// // Rectangle drawing routines for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2018 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // https://www.fltk.org/COPYING.php // // Please see the following page on how to report bugs and issues: // // https://www.fltk.org/bugs.php // /** \file Fl_GDI_Graphics_Driver_rect.cxx \brief Windows GDI specific line and polygon drawing with integer coordinates. */ #include #include #include #include #include #include "Fl_GDI_Graphics_Driver.H" // --- line and polygon drawing with integer coordinates void Fl_GDI_Graphics_Driver::point(int x, int y) { rectf(x, y, 1, 1); } void Fl_GDI_Graphics_Driver::overlay_rect(int x, int y, int w , int h) { // make pen have a one-pixel width line_style_unscaled( (color()==FL_WHITE?FL_SOLID:FL_DOT), 1, NULL); int right = this->floor(x+w-1), bottom = this->floor(y+h-1); x = this->floor(x); y = this->floor(y); MoveToEx(gc_, x, y, 0L); LineTo(gc_, right, y); LineTo(gc_, right, bottom); LineTo(gc_, x, bottom); LineTo(gc_, x, y); } void Fl_GDI_Graphics_Driver::focus_rect(int x, int y, int w, int h) { // Windows 95/98/ME do not implement the dotted line style, so draw // every other pixel around the focus area... w = floor(x+w-1) - floor(x) + 1; h = floor(y+h-1) - floor(y) + 1; x = floor(x); y = floor(y); int i=1, xx, yy; COLORREF c = fl_RGB(); for (xx = 0; xx < w; xx++, i++) if (i & 1) SetPixel(gc_, x+xx, y, c); for (yy = 0; yy < h; yy++, i++) if (i & 1) SetPixel(gc_, x+w, y+yy, c); for (xx = w; xx > 0; xx--, i++) if (i & 1) SetPixel(gc_, x+xx, y+h, c); for (yy = h; yy > 0; yy--, i++) if (i & 1) SetPixel(gc_, x, y+yy, c); } void Fl_GDI_Graphics_Driver::rect_unscaled(int x, int y, int w, int h) { if (is_solid_ && line_width_ > 1) { line_style_unscaled(FL_CAP_SQUARE, line_width_, 0); // see issue #1052 } MoveToEx(gc_, x, y, 0L); LineTo(gc_, x+w, y); if (is_solid_ && line_width_ <= 1) LineTo(gc_, x+w, y+h+1); // see issue #1052 LineTo(gc_, x+w, y+h); LineTo(gc_, x, y+h); LineTo(gc_, x, y); if (is_solid_ && line_width_ > 1) { line_style_unscaled(style_, line_width_, 0); } } void Fl_GDI_Graphics_Driver::rectf_unscaled(int x, int y, int w, int h) { RECT rect; rect.left = x; rect.top = y; rect.right = (x + w); rect.bottom = (y + h); FillRect(gc_, &rect, fl_brush()); } void Fl_GDI_Graphics_Driver::line_unscaled(int x, int y, int x1, int y1) { MoveToEx(gc_, x, y, 0L); LineTo(gc_, x1, y1); SetPixel(gc_, x1, y1, fl_RGB()); } void Fl_GDI_Graphics_Driver::line_unscaled(int x, int y, int x1, int y1, int x2, int y2) { MoveToEx(gc_, x, y, 0L); LineTo(gc_, x1, y1); LineTo(gc_, x2, y2); SetPixel(gc_, x2, y2, fl_RGB()); } void* Fl_GDI_Graphics_Driver::change_pen_width(int width) { // set the width of the pen, return previous pen LOGBRUSH penbrush = {BS_SOLID, fl_RGB(), 0}; HPEN newpen = ExtCreatePen(PS_GEOMETRIC | PS_ENDCAP_FLAT | PS_JOIN_ROUND, width, &penbrush, 0, 0); return SelectObject(gc_, newpen); } void Fl_GDI_Graphics_Driver::reset_pen_width(void *data) { DeleteObject(SelectObject(gc_, (HPEN)data)); } void Fl_GDI_Graphics_Driver::xyline_unscaled(int x, int y, int x1) { MoveToEx(gc_, x, y, 0L); LineTo(gc_, x1+1 , y); } void Fl_GDI_Graphics_Driver::yxline_unscaled(int x, int y, int y1) { MoveToEx(gc_, x, y, 0L); LineTo(gc_, x, y1+1); } void Fl_GDI_Graphics_Driver::loop_unscaled(int x, int y, int x1, int y1, int x2, int y2) { MoveToEx(gc_, x, y, 0L); LineTo(gc_, x1, y1); LineTo(gc_, x2, y2); LineTo(gc_, x, y); } void