fl_Display_Device::display_device(); } } void Fl_Widget::resize(int X, int Y, int W, int H) { x_ = X; y_ = Y; w_ = W; h_ = H; } // this is useful for parent widgets to call to resize children: int Fl_Widget::damage_resize(int X, int Y, int W, int H) { if (x() == X && y() == Y && w() == W && h() == H) return 0; resize(X, Y, W, H); redraw(); return 1; } int Fl_Widget::take_focus() { if (!takesevents()) return 0; if (!visible_focus()) return 0; if (!handle(FL_FOCUS)) return 0; // see if it wants it if (contains(Fl::focus())) return 1; // it called Fl::focus for us Fl::focus(this); return 1; } extern void fl_throw_focus(Fl_Widget*); // in Fl_x.cxx /** Destroys the widget, taking care of throwing focus before if any. Destruction removes the widget from any parent group! And groups when destroyed destroy all their children. This is convenient and fast. */ Fl_Widget::~Fl_Widget() { Fl::clear_widget_pointer(this); if (flags() & COPIED_LABEL) free((void *)(label_.value)); if (flags() & COPIED_TOOLTIP) free((void *)(tooltip_)); // remove from parent group if (parent_) parent_->remove(this); #ifdef DEBUG_DELETE if (parent_) { // this should never happen printf("*** Fl_Widget: parent_->remove(this) failed [%p,%p]\n",parent_,this); } #endif // DEBUG_DELETE parent_ = 0; // Don't throw focus to a parent widget. fl_throw_focus(this); // remove stale entries from default callback queue (Fl::readqueue()) if (callback_ == default_callback) cleanup_readqueue(this); } /** Draws a focus box for the widget at the given position and size. */ void Fl_Widget::draw_focus(Fl_Boxtype B, int X, int Y, int W, int H) const { if (!Fl::visible_focus()) return; switch (B) { case FL_DOWN_BOX: case FL_DOWN_FRAME: case FL_THIN_DOWN_BOX: case FL_THIN_DOWN_FRAME: X ++; Y ++; default: break; } X += Fl::box_dx(B); Y += Fl::box_dy(B); W -= Fl::box_dw(B)+1; H -= Fl::box_dh(B)+1; fl_color(fl_contrast(FL_BLACK, color())); fl_focus_rect(X, Y, W, H); } void Fl_Widget::activate() { if (!active()) { clear_flag(INACTIVE); if (active_r()) { redraw(); redraw_label(); handle(FL_ACTIVATE); if (inside(Fl::focus())) Fl::focus()->take_focus(); } } } void Fl_Widget::deactivate() { if (active_r()) { set_flag(INACTIVE); redraw(); redraw_label(); handle(FL_DEACTIVATE); fl_throw_focus(this); } else { set_flag(INACTIVE); } } int Fl_Widget::active_r() const { for (const Fl_Widget* o = this; o; o = o->parent()) if (!o->active()) return 0; return 1; } void Fl_Widget::show() { if (!visible()) { clear_flag(INVISIBLE); if (visible_r()) { redraw(); redraw_label(); handle(FL_SHOW); if (inside(Fl::focus())) Fl::focus()->take_focus(); } } } void Fl_Widget::hide() { if (visible_r()) { set_flag(INVISIBLE); for (Fl_Widget *p = parent(); p; p = p->parent()) if (p->box() || !p->parent()) {p->redraw(); break;} handle(FL_HIDE); fl_throw_focus(this); } else { set_flag(INVISIBLE); } } int Fl_Widget::visible_r() const { for (const Fl_Widget* o = this; o; o = o->parent()) if (!o->visible()) return 0; return 1; } // return true if widget is inside (or equal to) this: // Returns false for null widgets. int Fl_Widget::contains(const Fl_Widget *o) const { for (; o; o = o->parent_) if (o == this) return 1; return 0; } void Fl_Widget::label(const char *a) { if (flags() & COPIED_LABEL) { // reassigning a copied label remains the same copied label if (label_.value == a) return; free((void *)(label_.value)); clear_flag(COPIED_LABEL); } label_.value=a; redraw_label(); } void Fl_Widget::copy_label(const char *a) { // reassigning a copied label remains the same copied label if ((flags() & COPIED_LABEL) && (label_.value == a)) return; if (a) { label(strdup(a)); set_flag(COPIED_LABEL); } else { label(0); } } /** Calls the widget callback function with arbitrary arguments. All overloads of do_callback() call this method. It does nothing if the widget's callback() is NULL. It clears the widget's \e changed flag \b after the callback was called unless the callback is the default callback. Hence it is not necessary to call clear_changed() after calling do_callback() in your own widget's handle() method. \note It is legal to delete the widget in the callback (i.e. in user code), but you must not access the widget in the handle() method after calling do_callback() if the widget was deleted in the callback. We recommend to use Fl_Widget_Tracker to check whether the widget was deleted in the callback. \param[in] widget call the callback with \p widget as the first argument \param[in] arg use \p arg as the user data (second) argument \see default_callback() \see callback() \see class Fl_Widget_Tracker */ void Fl_Widget::do_callback(Fl_Widget *widget, void *arg) { if (!callback_) return; Fl_Widget_Tracker wp(this); callback_(widget, arg); if (wp.deleted()) return; if (callback_ != default_callback) clear_changed(); } // // End of "$Id$". //