// // MacOS image drawing code for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2018 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // https://www.fltk.org/COPYING.php // // Please see the following page on how to report bugs and issues: // // https://www.fltk.org/bugs.php // #include #include "Fl_Quartz_Graphics_Driver.H" #include #include #include #include #define MAXBUFFER 0x40000 // 256k static void dataReleaseCB(void *info, const void *data, size_t size) { delete[] (uchar *)data; } /* draw an image based on the input parameters buf: image source data X, Y: position (in buffer?!) W, H: size of picture (in pixel?) delta: distance from pixel to pixel in buf in bytes linedelta: distance from line to line in buf in bytes mono: if set, pixel is one byte - if zero, pixel is 3 byte cb: callback to copy image data into (RGB?) buffer buf: pointer to first byte in image source x, y: position in buffer w: width (in bytes?) dst: destination buffer userdata: ? */ static void innards(const uchar *buf, int X, int Y, int W, int H, int delta, int linedelta, int mono, Fl_Draw_Image_Cb cb, void* userdata, CGContextRef gc, Fl_Quartz_Graphics_Driver *driver) { if (!linedelta) linedelta = W*abs(delta); uchar *tmpBuf = 0; if (!cb) { if (delta < 0) buf -= (W-1)*(-delta); if (linedelta < 0) buf -= (H-1)*abs(linedelta); } const void *array = buf; if (cb || driver->has_feature(Fl_Quartz_Graphics_Driver::PRINTER)) { tmpBuf = new uchar[ H*W*abs(delta) ]; if (cb) { for (int i=0; idraw_CGImage(img, 0,0,W,H, 0,0,W,H); CGImageRelease(img); CGContextRestoreGState(gc); } } void Fl_Quartz_Graphics_Driver::draw_image(const uchar* buf, int x, int y, int w, int h, int d, int l){ d &= ~FL_IMAGE_WITH_ALPHA; innards(buf,x,y,w,h,d,l,(d<3&&d>-3),0,0,gc_,this); } void Fl_Quartz_Graphics_Driver::draw_image(Fl_Draw_Image_Cb cb, void* data, int x, int y, int w, int h,int d) { innards(0,x,y,w,h,d,0,(d<3&&d>-3),cb,data,gc_,this); } void Fl_Quartz_Graphics_Driver::draw_image_mono(const uchar* buf, int x, int y, int w, int h, int d, int l){ innards(buf,x,y,w,h,d,l,1,0,0,gc_,this); } void Fl_Quartz_Graphics_Driver::draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int x, int y, int w, int h,int d) { innards(0,x,y,w,h,d,0,1,cb,data,gc_,this); } void Fl_Quartz_Graphics_Driver::draw_bitmap(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) { int X, Y, W, H; if (!bm->array) { draw_empty(bm, XP, YP); return; } if (start_image(bm, XP,YP,WP,HP,cx,cy,X,Y,W,H)) return; if (!*id(bm)) cache(bm); if (*Fl_Graphics_Driver::id(bm) && gc_) { draw_CGImage((CGImageRef)*Fl_Graphics_Driver::id(bm), X,Y,W,H, cx, cy, bm->w(), bm->h()); } } void Fl_Quartz_Graphics_Driver::cache(Fl_RGB_Image *rgb) { CGColorSpaceRef lut = rgb->d()<=2 ? CGColorSpaceCreateDeviceGray() : CGColorSpaceCreateDeviceRGB(); int ld = rgb->ld(); if (!ld) ld = rgb->data_w() * rgb->d(); CGDataProviderRef src; if ( has_feature(PRINTER) ) { // When printing or copying to clipboard, the data at rgb->array are used when // the PDF page is completed, that is, after return from this function. // At that stage, the rgb object has possibly been deleted. It is therefore necessary // to use a copy of rgb->array. The mask_ member of rgb // is used to avoid repeating the copy operation if rgb is drawn again. // The CGImage data provider deletes the copy at the latest of these two events: // deletion of rgb, and completion of the PDF page where rgb was drawn. size_t total = ld * rgb->data_h(); uchar *copy = new uchar[total]; memcpy(copy, rgb->array, total); src = CGDataProviderCreateWithData(NULL, copy, total, dataReleaseCB); *Fl_Graphics_Driver::mask(rgb) = 1; } else { // the CGImage data provider must not release the image data. src = CGDataProviderCreateWithData(NULL, rgb->array, ld * rgb->data_h(), NULL); } CGImageRef cgimg = CGImageCreate(rgb->data_w(), rgb->data_h(), 8, rgb->d()*8, ld, lut, (rgb->d()&1)?kCGImageAlphaNone:kCGImageAlphaLast, src, 0L, false, kCGRenderingIntentDefault); *Fl_Graphics_Driver::id(rgb) = (fl_uintptr_t)cgimg; CGColorSpaceRelease(lut); CGDataProviderRelease(src); } void Fl_Quartz_Graphics_Driver::draw_rgb(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy) { int X, Y, W, H; // Don't draw an empty image... if (!img->d() || !img->array) { Fl_Graphics_Driver::draw_empty(img, XP, YP); return; } if (start_image(img, XP, YP, WP, HP, cx, cy, X, Y, W, H)) { return; } CGImageRef cgimg = (CGImageRef)*Fl_Graphics_Driver::id(img); if (cgimg && has_feature(PRINTER) && !