Fl_GDI_Graphics_Driver::loop_unscaled(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) { MoveToEx(gc_, x, y, 0L); LineTo(gc_, x1, y1); LineTo(gc_, x2, y2); LineTo(gc_, x3, y3); LineTo(gc_, x, y); } void Fl_GDI_Graphics_Driver::polygon_unscaled(int x, int y, int x1, int y1, int x2, int y2) { POINT p[3]; p[0].x = x; p[0].y = y; p[1].x = x1; p[1].y = y1; p[2].x = x2; p[2].y = y2; SelectObject(gc_, fl_brush()); Polygon(gc_, p, 3); } void Fl_GDI_Graphics_Driver::polygon_unscaled(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) { POINT p[4]; p[0].x = x; p[0].y = y; p[1].x = x1; p[1].y = y1; p[2].x = x2; p[2].y = y2; p[3].x = x3; p[3].y = y3; SelectObject(gc_, fl_brush()); Polygon(gc_, p, 4); } // --- clipping void Fl_GDI_Graphics_Driver::push_clip(int x, int y, int w, int h) { HRGN r; if (w > 0 && h > 0) { r = (HRGN)XRectangleRegion(x,y,w,h); HRGN current = (HRGN)rstack[rstackptr]; if (current) { CombineRgn(r,r,current,RGN_AND); } } else { // make empty clip region: r = CreateRectRgn(0,0,0,0); } if (rstackptr < region_stack_max) rstack[++rstackptr] = r; else Fl::warning("Fl_GDI_Graphics_Driver::push_clip: clip stack overflow!\n"); fl_restore_clip(); } int Fl_GDI_Graphics_Driver::clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){ X = x; Y = y; W = w; H = h; HRGN r = (HRGN)rstack[rstackptr]; if (!r) return 0; // The win32 API makes no distinction between partial and complete // intersection, so we have to check for partial intersection ourselves. // However, given that the regions may be composite, we have to do // some voodoo stuff... HRGN rr = (HRGN)XRectangleRegion(x,y,w,h); HRGN temp = CreateRectRgn(0,0,0,0); int ret; if (CombineRgn(temp, rr, r, RGN_AND) == NULLREGION) { // disjoint W = H = 0; ret = 2; } else if (EqualRgn(temp, rr)) { // complete ret = 0; } else { // partial intersection RECT rect; GetRgnBox(temp, &rect); if (Fl_Surface_Device::surface() != Fl_Display_Device::display_device()) { // if print context, convert coords from device to logical POINT pt[2] = { {rect.left, rect.top}, {rect.right, rect.bottom} }; DPtoLP(gc_, pt, 2); X = pt[0].x; Y = pt[0].y; W = pt[1].x - X; H = pt[1].y - Y; } else { X = rect.left; Y = rect.top; W = rect.right - X; H = rect.bottom - Y; } ret = 1; } DeleteObject(temp); DeleteObject(rr); return ret; } int Fl_GDI_Graphics_Driver::not_clipped(int x, int y, int w, int h) { if (x+w <= 0 || y+h <= 0) return 0; HRGN r = (HRGN)rstack[rstackptr]; if (!r) return 1; RECT rect; if (Fl_Surface_Device::surface() != Fl_Display_Device::display_device()) { // in case of print context, convert coords from logical to device POINT pt[2] = { {x, y}, {x + w, y + h} }; LPtoDP(gc_, pt, 2); rect.left = pt[0].x; rect.top = pt[0].y; rect.right = pt[1].x; rect.bottom = pt[1].y; } else { rect.left = x; rect.top = y; rect.right = x+w; rect.bottom = y+h; } return RectInRegion(r,&rect); } void Fl_GDI_Graphics_Driver::restore_clip() { fl_clip_state_number++; if (gc_) { HRGN r = NULL; if (rstack[rstackptr]) r = (HRGN)scale_clip(scale()); SelectClipRgn(gc_, (HRGN)rstack[rstackptr]); // if region is NULL, clip is automatically cleared if (r) unscale_clip(r); } } #if USE_GDIPLUS void Fl_GDIplus_Graphics_Driver::line(int x, int y, int x1, int y1) { if (!active) return Fl_Scalable_Graphics_Driver::line(x, y, x1, y1); bool AA = !