// // "$Id$" // // Definition of classes Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device // for the Fast Light Tool Kit (FLTK). // // Copyright 2018 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // /** \file Fl_Android_Graphics_Driver.H \brief Definition of Android graphics driver. */ #ifndef FL_ANDROID_GRAPHICS_DRIVER_H #define FL_ANDROID_GRAPHICS_DRIVER_H #include #include "Fl_Android_Graphics_Clipping.H" #include "Fl_Android_Graphics_Font.H" #include class Fl_Android_Window_Driver; class Fl_Android_Bytemap; /** \brief The Windows-specific graphics driver class. This class is implemented only on the Windows platform. */ class FL_EXPORT Fl_Android_Graphics_Driver : public Fl_Graphics_Driver { // easy access to the super class typedef Fl_Graphics_Driver super; protected: class Vertex; // see below // --- this is a copy of Fl_Graphics_Driver ---------------------------------- // - use this to find unimplementet calls in the derived driver // - excluded by #if/#endif means that we have not implemneted this yet // - methods marked with // super: use the implemnetation of the super class // - virtual ... override functions are implemented for Android #if 0 private: // some platforms may need to reimplement this virtual void set_current_(); protected: float scale_; // scale between user and graphical coordinates: graphical = user * scale_ /** Sets the current value of the scaling factor */ virtual void scale(float f) { scale_ = f; } public: // The following functions create the various graphics drivers that are required // for core operations. They must be implemented as members of Fl_Graphics_Driver, // but located in the device driver module that is linked to the core library /** Instantiate the graphics driver adequate to draw to the platform's display driver. Each platform implements this method its own way. */ static Fl_Graphics_Driver *newMainGraphicsDriver(); /** A 2D coordinate transformation matrix */ struct matrix {double a, b, c, d, x, y;}; /** Features that a derived class may possess. */ typedef enum { NATIVE = 1, /**< native graphics driver for the platform */ PRINTER = 2 /**< graphics driver for a printer drawing surface */ } driver_feature; protected: int fl_clip_state_number; ///< For internal use by FLTK static const matrix m0; ///< For internal use by FLTK Fl_Font font_; ///< current font Fl_Fontsize size_; ///< current font size Fl_Color color_; ///< current color int sptr;///< For internal use by FLTK static const int matrix_stack_size = FL_MATRIX_STACK_SIZE; ///< For internal use by FLTK matrix stack[FL_MATRIX_STACK_SIZE]; ///< For internal use by FLTK matrix m; ///< current transformation matrix int n; ///< For internal use by FLTK int gap_; ///< For internal use by FLTK int what; ///< For internal use by FLTK int rstackptr; ///< For internal use by FLTK static const int region_stack_max = FL_REGION_STACK_SIZE - 1; ///< For internal use by FLTK Fl_Region rstack[FL_REGION_STACK_SIZE]; ///< For internal use by FLTK Fl_Font_Descriptor *font_descriptor_; ///< For internal use by FLTK #ifndef FL_DOXYGEN enum {LINE, LOOP, POLYGON, POINT_}; inline int vertex_no() { return n; } inline int vertex_kind() {return what;} #endif matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */ virtual void global_gc(); /** Support function for Fl_Pixmap drawing */ virtual fl_uintptr_t cache(Fl_Pixmap *img) { return 0; } #endif /** Support function for Fl_Bitmap drawing */ virtual fl_uintptr_t cache(Fl_Bitmap *img) override; #if 0 /** Support function for Fl_RGB_Image drawing */ virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_) { } // --- implementation is in src/drivers/xxx/Fl_xxx_Graphics_Driver_image.cxx /** see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L) */ virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {} /** see fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L) */ virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) {} /** see fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D) */ virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {} /** see fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D) */ virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {} /** \brief Draws an Fl_RGB_Image object using this graphics driver. * Specifies a bounding box for the image, with the origin (upper left-hand corner) of the image offset by the cx and cy arguments. */ virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) {} /** \brief Draws an Fl_Pixmap object using this graphics driver. * Specifies a bounding box for the image, with the origin (upper left-hand corner) of the image offset by the cx and cy arguments. */ virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) {} #endif /** \brief Draws an Fl_Bitmap object using this graphics driver. * Specifies a bounding box for the image, with the origin (upper left-hand corner) of the image offset by the cx and cy arguments. */ virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) override; #if 0 virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy); /** Support function for image drawing */ virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) {return 0; } /** Support function for image drawing */ virtual void delete_bitmask(Fl_Bitmask bm) {} /** For internal library use only */ static void change_image_size(Fl_Image *img, int W, int H) { img->w(W); img->h(H); } // Support function for image drawing virtual void uncache_pixmap(fl_uintptr_t p); // accessor functions to protected image members int start_image(Fl_Image *img, int XP, int YP, int WP, int HP, int &cx, int &cy, int &X, int &Y, int &W, int &H); /** Accessor to a private member variable of Fl_RGB_Image */ static fl_uintptr_t* id(Fl_RGB_Image *rgb) {return &(rgb->id_);} /** Accessor to a private member variable of Fl_Pixmap */ static fl_uintptr_t* id(Fl_Pixmap *pm) {return &(pm->id_);} /** Accessor to a private member variable of Fl_Bitmap */ static fl_uintptr_t* id(Fl_Bitmap *bm) {return &(bm->id_);} /** Accessor to a private member variable of Fl_RGB_Image */ static fl_uintptr_t* mask(Fl_RGB_Image *rgb) {return &(rgb->mask_);} /** Accessor to a private member variable of Fl_Pixmap */ static fl_uintptr_t* mask(Fl_Pixmap *pm) {return &(pm->mask_);} /** Accessor to a private member variable of Fl_Pixmap */ static float* cache_scale(Fl_Pixmap *pm) {return &(pm->cache_scale_);} /** Accessor to a private member variable of Fl_Bitmap */ static float* cache_scale(Fl_Bitmap *bm) {return &(bm->cache_scale_);} /** Accessor to a private member variable of Fl_RGB_Image */ static float* cache_scale(Fl_RGB_Image *rgb) {return &(rgb->cache_scale_);} /** Accessor to a private member variable of Fl_Pixmap */ static Fl_Color* pixmap_bg_color(Fl_Pixmap *pm) {return &(pm->pixmap_bg_color);} /** For internal library use only */ static void draw_empty(Fl_Image* img, int X, int Y) {img->draw_empty(X, Y);} /** Accessor to a private member function of Fl_Bitmap */ static int prepare(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int &cx, int &cy, int &X, int &Y, int &W, int &H) { return bm->prepare(XP,YP,WP,HP,cx,cy,X,Y,W,H); } /** Accessor to a private member function of Fl_Pixmap */ static int prepare(Fl_Pixmap *pm, int XP, int YP, int WP, int HP, int &cx, int &cy, int &X, int &Y, int &W, int &H) { return pm->prepare(XP,YP,WP,HP,cx,cy,X,Y,W,H); } #endif public: /** Constructor, C++11 initialises member variables in-line */ Fl_Android_Graphics_Driver(); /** destructor */ virtual ~Fl_Android_Graphics_Driver() override; /** Return whether the graphics driver can do alpha blending */ virtual char can_do_alpha_blending() override { return 0; } // --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx /** see fl_point() */ virtual void point(int x, int y) override; /** see fl_rect() */ virtual void rect(int x, int y, int w, int h) override; // super: virtual void focus_rect(int x, int y, int w, int h); /** see fl_rectf() */ virtual void rectf(int x, int y, int w, int h) override; /** see fl_line(int, int, int, int) */ virtual void line(int x, int y, int x1, int y1) override; /** see fl_line(int, int, int, int, int, int) */ virtual void line(int x, int y, int x1, int y1, int x2, int y2) override; /** see fl_xyline(int, int, int) */ virtual void xyline(int x, int y, int x1) override; /** see fl_xyline(int, int, int, int) */ virtual void xyline(int x, int y, int x1, int y2) override; /** see fl_xyline(int, int, int, int, int) */ virtual void xyline(int x, int y, int x1, int y2, int x3) override; /** see fl_yxline(int, int, int) */ virtual void yxline(int x, int y, int y1) override; /** see fl_yxline(int, int, int, int) */ virtual void yxline(int x, int y, int y1, int x2) override; /** see fl_yxline(int, int, int, int, int) */ virtual void yxline(int x, int y, int y1, int x2, int y3) override; /** see fl_loop(int, int, int, int, int, int) */ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) override; /** see fl_loop(int, int, int, int, int, int, int, int) */ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) override; /** see fl_polygon(int, int, int, int, int, int) */ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) override; /** see fl_polygon(int, int, int, int, int, int, int, int) */ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) override; // --- clipping /** see fl_push_clip() */ virtual void push_clip(int x, int y, int w, int h) override; /** see fl_clip_box() */ virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) override; /** see fl_not_clipped() */ virtual int not_clipped(int x, int y, int w, int h) override; /** see fl_push_no_clip() */ virtual void push_no_clip() override; /** see fl_pop_clip() */ virtual void pop_clip() override; virtual Fl_Region clip_region() override; virtual void clip_region(Fl_Region r) override; virtual void restore_clip() override; // --- implementation is in src/fl_vertex.