// // "$Id$" // // Standard X11 font selection code for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2016 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // /* This module implements a lowest-common-denominator font for OpenGL. It will always work, even if the main graphics library does not support rendering text into a texture buffer. The font is limited to a single face and ASCII characters. It is drawn using lines which makes it arbitrarily scalable. I am trying to keep font data really compact. */ #include #include "../../config_lib.h" #include "Fl_OpenGL_Graphics_Driver.H" #include #include #include #include #include // FIXME: check out FreeGlut: // FIXME: implement font-to-RGBA in the main graphics driver #if 0 /* |01234567| -+--------+ 0| |____ 1|++++++++|font 2|++++++++| 3|++++++++| 4|++++++++| 5|++++++++|____ 6| |descent 7| | -+--------+ */ static const char *font_data[128] = { /*00*/0, /*01*/0, /*02*/0, /*03*/0, /*04*/0, /*05*/0, /*06*/0, /*07*/0, /*08*/0, /*09*/0, /*0A*/0, /*0B*/0, /*0C*/0, /*0D*/0, /*0E*/0, /*0F*/0, /*10*/0, /*11*/0, /*12*/0, /*13*/0, /*14*/0, /*15*/0, /*16*/0, /*17*/0, /*18*/0, /*19*/0, /*1A*/0, /*1B*/0, /*1C*/0, /*1D*/0, /*1E*/0, /*1F*/0, /* */0, /* ! */"\31\34\100\35\36", /*"*/"\31\22\100\51\42", /*#*/"\31\15\100\61\45\100\12\72\100\04\64", /*$*/"\62\51\11\02\13\53\64\55\15\04\100\30\36", /*%*/"\21\11\02\13\23\32\21\100\15\51\100\34\43\53\64\55\45\34", /*&*/"\63\45\15\04\13\52\41\21\12\65", /*'*/"\31\22", /*(*/"\51\32\23\24\35\56", /*)*/"\21\42\53\54\45\26", /* * */"\31\33\15\100\33\55\100\02\33\62", /*+*/"\35\31\100\03\63", /*,*/"\35\45\36", /*-*/"\13\53", /*.*/"\35\36", /* / */"\51\15", /*0*/"\21\12\14\25\55\64\62\51\21\100\24\52", /*1*/"\22\41\45", /*2*/"\12\21\51\62\53\24\15\65", /*3*/"\12\21\51\62\53\64\55\25\14\100\53\33", /*4*/"\55\51\04\64", /*5*/"\14\25\55\64\53\13\21\61", /*6*/"\62\51\21\12\14\25\55\64\53\13", /*7*/"\11\61\33\25", /*8*/"\12\21\51\62\53\64\55\25\14\23\12\100\23\53", /*9*/"\14\25\55\64\62\51\21\12\23\63", /*:*/"\32\33\100\35\36", /*;*/"\32\33\100\25\35\26", /*<*/"\62\13\64", /*=*/"\12\62\100\14\64", /*>*/"\12\63\14", /*?*/"\12\21\51\62\43\34\35\100\36\37", /*@*/"\56\16\05\02\11\51\62\64\55\35\24\23\32\52\63", /*A*/"\05\31\65\100\14\54", /*B*/"\11\51\62\53\64\55\15\11\100\13\53", /*C*/"\62\51\11\02\04\15\55\64", /*D*/"\11\51\62\64\55\15\11", /*E*/"\61\11\15\65\100\13\53", /*F*/"\61\11\15\100\13\53", /*G*/"\62\51\11\02\04\15\55\64\63\33", /*H*/"\11\15\100\61\65\100\13\63", /*I*/"\21\41\100\25\45\100\35\31", /*J*/"\51\54\45\15\04", /*K*/"\11\15\100\14\61\100\65\33", /*L*/"\11\15\65", /*M*/"\05\01\35\61\65", /*N*/"\05\01\65\61", /*O*/"\02\11\51\62\64\55\15\04\02", /*P*/"\15\11\51\62\53\13", /*Q*/"\02\11\51\62\64\55\15\04\02\100\65\34", /*R*/"\15\11\51\62\53\13\100\33\65", /*S*/"\62\51\11\02\13\53\64\55\15\04", /*T*/"\01\61\100\31\35", /*U*/"\61\64\55\15\04\01", /*V*/"\01\35\61", /*W*/"\01\15\31\55\61", /*X*/"\01\65\100\05\61", /*Y*/"\01\33\35\100\33\61", /*Z*/"\01\61\05\65", /*[*/"\51\31\36\56", /*\*/"\21\55", /*]*/"\21\41\46\26", /*^*/"\13\31\53", /*_*/"\06\76", /*`*/"\31\42", /*a*/"\22\52\63\65\100\63\23\14\25\55\64", /*b*/"\11\15\100\14\25\55\64\63\52\22\13", /*c*/"\63\52\22\13\14\25\55\64", /*d*/"\61\65\100\64\55\25\14\13\22\52\63", /*e*/"\64\63\52\22\13\14\25\55\100\64\14", /*f*/"\35\32\41\51\100\22\52", /*g*/"\62\65\56\26\100\63\52\22\13\14\25\55\64", /*h*/"\11\15\100\65\63\52\22\13", /*i*/"\31\32\100\33\100\23\33\35\100\25\45", /*j*/"\31\32\100\33\35\26