// // Keyboard state routines for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2021 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // https://www.fltk.org/COPYING.php // // Please see the following page on how to report bugs and issues: // // https://www.fltk.org/bugs.php // #include #if !defined(FL_DOXYGEN) // Return the current state of a key. This is the X version. I identify // keys (mostly) by the X keysym. So this turns the keysym into a keycode // and looks it up in the X key bit vector, which Fl_x.cxx keeps track of. #include #include "drivers/X11/Fl_X11_Screen_Driver.H" #include // for fl_display extern char fl_key_vector[32]; // in Fl_x.cxx int Fl_X11_Screen_Driver::event_key(int k) { if (k > FL_Button && k <= FL_Button+8) return Fl::event_state(8<<(k-FL_Button)); int i; # ifdef __sgi // get some missing PC keyboard keys: if (k == FL_Meta_L) i = 147; else if (k == FL_Meta_R) i = 148; else if (k == FL_Menu) i = 149; else # endif i = XKeysymToKeycode(fl_display, k); if (i==0) return 0; return fl_key_vector[i/8] & (1 << (i%8)); } int Fl_X11_Screen_Driver::get_key(int k) { fl_open_display(); XQueryKeymap(fl_display, fl_key_vector); return event_key(k); } #endif // FL_DOXYGEN