*Fl_Graphics_Driver::mask(img)) { CGImageRelease(cgimg); *Fl_Graphics_Driver::id(img) = 0; cgimg = NULL; } if (!cgimg) { cache(img); cgimg = (CGImageRef)*Fl_Graphics_Driver::id(img); } if (cgimg && gc_) { draw_CGImage(cgimg, X,Y,W,H, cx,cy, img->w(), img->h()); } } void Fl_Quartz_Graphics_Driver::draw_pixmap(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) { int X, Y, W, H; if (!pxm->data() || !pxm->w()) { draw_empty(pxm, XP, YP); return; } if ( start_image(pxm, XP,YP,WP,HP,cx,cy,X,Y,W,H) ) return; if (!*id(pxm)) { cache(pxm); } CGImageRef cgimg = (CGImageRef)*Fl_Graphics_Driver::id(pxm); draw_CGImage(cgimg, X,Y,W,H, cx,cy, pxm->w(), pxm->h()); } CGImageRef Fl_Quartz_Graphics_Driver::create_bitmask(int w, int h, const uchar *array) { static uchar reverse[16] = /* Bit reversal lookup table */ { 0x00, 0x88, 0x44, 0xcc, 0x22, 0xaa, 0x66, 0xee, 0x11, 0x99, 0x55, 0xdd, 0x33, 0xbb, 0x77, 0xff }; int rowBytes = (w+7)>>3 ; uchar *bmask = new uchar[rowBytes*h]; uchar *dst = bmask; const uchar *src = array; for ( int i=rowBytes*h; i>0; i--,src++ ) { *dst++ = ((reverse[*src & 0x0f] & 0xf0) | (reverse[(*src >> 4) & 0x0f] & 0x0f))^0xff; } CGDataProviderRef srcp = CGDataProviderCreateWithData( NULL, bmask, rowBytes*h, dataReleaseCB); CGImageRef id_ = CGImageMaskCreate( w, h, 1, 1, rowBytes, srcp, 0L, false); CGDataProviderRelease(srcp); return id_; } void Fl_Quartz_Graphics_Driver::delete_bitmask(fl_uintptr_t bm) { if (bm) CGImageRelease((CGImageRef)bm); } void Fl_Quartz_Graphics_Driver::uncache(Fl_RGB_Image*, fl_uintptr_t &id_, fl_uintptr_t &mask_) { if (id_) { CGImageRelease((CGImageRef)id_); id_ = 0; mask_ = 0; } } void Fl_Quartz_Graphics_Driver::cache(Fl_Bitmap *bm) { *Fl_Graphics_Driver::id(bm) = (fl_uintptr_t)create_bitmask(bm->data_w(), bm->data_h(), bm->array); } static void pmProviderRelease (void *ctxt, const void *data, size_t size) { CFRelease(ctxt); } void Fl_Quartz_Graphics_Driver::cache(Fl_Pixmap *img) { Fl_Image_Surface *surf = new Fl_Image_Surface(img->data_w(), img->data_h()); Fl_Surface_Device::push_current(surf); fl_draw_pixmap(img->data(), 0, 0, FL_BLACK); Fl_Surface_Device::pop_current(); CGContextRef src = (CGContextRef)Fl_Graphics_Driver::get_offscreen_and_delete_image_surface(surf); void *cgdata = CGBitmapContextGetData(src); int sw = (int)CGBitmapContextGetWidth(src); int sh = (int)CGBitmapContextGetHeight(src); CGImageAlphaInfo alpha = CGBitmapContextGetAlphaInfo(src); CGColorSpaceRef lut = CGColorSpaceCreateDeviceRGB(); CGDataProviderRef src_bytes = CGDataProviderCreateWithData(src, cgdata, sw*sh*4, pmProviderRelease); CGImageRef cgimg = CGImageCreate( sw, sh, 8, 4*8, 4*sw, lut, alpha, src_bytes, 0L, false, kCGRenderingIntentDefault); CGColorSpaceRelease(lut); CGDataProviderRelease(src_bytes); *Fl_Graphics_Driver::id(img) = (fl_uintptr_t)cgimg; } void Fl_Quartz_Graphics_Driver::draw_CGImage(CGImageRef cgimg, int x, int y, int w, int h, int srcx, int srcy, int sw, int sh) { CGRect rect = CGRectMake(x, y, w, h); CGContextSaveGState(gc_); CGContextClipToRect(gc_, CGRectOffset(rect, -0.5, -0.5 )); // move graphics context to origin of vertically reversed image // The 0.5 here cancels the 0.5 offset present in Quartz graphics contexts. // Thus, image and surface pixels are in phase. CGContextTranslateCTM(gc_, rect.origin.x - srcx - 0.5, rect.origin.y - srcy + sh - 0.5); CGContextScaleCTM(gc_, 1, -1); CGContextDrawImage(gc_, CGRectMake(0, 0, sw, sh), cgimg); CGContextRestoreGState(gc_); } void Fl_Quartz_Graphics_Driver::uncache_pixmap(fl_uintptr_t pixmap_ref) { CGImageRelease((CGImageRef)pixmap_ref); }