// // "$Id$" // // Draw-to-image code for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2017 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // #include "../../config_lib.h" #ifdef FL_CFG_GFX_QUARTZ #include #include #include #include "Fl_Quartz_Graphics_Driver.H" #include class Fl_Quartz_Image_Surface_Driver : public Fl_Image_Surface_Driver { friend class Fl_Image_Surface; virtual void end_current_(Fl_Surface_Device*); public: Window pre_window; Fl_Quartz_Image_Surface_Driver(int w, int h, int high_res, Fl_Offscreen off); ~Fl_Quartz_Image_Surface_Driver(); void set_current(); void translate(int x, int y); void untranslate(); Fl_RGB_Image *image(); }; Fl_Image_Surface_Driver *Fl_Image_Surface_Driver::newImageSurfaceDriver(int w, int h, int high_res, Fl_Offscreen off) { return new Fl_Quartz_Image_Surface_Driver(w, h, high_res, off); } Fl_Quartz_Image_Surface_Driver::Fl_Quartz_Image_Surface_Driver(int w, int h, int high_res, Fl_Offscreen off) : Fl_Image_Surface_Driver(w, h, high_res, 0) { int W = high_res ? 2*w : w; int H = high_res ? 2*h : h; CGColorSpaceRef lut = CGColorSpaceCreateDeviceRGB(); offscreen = off ? off : CGBitmapContextCreate(calloc(W*H,4), W, H, 8, W*4, lut, kCGImageAlphaPremultipliedLast); CGColorSpaceRelease(lut); driver(new Fl_Quartz_Graphics_Driver); CGContextTranslateCTM(offscreen, 0.5, -0.5); // as when drawing to a window if (high_res) { CGContextScaleCTM(offscreen, 2, 2); } CGContextSetShouldAntialias(offscreen, false); CGContextSaveGState(offscreen); CGContextTranslateCTM(offscreen, 0, height); CGContextScaleCTM(offscreen, 1.0f, -1.0f); CGContextSetRGBFillColor(offscreen, 1, 1, 1, 0); CGContextFillRect(offscreen, CGRectMake(0,0,w,h)); } Fl_Quartz_Image_Surface_Driver::~Fl_Quartz_Image_Surface_Driver() { if (offscreen) { void *data = CGBitmapContextGetData(offscreen); free(data); CGContextRelease((CGContextRef)offscreen); } delete driver(); } void Fl_Quartz_Image_Surface_Driver::set_current() { pre_window = fl_window; driver()->gc(offscreen); fl_window = 0; Fl_Surface_Device::set_current(); ((Fl_Quartz_Graphics_Driver*)driver())->high_resolution( CGBitmapContextGetWidth(offscreen) > width ); } void Fl_Quartz_Image_Surface_Driver::translate(int x, int y) { CGContextRestoreGState(offscreen); CGContextSaveGState(offscreen); CGContextTranslateCTM(offscreen, x, -y); CGContextSaveGState(offscreen); CGContextTranslateCTM(offscreen, 0, height); CGContextScaleCTM(offscreen, 1.0f, -1.0f); } void Fl_Quartz_Image_Surface_Driver::untranslate() { CGContextRestoreGState(offscreen); } Fl_RGB_Image* Fl_Quartz_Image_Surface_Driver::image() { CGContextFlush(offscreen); int W = CGBitmapContextGetWidth(offscreen); int H = CGBitmapContextGetHeight(offscreen); unsigned char *data = fl_read_image(NULL, 0, 0, W, H, 0); Fl_RGB_Image *image = new Fl_RGB_Image(data, W, H); image->alloc_array = 1; return image; } void Fl_Quartz_Image_Surface_Driver::end_current_(Fl_Surface_Device*) { fl_window = pre_window; } #endif // FL_CFG_GFX_QUARTZ // // End of "$Id$". //