(x == x1 || y == y1); Gdiplus::Graphics graphics_(gc_); graphics_.ScaleTransform(scale(), scale()); pen_->SetColor(gdiplus_color_); if (AA) graphics_.SetSmoothingMode(Gdiplus::SmoothingModeAntiAlias); graphics_.DrawLine(pen_, x, y, x1, y1); } void Fl_GDIplus_Graphics_Driver::line(int x, int y, int x1, int y1, int x2, int y2) { if (!active) return Fl_Scalable_Graphics_Driver::line(x, y, x1, y1, x2, y2); line(x, y, x1, y1); line(x1, y1, x2, y2); } void Fl_GDIplus_Graphics_Driver::loop(int x0, int y0, int x1, int y1, int x2, int y2) { if (!active) return Fl_Scalable_Graphics_Driver::loop(x0, y0, x1, y1, x2, y2); Gdiplus::GraphicsPath path; Gdiplus::Point gdi2_p[3] = {Gdiplus::Point(x0, y0), Gdiplus::Point(x1, y1), Gdiplus::Point(x2, y2)}; path.AddLines(gdi2_p, 3); path.CloseFigure(); Gdiplus::Graphics graphics_(gc_); graphics_.ScaleTransform(scale(), scale()); pen_->SetColor(gdiplus_color_); graphics_.SetSmoothingMode(Gdiplus::SmoothingModeAntiAlias); graphics_.DrawPath(pen_, &path); } #define fl_min(a,b) (a < b ? a : b) #define fl_max(a,b) (a > b ? a : b) void Fl_GDIplus_Graphics_Driver::loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) { if ( (x0 == x3 && x1 == x2 && y0 == y1 && y3 == y2) || (x0 == x1 && y1 == y2 && x2 == x3 && y3 == y0) ) { // rectangular loop int left = fl_min(x0, fl_min(x1, fl_min(x2, x3))); int right = fl_max(x0, fl_max(x1, fl_max(x2, x3))); int top = fl_min(y0, fl_min(y1, fl_min(y2, y3))); int bottom = fl_max(y0, fl_max(y1, fl_max(y2, y3))); rect(left, top, right-left+1, bottom-top+1); } else { if (!active) return Fl_Scalable_Graphics_Driver::loop(x0, y0, x1, y1, x2, y2, x3, y3); Gdiplus::GraphicsPath path; Gdiplus::PointF gdi2_p[4] = {Gdiplus::PointF(x0+1-line_width_/2.f, y0+1-line_width_/2.f), Gdiplus::PointF(x1+1-line_width_/2.f, y1+1-line_width_/2.f), Gdiplus::PointF(x2+1-line_width_/2.f, y2+1-line_width_/2.f), Gdiplus::PointF(x3+1-line_width_/2.f, y3+1-line_width_/2.f)}; path.AddLines(gdi2_p, 4); path.CloseFigure(); Gdiplus::Graphics graphics_(gc_); graphics_.ScaleTransform(scale(), scale()); pen_->SetColor(gdiplus_color_); graphics_.SetSmoothingMode(Gdiplus::SmoothingModeAntiAlias); graphics_.DrawPath(pen_, &path); } } void Fl_GDIplus_Graphics_Driver::polygon(int x0, int y0, int x1, int y1, int x2, int y2) { if (!active) return Fl_Scalable_Graphics_Driver::polygon(x0, y0, x1, y1, x2, y2); Gdiplus::GraphicsPath path; path.AddLine(x0, y0, x1, y1); path.AddLine(x1, y1, x2, y2); path.CloseFigure(); Gdiplus::Graphics graphics_(gc_); graphics_.ScaleTransform(scale(), scale()); brush_->SetColor(gdiplus_color_); graphics_.SetSmoothingMode(Gdiplus::SmoothingModeAntiAlias); graphics_.FillPath(brush_, &path); } void Fl_GDIplus_Graphics_Driver::polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) { if ( (x0 == x3 && x1 == x2 && y0 == y1 && y3 == y2) || (x0 == x1 && y1 == y2 && x2 == x3 && y3 == y0) ) { int left = fl_min(x0, fl_min(x1, fl_min(x2, x3))); int right = fl_max(x0, fl_max(x1, fl_max(x2, x3))); int top = fl_min(y0, fl_min(y1, fl_min(y2, y3))); int bottom = fl_max(y0, fl_max(y1, fl_max(y2, y3))); rectf(left, top, right-left, bottom-top); } else { if (!active) return Fl_Scalable_Graphics_Driver::polygon(x0, y0, x1, y1, x2, y2, x3, y3); Gdiplus::GraphicsPath path; path.AddLine(x0, y0, x1, y1); path.AddLine(x1, y1, x2, y2); path.AddLine(x2, y2, x3, y3); path.CloseFigure(); Gdiplus::Graphics graphics_(gc_); graphics_.ScaleTransform(scale(), scale()); brush_->SetColor(gdiplus_color_); graphics_.SetSmoothingMode(Gdiplus::SmoothingModeAntiAlias); graphics_.FillPath(brush_, &path); } } #endif