// // "$Id$" // // implementation of class Fl_Gl_Device_Plugin for the Fast Light Tool Kit (FLTK). // // Copyright 2010-2014 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems to: // // http://www.fltk.org/str.php // #include #include "../../config_lib.h" #include #include #include #include "Fl_OpenGL_Graphics_Driver.h" #include "Fl_OpenGL_Display_Device.h" // TODO: much of Fl_Gl_Choice should probably go here Fl_OpenGL_Display_Device *Fl_OpenGL_Display_Device::display_device() { static Fl_OpenGL_Display_Device *display = new Fl_OpenGL_Display_Device(new Fl_OpenGL_Graphics_Driver()); return display; }; Fl_OpenGL_Display_Device::Fl_OpenGL_Display_Device(Fl_OpenGL_Graphics_Driver *graphics_driver) : Fl_Surface_Device(graphics_driver) { } const char *Fl_OpenGL_Display_Device::class_id = "Fl_OpenGL_Display_Device"; // // End of "$Id$". //