// // "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $" // // Definition of MSWindows Win32/64 Screen interface // for the Fast Light Tool Kit (FLTK). // // Copyright 2010-2016 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // /** \file Fl_WinAPI_Screen_Driver.h \brief Definition of MSWindows Win32/64 Screen interface. */ #ifndef FL_WINAPI_SCREEN_DRIVER_H #define FL_WINAPI_SCREEN_DRIVER_H #include #include class FL_EXPORT Fl_WinAPI_Screen_Driver : public Fl_Screen_Driver { protected: RECT screens[MAX_SCREENS]; RECT work_area[MAX_SCREENS]; float dpi[MAX_SCREENS][2]; static BOOL CALLBACK screen_cb(HMONITOR mon, HDC, LPRECT r, LPARAM); BOOL screen_cb(HMONITOR mon, HDC, LPRECT r); public: virtual void init(); virtual int x(); virtual int y(); virtual int w(); virtual int h(); virtual void screen_xywh(int &X, int &Y, int &W, int &H, int n); virtual void screen_dpi(float &h, float &v, int n=0); virtual void screen_work_area(int &X, int &Y, int &W, int &H, int n); // --- audible output virtual void beep(int type); }; #endif // FL_WINAPI_SCREEN_DRIVER_H // // End of "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $". //