// // "$Id$" // // Definition of classes Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device // for the Fast Light Tool Kit (FLTK). // // Copyright 2010-2016 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // /** \file Fl_Xlib_Graphics_Driver.H \brief Definition of X11 Xlib graphics driver. */ #ifndef FL_CFG_GFX_XLIB_H #define FL_CFG_GFX_XLIB_H #include #include #include #if HAVE_X11_XREGION_H # include #else // if the X11/Xregion.h header is not available, we assume this is the layout of an X11 Region: typedef struct { short x1, x2, y1, y2; } BOX; struct _XRegion { long size; long numRects; BOX *rects; BOX extents; }; #endif // HAVE_X11_XREGION_H /** \brief The Xlib-specific graphics class. * This class is implemented only on the Xlib platform. */ class FL_EXPORT Fl_Xlib_Graphics_Driver : public Fl_Graphics_Driver { protected: static GC gc_; uchar **mask_bitmap_; uchar **mask_bitmap() {return mask_bitmap_;} void mask_bitmap(uchar **value) { mask_bitmap_ = value; } int p_size; typedef struct {short x, y;} XPOINT; XPOINT *p; public: Fl_Xlib_Graphics_Driver(void); virtual ~Fl_Xlib_Graphics_Driver() { if (p) free(p); } virtual int has_feature(driver_feature mask) { return mask & NATIVE; } virtual void *gc() { return gc_; } virtual void gc(void *value); char can_do_alpha_blending(); #if USE_XFT static void destroy_xft_draw(Window id); #endif // --- bitmap stuff Fl_Bitmask create_bitmask(int w, int h, const uchar *array); void delete_bitmask(Fl_Bitmask bm); void draw(const char* str, int n, int x, int y); void draw(int angle, const char *str, int n, int x, int y); void rtl_draw(const char* str, int n, int x, int y); void font(Fl_Font face, Fl_Fontsize size); void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy); void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy); void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy); void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0); void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3); void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0); void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1); fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array); fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array); void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_); double width(const char *str, int n); double width(unsigned int c); void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h); int height(); int descent(); void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy); #if ! defined(FL_DOXYGEN) void copy_offscreen_with_alpha(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy); #endif void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h); Fl_Region XRectangleRegion(int x, int y, int w, int h); void XDestroyRegion(Fl_Region r); protected: void transformed_vertex0(short x, short y); void fixloop(); // --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/xlib_rect.cxx void point(int x, int y); void rect(int x, int y, int w, int h); void rectf(int x, int y, int w, int h); void line(int x, int y, int x1, int y1); void line(int x, int y, int x1, int y1, int x2, int y2); void xyline(int x, int y, int x1); void xyline(int x, int y, int x1, int y2); void xyline(int x, int y, int x1, int y2, int x3); void yxline(int x, int y, int y1); void yxline(int x, int y, int y1, int x2); void yxline(int x, int y, int y1, int x2, int y3); void loop(int x0, int y0, int x1, int y1, int x2, int y2); void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); void polygon(int x0, int y0, int x1, int y1, int x2, int y2); void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); // --- clipping void push_clip(int x, int y, int w, int h); int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H); int not_clipped(int x, int y, int w, int h); void push_no_clip(); void pop_clip(); void restore_clip(); // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx void begin_complex_polygon(); void transformed_vertex(double xf, double yf); void vertex(double x, double y); void end_points(); void end_line(); void end_loop(); void end_polygon(); void end_complex_polygon(); void gap(); void circle(double x, double y, double r); // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end); // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx void arc(int x, int y, int w, int h, double a1, double a2); void pie(int x, int y, int w, int h, double a1, double a2); // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx void line_style(int style, int width=0, char* dashes=0); // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx void color(Fl_Color c); void set_color(Fl_Color i, unsigned int c); void free_color(Fl_Color i, int overlay); Fl_Color color() { return color_; } void color(uchar r, uchar g, uchar b); virtual float scale_font_for_PostScript(Fl_Font_Descriptor *desc, int s); virtual float scale_bitmap_for_PostScript(); virtual void set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win); virtual void reset_spot(); protected: virtual void global_gc(); }; #endif // FL_CFG_GFX_XLIB_H // // End of "$Id$". //