// // "$Id$" // // Graphics routines for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2018 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // #include "../../config_lib.h" #include "Fl_Android_Application.H" #include "Fl_Android_Graphics_Driver.H" #include "Fl_Android_Screen_Driver.H" #include #include #include /* * By linking this module, the following static method will instantiate the * Windows GDI Graphics driver as the main display driver. */ Fl_Graphics_Driver *Fl_Graphics_Driver::newMainGraphicsDriver() { return new Fl_Android_Graphics_Driver(); } Fl_Android_Graphics_Driver::Fl_Android_Graphics_Driver() : pStride(0), pBits(0), pWindowRegion(new Fl_Rect_Region()), pDesktopRegion(new Fl_Complex_Region()), pClippingRegion(new Fl_Complex_Region()) { } Fl_Android_Graphics_Driver::~Fl_Android_Graphics_Driver() { } void Fl_Android_Graphics_Driver::make_current(Fl_Window *win) { Fl_Android_Application::log_i("------------ make current \"%s\"", win->label()); // The Stride is the offset between lines in the graphics buffer pStride = Fl_Android_Application::graphics_buffer().stride; // Bits is the memory address of the top left corner of the window pBits = ((uint16_t*)(Fl_Android_Application::graphics_buffer().bits)) + win->x_root() + pStride * win->y_root(); // TODO: set the clipping area // set the clipping area to the physical screen size in window coordinates pWindowRegion->set(-win->x(), -win->y(), 600, 800); Fl_Rect_Region wr(0, 0, win->w(), win->h()); pWindowRegion->intersect_with(&wr); pWindowRegion->print(); pDesktopRegion->set(pWindowRegion); // remove all window rectangles that are positioned on top of this window // TODO: this region is expensive to calculate. Cache it for each window and recalculate when windows move, show, hide, or change order Fl_Window *wTop = Fl::first_window(); while (wTop) { if (wTop==win) break; Fl_Rect r(wTop->x(), wTop->y(), wTop->w(), wTop->h()); pDesktopRegion->subtract(&r); wTop = Fl::next_window(wTop); } // TODO: we can optimize this by using some "copy on write" system pClippingRegion->clone(pDesktopRegion); pClippingRegion->print(); Fl_Android_Application::log_i("------------ make current done"); } static uint16_t make565(int red, int green, int blue) { return (uint16_t)( ((red << 8) & 0xf800) | ((green << 3) & 0x07e0) | ((blue >> 3) & 0x001f) ); } extern unsigned fl_cmap[256]; static uint16_t make565(Fl_Color crgba) { if (crgba<0x00000100) crgba = fl_cmap[crgba]; return (uint16_t)( ((crgba >>16) & 0xf800) | ((crgba >>13) & 0x07e0) | ((crgba >>11) & 0x001f) ); } void Fl_Android_Graphics_Driver::rectf_unscaled(float x, float y, float w, float h) { Fl_Rect_Region r(x, y, w, h); if (r.intersect_with((Fl_Rect_Region*)pClippingRegion)) { rectf_unclipped(r.x(), r.y(), r.w(), r.h()); } // TODO: create a complex region by intersecting r with the pClippingRegion // TODO: walk the region and draw all rectangles /* * rectf(x, y, w, h) { * rectf(complex_window_region, drawing_rect(x, y, w, h)) * } * * rectf( complexRgn, drawRgn) { * // B: start of iterator * if (intersect(rect_of_complexRgn, drawRgn) { * if (complexRgn->is_complex() { * rectf(complexRgn->subregion, drawRect); * } else { * rawRect = intersection(rect_of_complexRgn, drawRgn); * rawDrawRect(rawRect); * } * } * // A: recursion * if (complexRgn->next) * rectf(complexRgn->next, drawRgn); * // B: end of iterator * } */ } void Fl_Android_Graphics_Driver::rectf_unclipped(float x, float y, float w, float h) { Fl_Android_Application::log_w("rectf unclipped %g %g %g %g", x, y, w, h); if (w<=0 || h<=0) return; // TODO: clip the rectangle to the window outline // TODO: clip the rectangle to all parts of the window region // TODo: clip the rectangle to all parts of the current clipping region uint16_t cc = make565(color()); int32_t ss = pStride; uint16_t *bits = pBits; uint32_t xx = (uint32_t)x; uint32_t yy = (uint32_t)y; uint32_t ww = (uint32_t)w; uint32_t hh = (uint32_t)h; for (uint32_t iy = 0; iy0; --ix) { *d++ = cc; } } } void Fl_Android_Graphics_Driver::xyline_unscaled(float x, float y, float x1) { uint16_t cc = make565(color()); float w; if (x1>x) { w = x1-x; } else { w = x-x1; x = x1; } int32_t ss = pStride; uint16_t *bits = pBits; uint32_t xx = (uint32_t)x; uint32_t yy = (uint32_t)y; uint32_t ww = (uint32_t)w; uint16_t *d = bits + yy*ss + xx; for (uint32_t ix = ww; ix>0; --ix) { *d++ = cc; } } void Fl_Android_Graphics_Driver::yxline_unscaled(float x, float y, float y1) { uint16_t cc = make565(color()); float h; if (y1>y) { h = y1-y; } else { h = y-y1; y = y1; } int32_t ss = pStride; uint16_t *bits = pBits; uint32_t xx = (uint32_t)x; uint32_t yy = (uint32_t)y; uint32_t hh = (uint32_t)h; uint16_t *d = bits + yy*ss + xx; for (uint32_t iy = hh; iy>0; --iy) { *d = cc; d += ss; } } // -- fun with text rendering #define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation #include "stb_truetype.h" unsigned char ttf_buffer[1<<25]; int Fl_Android_Graphics_Driver::render_letter(int xx, int yy, uint32_t c) { static bool once = 0; static stbtt_fontinfo font; unsigned char *bitmap; int w,h,i,j, size = 30; int dx, dy; //LOGE("Render letter %c", c); if (once==0) { once = 1; FILE *f = fopen("/system/fonts/DroidSans.ttf", "rb"); if (f==NULL) { Fl_Android_Application::log_e("ERROR reading font %d!", errno); return 0; } fread(ttf_buffer, 1, 1<<25, f); stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0)); } #if 0 scale = stbtt_ScaleForPixelHeight(&font, 15); stbtt_GetFontVMetrics(&font, &ascent,0,0); baseline = (int) (ascent*scale); while (text[ch]) { int advance,lsb,x0,y0,x1,y1; float x_shift = xpos - (float) floor(xpos); stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb); stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1); stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]); // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong // because this API is really for baking character bitmaps into textures. if you want to render // a sequence of characters, you really need to render each bitmap to a temp buffer, then // "alpha blend" that into the working buffer xpos += (advance * scale); if (text[ch+1]) xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]); ++ch; } #endif bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, size), c, &w, &h, &dx, &dy); // rrrr.rggg.gggb.bbbb xx += dx; yy += dy; uint16_t cc = make565(fl_color()), cc12 = (cc&0xf7de)>>1, cc14 = (cc12&0xf7de)>>1, cc34 = cc12+cc14; int32_t ss = pStride; uint16_t *bits = pBits; uint32_t ww = w; uint32_t hh = h; unsigned char *s = bitmap; for (uint32_t iy = 0; iy200) { // 100% black *d = cc; } else if (v<50) { // 0% } else if (v>150) { // 75% uint16_t nn = *d, nn14 = (nn&0xe79c)>>2; *d = nn14 + cc34; } else if (v<100) { // 25% uint16_t nn = *d, nn12 = (nn&0xf7de)>>1, nn14 = (nn12&0xf7de)>>1, nn34 = nn12+nn14; *d = nn34 + cc14; } else { // 50% uint16_t nn = *d, nn12 = (nn&0xf7de)>>1; *d = nn12 + cc12; } #else // pure black and white if (*s++ > 128) *d = cc; #endif d++; } } stbtt_FreeBitmap(bitmap, 0L); int advance,lsb; stbtt_GetCodepointHMetrics(&font, c, &advance, &lsb); float scale = stbtt_ScaleForPixelHeight(&font, size); return