// // "$Id$" // // Rectangle drawing routines for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2016 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // #include "../../config_lib.h" #ifdef FL_CFG_GFX_QUARTZ #include "Fl_Quartz_Graphics_Driver.h" const char *Fl_Quartz_Graphics_Driver::class_id = "Fl_Quartz_Graphics_Driver"; Fl_Offscreen Fl_Quartz_Graphics_Driver::create_offscreen_with_alpha(int w, int h) { void *data = calloc(w*h,4); CGColorSpaceRef lut = CGColorSpaceCreateDeviceRGB(); CGContextRef ctx = CGBitmapContextCreate(data, w, h, 8, w*4, lut, kCGImageAlphaPremultipliedLast); CGColorSpaceRelease(lut); return (Fl_Offscreen)ctx; } #endif // FL_CFG_GFX_QUARTZ // // End of "$Id$". //