// // Definition of Wayland window driver for the Fast Light Tool Kit (FLTK). // // Copyright 2010-2022 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // https://www.fltk.org/COPYING.php // // Please see the following page on how to report bugs and issues: // // https://www.fltk.org/bugs.php // /** \file Fl_Wayland_Window_Driver.H \brief Definition of Wayland window driver. */ #ifndef FL_WAYLAND_WINDOW_DRIVER_H #define FL_WAYLAND_WINDOW_DRIVER_H #include "../../Fl_Window_Driver.H" #include #include "Fl_Wayland_Screen_Driver.H" /* Move everything here that manages the native window interface. There is one window driver for each Fl_Window. Window drivers manage window actions such as resizing, events, decoration, fullscreen modes, etc. . All drawing and rendering is managed by the Surface device and the associated graphics driver. - window specific event handling - window types and styles, depth, etc. - decorations */ typedef struct _cairo_pattern cairo_pattern_t; class FL_EXPORT Fl_Wayland_Window_Driver : public Fl_Window_Driver { friend class Fl_X; private: struct shape_data_type { int lw_; ///< width of shape image int lh_; ///< height of shape image Fl_Image* shape_; ///< shape image cairo_pattern_t *mask_pattern_; } *shape_data_; static bool in_flush; // useful for progressive window drawing struct wl_cursor *cursor_; void delete_cursor_(); public: struct wl_cursor *cursor() { return cursor_; }; bool in_handle_configure; // distinguish OS and user window resize struct window_output { Fl_Wayland_Screen_Driver::output* output; struct wl_list link; }; // --- support for screen-specific scaling factors struct type_for_resize_window_between_screens { int screen; bool busy; }; static type_for_resize_window_between_screens data_for_resize_window_between_screens_; int screen_num_; void screen_num(int n) { screen_num_ = n; } void decorated_win_size(int &w, int &h); void shape_bitmap_(Fl_Image* b); void shape_alpha_(Fl_Image* img, int offset); void update_scale(); enum kind {DECORATED, SUBWINDOW, POPUP, UNFRAMED}; struct xdg_toplevel *xdg_toplevel(); Fl_Wayland_Window_Driver(Fl_Window*); virtual ~Fl_Wayland_Window_Driver(); static struct wld_window *wld_window; static void redraw(struct wld_window *window); static inline Fl_Wayland_Window_Driver* driver(const Fl_Window *w) {return (Fl_Wayland_Window_Driver*)Fl_Window_Driver::driver(w);} virtual int screen_num(); static void resize_after_screen_change(void *data); // --- window data virtual int decorated_w(); virtual int decorated_h(); virtual const Fl_Image* shape(); // --- window management virtual Fl_X *makeWindow(); virtual void take_focus(); virtual void flush(); virtual void flush_overlay(); virtual void draw_end(); virtual void make_current(); virtual void show(); virtual void resize(int X,int Y,int W,int H); virtual void label(const char *name, const char *mininame); virtual void destroy_double_buffer(); virtual void hide(); virtual void map(); virtual void unmap(); virtual void fullscreen_on(); virtual void fullscreen_off(int X, int Y, int W, int H); virtual void use_border(); virtual void size_range(); virtual void iconize(); virtual void decoration_sizes(int *top, int *left, int *right, int *bottom); virtual void show_with_args_begin(); virtual void show_with_args_end(int argc, char **argv); // --- window cursor stuff virtual int set_cursor(Fl_Cursor); virtual int set_cursor(const Fl_RGB_Image*, int, int); virtual void shape(const Fl_Image* img); virtual void capture_titlebar_and_borders(Fl_RGB_Image*& top, Fl_RGB_Image*& left, Fl_RGB_Image*& bottom, Fl_RGB_Image*& right); virtual int scroll(int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, void (*draw_area)(void*, int,int,int,int), void* data); virtual void wait_for_expose(); virtual void reposition_menu_window(int x, int y); virtual void menu_window_area(int &X, int &Y, int &W, int &H, int nscreen = -1); }; struct wld_window { struct wl_list outputs; struct wl_surface *wl_surface; struct fl_wld_buffer *buffer; struct xdg_surface *xdg_surface; union { struct libdecor_frame *frame; struct wl_subsurface *subsurface; struct xdg_popup *xdg_popup; struct xdg_toplevel *xdg_toplevel; }; Fl_Window *fl_win; enum Fl_Wayland_Window_Driver::kind kind; int configured_width; int configured_height; int floating_width; int floating_height; int scale; int state; }; class Fl_Wayland_Plugin : public Fl_Plugin { public: Fl_Wayland_Plugin(const char *pluginName) : Fl_Plugin(klass(), pluginName) { } virtual const char *klass() { return "wayland.fltk.org"; } virtual const char *name() = 0; virtual void do_swap(Fl_Window*) = 0; virtual void invalidate(Fl_Window*) = 0; virtual void terminate() = 0; }; #endif // FL_WAYLAND_WINDOW_DRIVER_H