// // "$Id$" // // Character compose processing for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2009 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // #include #include #if !defined(__APPLE__) && !defined(WIN32) static const char* const compose_pairs = "=E _'f _\"..+ ++^ %%^S< OE ^Z ^''^^\"\"^-*- --~ TM^s> oe ^z:Y" " ! % # $ y=| & : c a <<~ - r _ * +-2 3 ' u p . , 1 o >>141234? " "`A'A^A~A:A*AAE,C`E'E^E:E`I'I^I:I-D~N`O'O^O~O:Ox O/`U'U^U:U'YTHss" "`a'a^a~a:a*aae,c`e'e^e:e`i'i^i:i-d~n`o'o^o~o:o-:o/`u'u^u:u'yth:y"; #endif #ifndef FL_DOXYGEN int Fl::compose_state = 0; #endif #if defined(__APPLE__) || defined(WIN32) // under Mac OS X and MS Windows, character composition is handled by the OS int Fl::compose(int& del) { del = 0; #ifdef WIN32 unsigned char ascii = (unsigned)e_text[0]; if ((e_state & (FL_ALT|FL_META)) && !(ascii & 128)) return 0; #elif defined(__APPLE__) // this stuff is to be treated as a function key if(Fl::e_length == 0 || Fl::e_keysym == FL_Enter || Fl::e_keysym == FL_KP_Enter || Fl::e_keysym == FL_Tab || Fl::e_keysym == FL_Escape || Fl::e_state&FL_META || Fl::e_state&FL_CTRL ) { return 0; } #endif if(Fl::compose_state) { del = 1; Fl::compose_state = 0; } else { #ifdef WIN32 // Only insert non-control characters: if (! (ascii & ~31 && ascii!=127)) { return 0; } #endif } return 1; } #else /** Any text editing widget should call this for each FL_KEYBOARD event. Use of this function is very simple.

If true is returned, then it has modified the Fl::event_text() and Fl::event_length() to a set of bytes to insert (it may be of zero length!). In will also set the "del" parameter to the number of bytes to the left of the cursor to delete, this is used to delete the results of the previous call to Fl::compose().

If false is returned, the keys should be treated as function keys, and del is set to zero. You could insert the text anyways, if you don't know what else to do.

Though the current implementation returns immediately, future versions may take quite awhile, as they may pop up a window or do other user-interface things to allow characters to be selected. */ int Fl::compose(int& del) { del = 0; unsigned char ascii = (unsigned)e_text[0]; // Alt+letters are reserved for shortcuts. But alt+foreign letters // has to be allowed, because some key layouts require alt to be held // down in order to type them... // // OSX users sometimes need to hold down ALT for keys, so we only check // for META on OSX... if ((e_state & (FL_ALT|FL_META)) && !(ascii & 128)) return 0; if (compose_state == 1) { // after the compose key if ( // do not get distracted by any modifier keys e_keysym==FL_Shift_L|| e_keysym==FL_Shift_R || e_keysym==FL_Alt_L || e_keysym==FL_Alt_R || e_keysym==FL_Meta_L || e_keysym==FL_Meta_R || e_keysym==FL_Control_R || e_keysym==FL_Control_L || e_keysym==FL_Menu ) return 0; if (ascii == ' ') { // space turns into nbsp int len = fl_utf8encode(0xA0, e_text); e_text[len] = '\0'; e_length = len; compose_state = 0; return 1; } else if (ascii < ' ' || ascii == 127) { compose_state = 0; return 0; } // see if it is either character of any pair: for (const char *p = compose_pairs; *p; p += 2) if (p[0] == ascii || p[1] == ascii) { if (p[1] == ' ') { int len = fl_utf8encode((p-compose_pairs)/2+0xA0, e_text); e_text[len] = '\0'; e_length = len; } compose_state = ascii; return 1; } if (e_length) { // compose key also "quotes" control characters compose_state = 0; return 1; } } else if (compose_state) { // second character of compose char c1 = char(compose_state); // retrieve first character // now search for the pair in either order: for (const char *p = compose_pairs; *p; p += 2) { if ( (p[0] == ascii && p[1] == c1) || (p[1] == ascii && p[0] == c1)) { int len = fl_utf8encode((p-compose_pairs)/2+0xA0, e_text); e_text[len] = '\0'; e_length = len; del = 1; // delete the old character and insert new one compose_state = 0; return 1; } } } int i = e_keysym; // See if they type the compose prefix key: if (i == FL_Control_R || i == 0xff20/* Multi-Key */) { compose_state = 1; return 1; } // See if they typed a dead key. This gets it into the same state as // typing prefix+accent: if (i >= 0xfe50 && i <= 0xfe5b) { ascii = e_text[0]; for (const char *p = compose_pairs; *p; p += 2) if (p[0] == ascii || (p[1] == ' ' && (p - compose_pairs) / 2 + 0xA0 == ascii)) { compose_state = p[0]; return 1; } compose_state = 0; return 1; } // Only insert non-control characters: if (e_length && (ascii & ~31 && ascii!=127)) {compose_state = 0; return 1;} return 0; } #endif // __APPLE__ || WIN32 // // End of "$Id$" //