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_vertex.cxx // super: virtual void push_matrix(); // super: virtual void pop_matrix(); // super: virtual void mult_matrix(double a, double b, double c, double d, double x, double y); // super: virtual void rotate(double d); // super: virtual void translate(double x,double y); virtual void begin_points() override; virtual void begin_line() override; virtual void begin_loop() override; virtual void begin_polygon() override; virtual void begin_complex_polygon() override; // super: virtual double transform_x(double x, double y); // super: virtual double transform_y(double x, double y); // super: virtual double transform_dx(double x, double y); // super: virtual double transform_dy(double x, double y); /** see fl_transformed_vertex() */ virtual void transformed_vertex(double xf, double yf) override; /** see fl_vertex() */ virtual void vertex(double x, double y) override; /** see fl_end_points() */ virtual void end_points() override; /** see fl_end_line() */ virtual void end_line() override; /** see fl_end_loop() */ virtual void end_loop() override; /** see fl_end_polygon() */ virtual void end_polygon() override; /** see fl_end_complex_polygon() */ virtual void end_complex_polygon() override; /** see fl_gap() */ virtual void gap() override; /** see fl_circle() */ virtual void circle(double x, double y, double r) override; #if 0 // TODO: arc() // --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed virtual void arc(double x, double y, double r, double start, double end); #endif // --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx /** see fl_arc(int x, int y, int w, int h, double a1, double a2) */ virtual void arc(int x, int y, int w, int h, double a1, double a2) override; /** see fl_pie() */ virtual void pie(int x, int y, int w, int h, double a1, double a2) override; #if 0 // TODO: curve() // --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3); #endif // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx // TODO: line_style() /** see fl_line_style() */ virtual void line_style(int style, int width=0, char* dashes=0) override; // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx /** see fl_color(Fl_Color) */ // super: virtual void color(Fl_Color c); #if 0 virtual void set_color(Fl_Color i, unsigned int c); virtual void free_color(Fl_Color i, int overlay); /** see fl_color(void) */ virtual Fl_Color color() { return color_; } /** see fl_color(uchar, uchar, uchar) */ virtual void color(uchar r, uchar g, uchar b) {} #endif /** see fl_draw(const char *str, int n, int x, int y) */ virtual void draw(const char *str, int n, int x, int y) override; #if 0 /** Draw the first \p n bytes of the string \p str starting at position \p x , \p y */ virtual void draw(const char *str, int n, float x, float y) { draw(str, n, (int)(x+0.5), (int)(y+0.5));} /** see fl_draw(int angle, const char *str, int n, int x, int y) */ virtual void draw(int angle, const char *str, int n, int x, int y) { draw(str, n, x, y); } /** see fl_rtl_draw(const char *str, int n, int x, int y) */ virtual void rtl_draw(const char *str, int n, int x, int y) { draw(str, n, x, y); } /** Returns non-zero if the graphics driver possesses the \p feature */ virtual int has_feature(driver_feature feature) { return 0; } #endif /** see fl_font(Fl_Font, Fl_Fontsize) */ virtual void font(Fl_Font face, Fl_Fontsize fsize) override; /** see fl_font(void) */ // super: virtual Fl_Font font() {return font_; } /** Return the current font size */ virtual Fl_Fontsize size() override; /** Compute the width of the first \p n bytes of the string \p str if drawn with current font */ virtual double width(const char *str, int n) override; /** Compute the width of Unicode character \p c if drawn with current font */ virtual double width(unsigned int c) override; virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h) override; /** Return the current line height */ virtual int height() override; /** Return the current line descent */ virtual int descent() override; /** Return the current Fl_Font_Descriptor */ // super: inline Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;} /** Set the current Fl_Font_Descriptor */ // super: virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;} #if 0 /** Sets the value of the driver-specific graphics context. */ virtual void gc(void*) {} /** Returns the driver-specific graphics context, of NULL if there's none. */ virtual void *gc(void) {return NULL;} /** Support for pixmap drawing */ virtual uchar **mask_bitmap() { return 0; } /** Support for pixmap drawing */ virtual void mask_bitmap(uchar **) {} // default implementation may be enough /** Support for PostScript drawing */ virtual float scale_font_for_PostScript(Fl_Font_Descriptor *desc, int s) { return float(s); } // default implementation may be enough /** Support for PostScript drawing */ virtual float scale_bitmap_for_PostScript() { return 2; } virtual void set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win); virtual void reset_spot(); // each platform implements these 3 functions its own way virtual void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h); virtual Fl_Region XRectangleRegion(int x, int y, int w, int h); virtual void XDestroyRegion(Fl_Region r); #endif /** Support for Fl::get_font_name() */ virtual const char* get_font_name(Fl_Font fnum, int* ap) override; /** Support for Fl::get_font_sizes() */ virtual int get_font_sizes(Fl_Font fnum, int*& sizep) override; /** Support for Fl::set_fonts() */ virtual Fl_Font set_fonts(const char *name) override; #if 0 /** Some platforms may need to implement this to support fonts */ virtual Fl_Fontdesc* calc_fl_fonts(void) {return NULL;} /** Support for Fl::set_font() */ virtual unsigned font_desc_size(); #endif /** Support for Fl::get_font() */ virtual const char *font_name(int num) override; /** Support for Fl::set_font() */ virtual void font_name(int num, const char *name) override; #if 0 // Draws an Fl_Image scaled to width W & height H virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H); /** Support function for fl_overlay_rect() and scaled GUI. Defaut implementation may be enough */ virtual bool overlay_rect_unscaled(); /** Support function for fl_overlay_rect() and scaled GUI. Defaut implementation may be enough */ virtual void overlay_rect(int x, int y, int w , int h) { loop(x, y, x+w-1, y, x+w-1, y+h-1, x, y+h-1); } #endif // --- end of original Fl_Graphics_Driver header ----------------------------- // --- start of Android additions -------------------------------------------- // start drawing with this driver into the given window // TODO: how is this different to Fl_Graphics_Driver::set_current_() above void make_current(Fl_Window*); protected: static uint16_t make565(Fl_Color crgba); void rectf_unclipped(int x, int y, int w, int h); void xyline_unclipped(int x, int y, int x1); void yxline_unclipped(int x, int y, int y1); void end_polygon(int begin, int end); void ellipse(double xt, double yt, double rx, double ry); void render_bytemap(int x, int y, Fl_Android_Bytemap *bm, Fl_Rect_Region &r); int render_letter(int xx, int yy, uint32_t c, Fl_Rect_Region &r); // pointer into the screen buffer at the top left corner of the current window uint16_t *pBits = nullptr; // advance to next line in screen buffer int32_t pStride = 0; // TODO: current line style, temp kludge to make focus rect work. int pLineStyle = 0; // Clipping region of the current window in window coordinates (see: pStride and pBits) Fl_Rect_Region pWindowRegion; // clipping region of the window minus overlapping other windows Fl_Complex_Region pDesktopWindowRegion; // Final clipping region for all graphics calls to this class. Fl_Complex_Region pClippingRegion; // store vertices for begin_.../end_... drawing class Vertex { public: void set(float x, float y, bool gap = false) { pX = x; pY = y; pIsGap = gap; } float pX, pY; bool pIsGap; }; void begin_vertices(); void add_vertex(float x, float y, bool gap=false); int pnVertex = 0, pNVertex = 0, pVertexGapStart = 0; Vertex *pVertex = nullptr; }; #if 0 /** The graphics driver used when printing on Android. */ class FL_EXPORT Fl_Android_Printer_Graphics_Driver : public Fl_Android_Graphics_Driver { #if 0 private: typedef BOOL (WINAPI* transparent_f_type) (HDC,int,int,int,int,HDC,int,int,int,int,UINT); transparent_f_type TransparentBlt(); public: virtual int has_feature(driver_feature mask) { return mask & (NATIVE | PRINTER); } void draw_unscaled(Fl_Pixmap *pxm, float s, int XP, int YP, int WP, int HP, int cx, int cy); void draw_unscaled(Fl_Bitmap *bm, float s, int XP, int YP, int WP, int HP, int cx, int cy); int draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP); #endif }; #endif #endif // FL_ANDROID_GRAPHICS_DRIVER_H // // End of "$Id$". //