// // Definition of X11 window driver // for the Fast Light Tool Kit (FLTK). // // Copyright 2010-2022 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // https://www.fltk.org/COPYING.php // // Please see the following page on how to report bugs and issues: // // https://www.fltk.org/bugs.php // /** \file Fl_X11_Window_Driver.H \brief Definition of X11 window driver. */ #ifndef FL_X11_WINDOW_DRIVER_H #define FL_X11_WINDOW_DRIVER_H #include "../../Fl_Window_Driver.H" #include #include // for Cursor #if FLTK_USE_CAIRO typedef struct _cairo cairo_t; #endif // FLTK_USE_CAIRO class Fl_Bitmap; /* Move everything here that manages the native window interface. There is one window driver for each Fl_Window. Window drivers manage window actions such as resizing, events, decoration, fullscreen modes, etc. . All drawing and rendering is managed by the Surface device and the associated graphics driver. - window specific event handling - window types and styles, depth, etc. - decorations ? where do we handle the interface between OpenGL/DirectX and Cocoa/Windows/Glx? */ class Fl_X11_Window_Driver : public Fl_Window_Driver { friend class Fl_X; friend int fl_handle(const XEvent&); private: struct icon_data { const void *legacy_icon; Fl_RGB_Image **icons; int count; } *icon_; struct shape_data_type { int lw_; ///< width of shape image int lh_; ///< height of shape image Fl_Image* shape_; ///< shape image Fl_Bitmap *effective_bitmap_; ///< auxiliary bitmap image } *shape_data_; #if USE_XFT // --- support for screen-specific scaling factors struct type_for_resize_window_between_screens { int screen; bool busy; }; static type_for_resize_window_between_screens data_for_resize_window_between_screens_; int screen_num_; void screen_num(int n) { screen_num_ = n; } #endif // USE_XFT #if FLTK_USE_CAIRO cairo_t *cairo_; #endif // FLTK_USE_CAIRO void decorated_win_size(int &w, int &h); void combine_mask(); void shape_bitmap_(Fl_Image* b); void shape_alpha_(Fl_Image* img, int offset); void flush_double(int erase_overlay); void sendxjunk(); void activate_window(); public: Fl_X11_Window_Driver(Fl_Window*); virtual ~Fl_X11_Window_Driver(); static inline Fl_X11_Window_Driver* driver(const Fl_Window *w) {return (Fl_X11_Window_Driver*)Fl_Window_Driver::driver(w);} #if USE_XFT virtual int screen_num(); static void resize_after_screen_change(void *data); #endif // USE_XFT // --- window data virtual int decorated_w(); virtual int decorated_h(); virtual const Fl_Image* shape(); // --- window management virtual Fl_X *makeWindow(); virtual void take_focus(); virtual void flush_double(); virtual void flush_overlay(); virtual void draw_begin(); virtual void make_current(); virtual void show(); virtual void resize(int X,int Y,int W,int H); virtual void label(const char *name, const char *mininame); virtual void destroy_double_buffer(); virtual void hide(); virtual void map(); virtual void unmap(); virtual void fullscreen_on(); virtual void fullscreen_off(int X, int Y, int W, int H); virtual void use_border(); virtual void size_range(); virtual void iconize(); virtual void decoration_sizes(int *top, int *left, int *right, int *bottom); virtual void show_with_args_begin(); virtual void show_with_args_end(int argc, char **argv); // --- window cursor stuff virtual int set_cursor(Fl_Cursor); virtual int set_cursor(const Fl_RGB_Image*, int, int); virtual void shape(const Fl_Image* img); virtual void icons(const Fl_RGB_Image *icons[], int count); virtual const void *icon() const; virtual void icon(const void * ic); virtual void free_icons(); void set_icons(); // driver-internal support function virtual void capture_titlebar_and_borders(Fl_RGB_Image*& top, Fl_RGB_Image*& left, Fl_RGB_Image*& bottom, Fl_RGB_Image*& right); virtual int scroll(int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, void (*draw_area)(void*, int,int,int,int), void* data); virtual fl_uintptr_t os_id(); }; #endif // FL_X11_WINDOW_DRIVER_H