xx+advance*scale; } void Fl_Android_Graphics_Driver::draw_unscaled(const char* str, int n, int x, int y) { if (str) { x = x+16*(-n/2); for (int i=0; idriver()->gc(). */ HDC fl_gc = 0; void Fl_GDI_Graphics_Driver::global_gc() { fl_gc = (HDC)gc(); } /* * This function checks if the version of Windows that we * curently run on supports alpha blending for bitmap transfers * and finds the required function if so. */ char Fl_GDI_Graphics_Driver::can_do_alpha_blending() { static char been_here = 0; static char can_do = 0; // do this test only once if (been_here) return can_do; been_here = 1; // load the library that implements alpha blending HMODULE hMod = LoadLibrary("MSIMG32.DLL"); // give up if that doesn't exist (Win95?) if (!hMod) return 0; // now find the blending function inside that dll fl_alpha_blend = (fl_alpha_blend_func)GetProcAddress(hMod, "AlphaBlend"); // give up if we can't find it (Win95) if (!fl_alpha_blend) return 0; // we have the call, but does our display support alpha blending? // get the desktop's device context HDC dc = GetDC(0L); if (!dc) return 0; // check the device capabilities flags. However GetDeviceCaps // does not return anything useful, so we have to do it manually: HBITMAP bm = CreateCompatibleBitmap(dc, 1, 1); HDC new_gc = CreateCompatibleDC(dc); int save = SaveDC(new_gc); SelectObject(new_gc, bm); /*COLORREF set = */ SetPixel(new_gc, 0, 0, 0x01010101); BOOL alpha_ok = fl_alpha_blend(dc, 0, 0, 1, 1, new_gc, 0, 0, 1, 1, blendfunc); RestoreDC(new_gc, save); DeleteDC(new_gc); DeleteObject(bm); ReleaseDC(0L, dc); if (alpha_ok) can_do = 1; return can_do; } HDC fl_makeDC(HBITMAP bitmap) { HDC new_gc = CreateCompatibleDC((HDC)Fl_Graphics_Driver::default_driver().gc()); SetTextAlign(new_gc, TA_BASELINE|TA_LEFT); SetBkMode(new_gc, TRANSPARENT); #if USE_COLORMAP if (fl_palette) SelectPalette(new_gc, fl_palette, FALSE); #endif SelectObject(new_gc, bitmap); return new_gc; } void Fl_GDI_Graphics_Driver::copy_offscreen(int x, int y, int w, int h, Fl_Offscreen bitmap, int srcx, int srcy) { HDC new_gc = CreateCompatibleDC(gc_); int save = SaveDC(new_gc); SelectObject(new_gc, bitmap); BitBlt(gc_, x*scale_, y*scale_, w*scale_, h*scale_, new_gc, srcx*scale_, srcy*scale_, SRCCOPY); RestoreDC(new_gc, save); DeleteDC(new_gc); } BOOL Fl_GDI_Graphics_Driver::alpha_blend_(int x, int y, int w, int h, HDC src_gc, int srcx, int srcy, int srcw, int srch) { return fl_alpha_blend(gc_, x, y, w, h, src_gc, srcx, srcy, srcw, srch, blendfunc); } #if ! defined(FL_DOXYGEN) void Fl_GDI_Graphics_Driver::copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy) { HDC new_gc = CreateCompatibleDC(gc_); int save = SaveDC(new_gc); SelectObject(new_gc, bitmap); BOOL alpha_ok = 0; // first try to alpha blend if ( can_do_alpha_blending() ) { alpha_ok = alpha_blend_(x, y, w, h, new_gc, srcx, srcy, w, h); } // if that failed (it shouldn't), still copy the bitmap over, but now alpha is 1 if (!alpha_ok) { BitBlt(gc_, x, y, w, h, new_gc, srcx, srcy, SRCCOPY); } RestoreDC(new_gc, save); DeleteDC(new_gc); } void Fl_GDI_Graphics_Driver::translate_all(int x, int y) { const int stack_height = 10; if (depth == -1) { origins = new POINT[stack_height]; depth = 0; } if (depth >= stack_height) { Fl::warning("Fl_Copy/Image_Surface: translate stack overflow!"); depth = stack_height - 1; } GetWindowOrgEx((HDC)gc(), origins+depth); SetWindowOrgEx((HDC)gc(), origins[depth].x - x*scale_, origins[depth].y - y*scale_, NULL); depth++; } void Fl_GDI_Graphics_Driver::untranslate_all() { if (depth > 0) depth--; SetWindowOrgEx((HDC)gc(), origins[depth].x, origins[depth].y, NULL); } #endif void Fl_GDI_Graphics_Driver::add_rectangle_to_region(Fl_Region r, int X, int Y, int W, int H) { Fl_Region R = XRectangleRegion(X, Y, W, H); CombineRgn(r, r, R, RGN_OR); XDestroyRegion(R); } void Fl_GDI_Graphics_Driver::transformed_vertex0(float x, float y) { if (!n || x != p[n-1].x || y != p[n-1].y) { if (n >= p_size) { p_size = p ? 