// // "$Id: Fl_Window_hotspot.cxx,v 1.7.2.3.2.3 2002/04/15 20:30:06 easysw Exp $" // // Common hotspot routines for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2002 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "fltk-bugs@fltk.org". // #include #include #include void Fl_Window::hotspot(int X, int Y, int offscreen) { int mx,my; // Update the screen position based on the mouse position. Fl::get_mouse(mx,my); X = mx-X; Y = my-Y; // If offscreen is 0 (the default), make sure that the window // stays on the screen, if possible. if (!offscreen) { #if defined(WIN32) || defined(__APPLE__) // These will be used by reference, so we must passed different variables int bt,bx,by; x(X);y(Y); Fl_X::fake_X_wm(this, X, Y, bt, bx, by); //force FL_FORCE_POSITION to be set in Fl_Window::resize() if (X==x()) x(X-1); #else if (border()) { // Ensure border is on screen; these values are generic enough // to work with many window managers, and are based on KDE defaults. const int top = 20; const int left = 4; const int right = 4; const int bottom = 8; if (X+w()+right > Fl::w()-Fl::x()) X = Fl::w()-Fl::x()-right-w(); if (X-left < Fl::x()) X = left; if (Y+h()+bottom > Fl::h()-Fl::y()) Y = Fl::h()-Fl::y()-bottom-h(); if (Y-top < Fl::y()) Y = top; } // now insure contents are on-screen (more important than border): if (X+w() > Fl::w()-Fl::x()) X = Fl::w()-Fl::x()-w(); if (X < Fl::x()) X = Fl::x(); if (Y+h() > Fl::h()-Fl::y()) Y = Fl::h()-Fl::y()-h(); if (Y < Fl::y()) Y = Fl::y(); #endif } position(X,Y); } void Fl_Window::hotspot(const Fl_Widget *o, int offscreen) { int X = o->w()/2; int Y = o->h()/2; while (o != this) { X += o->x(); Y += o->y(); o = o->window(); } hotspot(X,Y,offscreen); } // // End of "$Id: Fl_Window_hotspot.cxx,v 1.7.2.3.2.3 2002/04/15 20:30:06 easysw Exp $". //