\16", /*k*/"\11\15\100\14\62\100\33\65", /*l*/"\31\34\45\55", /*m*/"\05\02\100\03\12\22\33\35\100\33\42\52\63\65", /*n*/"\12\15\100\13\22\52\63\65", /*o*/"\22\13\14\25\55\64\63\52\22", /*p*/"\16\12\100\13\22\52\63\64\55\25\14", /*q*/"\62\66\100\63\52\22\13\14\25\55\64", /*r*/"\22\25\100\23\32\42\53", /*s*/"\63\52\22\13\64\55\25\14", /*t*/"\31\34\45\55\100\22\42", /*u*/"\12\14\25\55\64\62\100\64\65", /*v*/"\62\35\02", /*w*/"\02\15\32\55\62", /*x*/"\62\15\100\65\12", /*y*/"\12\45\62\100\45\36\16", /*z*/"\12\62\15\65", /*{*/"\51\41\32\33\24\35\36\47\57\100\14\24", /*|*/"\31\37", /*}*/"\21\31\42\43\54\64\100\54\45\46\37\27", /*~*/"\12\21\31\42\52\61", /*7F*/0 }; void Fl_OpenGL_Graphics_Driver::font(Fl_Font face, Fl_Fontsize fsize) { Fl_Graphics_Driver::font(face, fsize); } double Fl_OpenGL_Graphics_Driver::width(const char *str, int n) { return size_*n*0.5; } int Fl_OpenGL_Graphics_Driver::descent() { return (int)(size_ - size_*0.8); } int Fl_OpenGL_Graphics_Driver::height() { return (int)(size_); } void Fl_OpenGL_Graphics_Driver::text_extents(const char *str, int n, int& dx, int& dy, int& w, int& h) { dx = 0; dy = descent(); w = (int)width(str, n); h = size_; } void Fl_OpenGL_Graphics_Driver::draw(const char *str, int n, int x, int y) { int i; for (i=0; i63) { if (cmd=='\100' && rendering) { glEnd(); glBegin(GL_POINTS); glVertex2f(px, py); glEnd(); rendering = 0; } } else { if (!rendering) { glBegin(GL_LINE_STRIP); rendering = 1; } int vx = (cmd & '\70')>>3; int vy = (cmd & '\07'); px = (int)(0.5+x+vx*size_*0.5/8.0); py = (int)(0.5+y+vy*size_/8.0-0.8*size_); glVertex2f(px, py); } } } x += size_*0.5; } } #elif 0 /* extern FL_EXPORT Fl_Glut_StrokeFont glutStrokeRoman; extern FL_EXPORT Fl_Glut_StrokeFont glutStrokeMonoRoman; # define GLUT_STROKE_ROMAN (&glutStrokeRoman) # define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman) FL_EXPORT void glutStrokeCharacter(void *font, int character); FL_EXPORT GLfloat glutStrokeHeight(void *font); FL_EXPORT int glutStrokeLength(void *font, const unsigned char *string); FL_EXPORT void glutStrokeString(void *font, const unsigned char *string); FL_EXPORT int glutStrokeWidth(void *font, int character); */ #else // use gl_font()/gl_draw() to draw GL text void Fl_OpenGL_Graphics_Driver::font(Fl_Font face, Fl_Fontsize fsize) { Fl_Surface_Device::push_current(Fl_Display_Device::display_device()); gl_font(face, fsize); Fl_Surface_Device::pop_current(); } void Fl_OpenGL_Graphics_Driver::draw(const char* str, int n, int x, int y) { Fl_Surface_Device::push_current(Fl_Display_Device::display_device()); gl_draw(str, n, x, y); Fl_Surface_Device::pop_current(); } double Fl_OpenGL_Graphics_Driver::width(const char *str, int n) { Fl_Surface_Device::push_current(Fl_Display_Device::display_device()); double w = fl_width(str, n); Fl_Surface_Device::pop_current(); return w; } int Fl_OpenGL_Graphics_Driver::descent() { Fl_Surface_Device::push_current(Fl_Display_Device::display_device()); int d = fl_descent(); Fl_Surface_Device::pop_current(); return d; } int Fl_OpenGL_Graphics_Driver::height() { Fl_Surface_Device::push_current(Fl_Display_Device::display_device()); int h = fl_height(); Fl_Surface_Device::pop_current(); return h; } void Fl_OpenGL_Graphics_Driver::text_extents(const char *str, int n, int& dx, int& dy, int& w, int& h) { Fl_Surface_Device::push_current(Fl_Display_Device::display_device()); fl_text_extents(str, n, dx, dy, w, h); Fl_Surface_Device::pop_current(); } #endif // // End of "$Id$". //