2*p_size : 16; p = (POINT*)realloc((void*)p, p_size*sizeof(*p)); } p[n].x = x; p[n].y = y; n++; } } void Fl_GDI_Graphics_Driver::fixloop() { // remove equal points from closed path while (n>2 && p[n-1].x == p[0].x && p[n-1].y == p[0].y) n--; } Fl_Region Fl_GDI_Graphics_Driver::XRectangleRegion(int x, int y, int w, int h) { if (Fl_Surface_Device::surface() == Fl_Display_Device::display_device()) return CreateRectRgn(x,y,x+w,y+h); // because rotation may apply, the rectangle becomes a polygon in device coords POINT pt[4] = { {x, y}, {x + w, y}, {x + w, y + h}, {x, y + h} }; LPtoDP((HDC)fl_graphics_driver->gc(), pt, 4); return CreatePolygonRgn(pt, 4, ALTERNATE); } void Fl_GDI_Graphics_Driver::XDestroyRegion(Fl_Region r) { DeleteObject(r); } typedef BOOL(WINAPI* flTypeImmAssociateContextEx)(HWND, HIMC, DWORD); extern flTypeImmAssociateContextEx flImmAssociateContextEx; typedef HIMC(WINAPI* flTypeImmGetContext)(HWND); extern flTypeImmGetContext flImmGetContext; typedef BOOL(WINAPI* flTypeImmSetCompositionWindow)(HIMC, LPCOMPOSITIONFORM); extern flTypeImmSetCompositionWindow flImmSetCompositionWindow; typedef BOOL(WINAPI* flTypeImmReleaseContext)(HWND, HIMC); extern flTypeImmReleaseContext flImmReleaseContext; void Fl_GDI_Graphics_Driver::reset_spot() { } void Fl_GDI_Graphics_Driver::set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win) { if (!win) return; Fl_Window* tw = win; while (tw->parent()) tw = tw->window(); // find top level window if (!tw->shown()) return; HIMC himc = flImmGetContext(fl_xid(tw)); if (himc) { COMPOSITIONFORM cfs; cfs.dwStyle = CFS_POINT; cfs.ptCurrentPos.x = X; cfs.ptCurrentPos.y = Y - tw->labelsize(); MapWindowPoints(fl_xid(win), fl_xid(tw), &cfs.ptCurrentPos, 1); flImmSetCompositionWindow(himc, &cfs); flImmReleaseContext(fl_xid(tw), himc); } } void Fl_GDI_Graphics_Driver::scale(float f) { if (f != scale_) { size_ = 0; scale_ = f; //fprintf(LOG,"set scale to %f\n",f);fflush(LOG); } } /* Rescale region r with factor f and returns the scaled region. Region r is returned unchanged if r is null or f is 1. The input region is deleted if dr is null. */ HRGN Fl_GDI_Graphics_Driver::scale_region(HRGN r, float f, Fl_GDI_Graphics_Driver *dr) { if (r && f != 1) { DWORD size = GetRegionData(r, 0, NULL); RGNDATA *pdata = (RGNDATA*)malloc(size); GetRegionData(r, size, pdata); if (!dr) DeleteObject(r); POINT pt = {0, 0}; if (dr && dr->depth >= 1) { // account for translation GetWindowOrgEx((HDC)dr->gc(), &pt); pt.x *= (f - 1); pt.y *= (f - 1); } RECT *rects = (RECT*)&(pdata->Buffer); int delta = (f > 1.75 ? 1 : 0) - int(f/2); for (DWORD i = 0; i < pdata->rdh.nCount; i++) { int x = rects[i].left * f + pt.x; int y = rects[i].top * f + pt.y; RECT R2; R2.left = x + delta; R2.top = y + delta; R2.right = int(rects[i].right * f) + pt.x - x + R2.left; R2.bottom = int(rects[i].bottom * f) + pt.y - y + R2.top; rects[i] = R2; } r = ExtCreateRegion(NULL, size, pdata); free(pdata); } return r; } Fl_Region Fl_GDI_Graphics_Driver::scale_clip(float f) { HRGN r = rstack[rstackptr]; HRGN r2 = scale_region(r, f, this); return (r == r2 ? NULL : (rstack[rstackptr] = r2, r)); } void Fl_GDI_Graphics_Driver::set_current_() { restore_clip(); } #endif // // End of "$Id$". //