// // "$Id$" // // Definition of Apple Quartz graphics driver // for the Fast Light Tool Kit (FLTK). // // Copyright 2010-2016 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // /** \file Fl_Quartz_Graphics_Driver.H \brief Definition of Apple Quartz graphics driver. */ #ifndef FL_QUARTZ_GRAPHICS_DRIVER_H #define FL_QUARTZ_GRAPHICS_DRIVER_H #include #include #include // condition for the ATSU API to be available at compile time #define HAS_ATSU ((!defined(__LP64__) || !__LP64__) && MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_11 && \ MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5) struct Fl_Fontdesc; /** \brief The Mac OS X-specific graphics class. * This class is implemented only on the Mac OS X platform. */ class Fl_Quartz_Graphics_Driver : public Fl_Graphics_Driver { friend class Fl_Font_Descriptor; friend class Fl_Cocoa_Printer_Driver; protected: CGContextRef gc_; int p_size; typedef struct { float x; float y; } XPOINT; XPOINT *p; bool high_resolution_; float quartz_line_width_; CGLineCap quartz_line_cap_; CGLineJoin quartz_line_join_; CGFloat *quartz_line_pattern; int quartz_line_pattern_size; public: Fl_Quartz_Graphics_Driver(); virtual ~Fl_Quartz_Graphics_Driver() { if (p) free(p); } virtual int has_feature(driver_feature mask) { return mask & NATIVE; } virtual void gc(void *ctxt) { gc_ = (CGContextRef)ctxt; global_gc(); } virtual void *gc() {return gc_;} char can_do_alpha_blending(); // --- bitmap stuff Fl_Bitmask create_bitmask(int w, int h, const uchar *array); void delete_bitmask(Fl_Bitmask bm); void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy); void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy); void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy); int draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP); void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0); void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3); void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0); void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1); fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array); fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array); void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_); void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy); void draw_CGImage(CGImageRef cgimg, int x, int y, int w, int h, int srcx, int srcy, int sw, int sh); static CGRect fl_cgrectmake_cocoa(int x, int y, int w, int h); void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h); Fl_Region XRectangleRegion(int x, int y, int w, int h); void XDestroyRegion(Fl_Region r); void high_resolution(bool b) { high_resolution_ = b; } protected: void transformed_vertex0(float x, float y); void fixloop(); // --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/quartz_rect.cxx void point(int x, int y); void rect(int x, int y, int w, int h); void rectf(int x, int y, int w, int h); void line(int x, int y, int x1, int y1); void line(int x, int y, int x1, int y1, int x2, int y2); void xyline(int x, int y, int x1); void xyline(int x, int y, int x1, int y2); void xyline(int x, int y, int x1, int y2, int x3); void yxline(int x, int y, int y1); void yxline(int x, int y, int y1, int x2); void yxline(int x, int y, int y1, int x2, int y3); void loop(int x0, int y0, int x1, int y1, int x2, int y2); void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); void polygon(int x0, int y0, int x1, int y1, int x2, int y2); void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); // --- clipping void push_clip(int x, int y, int w, int h); int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H); int not_clipped(int x, int y, int w, int h); void push_no_clip(); void pop_clip(); void restore_clip(); // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx void begin_complex_polygon(); void transformed_vertex(double xf, double yf); void vertex(double x, double y); void end_points(); void end_line(); void end_loop(); void end_polygon(); void end_complex_polygon(); void gap(); void circle(double x, double y, double r); // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end); // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx void arc(int x, int y, int w, int h, double a1, double a2); void pie(int x, int y, int w, int h, double a1, double a2); // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx void line_style(int style, int width=0, char* dashes=0); // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx void color(Fl_Color c); void set_color(Fl_Color i, unsigned int c); Fl_Color color() { return color_; } void color(uchar r, uchar g, uchar b); // --- implementation is in src/fl_font.cxx which includes src/cfg_gfx/xxx_font.cxx void draw(const char *str, int n, int x, int y); void draw(const char *str, int n, float x, float y); void draw(int angle, const char *str, int n, int x, int y); double width(const UniChar* txt, int n); void rtl_draw(const char *str, int n, int x, int y); void font(Fl_Font face, Fl_Fontsize fsize); double width(const char *str, int n); double width(unsigned int c); int height(); int descent(); virtual bool high_resolution() { return high_resolution_; } virtual void global_gc(); void quartz_restore_line_style(); inline Fl_Font_Descriptor *valid_font_descriptor(); virtual const char* get_font_name(Fl_Font fnum, int* ap); virtual int get_font_sizes(Fl_Font fnum, int*& sizep); virtual unsigned font_desc_size(); virtual const char *font_name(int num); virtual void font_name(int num, const char *name); Fl_Fontdesc* calc_fl_fonts(void); virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h); virtual Fl_Font set_fonts(const char* xstarname); void set_fontname_in_fontdesc(Fl_Fontdesc *f); virtual void uncache_pixmap(fl_uintptr_t p); #if HAS_ATSU && MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5 enum {use_CoreText = 1, use_ATSU}; static int CoreText_or_ATSU; static void init_CoreText_or_ATSU(); void draw_CoreText(const char *str, int n, float x, float y); double width_CoreText(const UniChar* txt, int n); void descriptor_init_CoreText(const char* name, Fl_Fontsize Size, Fl_Font_Descriptor *d); void text_extents_CoreText(const char*, int n, int& dx, int& dy, int& w, int& h); Fl_Font set_fonts_CoreText(const char* xstarname); void draw_ATSU(const char *str, int n, float x, float y); double width_ATSU(const UniChar* txt, int n); void descriptor_init_ATSU(const char* name, Fl_Fontsize Size, Fl_Font_Descriptor *d); void text_extents_ATSU(const char*, int n, int& dx, int& dy, int& w, int& h); Fl_Font set_fonts_ATSU(const char* xstarname); // define 2 kinds of pointers to member function typedef void (Fl_Quartz_Graphics_Driver::*pter_to_draw_member)(const char *str, int n, float x, float y); typedef double (Fl_Quartz_Graphics_Driver::*pter_to_width_member)(const UniChar *str, int n); static pter_to_draw_member CoreText_or_ATSU_draw; static pter_to_width_member CoreText_or_ATSU_width; #else void descriptor_init(const char* name, Fl_Fontsize Size, Fl_Font_Descriptor *d); #endif }; class Fl_Quartz_Printer_Graphics_Driver : public Fl_Quartz_Graphics_Driver { public: virtual int has_feature(driver_feature mask) { return mask & (NATIVE | PRINTER); } }; #endif // FL_QUARTZ_GRAPHICS_DRIVER_H // // End of "$Id$". //