// // "$Id$" // // Image drawing routines for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2020 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // // I hope a simple and portable method of drawing color and monochrome // images. To keep this simple, only a single storage type is // supported: 8 bit unsigned data, byte order RGB, and pixels are // stored packed into rows with the origin at the top-left. It is // possible to alter the size of pixels with the "delta" argument, to // add alpha or other information per pixel. It is also possible to // change the origin and direction of the image data by messing with // the "delta" and "linedelta", making them negative, though this may // defeat some of the shortcuts in translating the image for X. // A list of assumptions made about the X display: // bits_per_pixel must be one of 8, 16, 24, 32. // scanline_pad must be a power of 2 and greater or equal to 8. // PseudoColor visuals must have 8 bits_per_pixel (although the depth // may be less than 8). This is the only limitation that affects any // modern X displays, you can't use 12 or 16 bit colormaps. // The mask bits in TrueColor visuals for each color are // contiguous and have at least one bit of each color. This // is not checked for. // For 24 and 32 bit visuals there must be at least 8 bits of each color. //////////////////////////////////////////////////////////////// #include #include "Fl_Xlib_Graphics_Driver.H" #include "../X11/Fl_X11_Screen_Driver.H" #include "../X11/Fl_X11_Window_Driver.H" # include # include # include # include # include "../../Fl_Screen_Driver.H" # include "../../Fl_XColor.H" # include "../../flstring.h" #if HAVE_XRENDER #include #endif static XImage xi; // template used to pass info to X static int bytes_per_pixel; static int scanline_add; static int scanline_mask; static void (*converter)(const uchar *from, uchar *to, int w, int delta); static void (*mono_converter)(const uchar *from, uchar *to, int w, int delta); static int dir; // direction-alternator static int ri,gi,bi; // saved error-diffusion value # if USE_COLORMAP //////////////////////////////////////////////////////////////// // 8-bit converter with error diffusion static void color8_converter(const uchar *from, uchar *to, int w, int delta) { int r=ri, g=gi, b=bi; int d, td; if (dir) { dir = 0; from = from+(w-1)*delta; to = to+(w-1); d = -delta; td = -1; } else { dir = 1; d = delta; td = 1; } for (; w--; from += d, to += td) { r += from[0]; if (r < 0) r = 0; else if (r>255) r = 255; g += from[1]; if (g < 0) g = 0; else if (g>255) g = 255; b += from[2]; if (b < 0) b = 0; else if (b>255) b = 255; Fl_Color i = fl_color_cube(r*FL_NUM_RED/256,g*FL_NUM_GREEN/256,b*FL_NUM_BLUE/256); Fl_XColor& xmap = fl_xmap[0][i]; if (!xmap.mapped) {if (!fl_redmask) fl_xpixel(r,g,b); else fl_xpixel(i);} r -= xmap.r; g -= xmap.g; b -= xmap.b; *to = uchar(xmap.pixel); } ri = r; gi = g; bi = b; } static void mono8_converter(const uchar *from, uchar *to, int w, int delta) { int r=ri, g=gi, b=bi; int d, td; if (dir) { dir = 0; from = from+(w-1)*delta; to = to+(w-1); d = -delta; td = -1; } else { dir = 1; d = delta; td = 1; } for (; w--; from += d, to += td) { r += from[0]; if (r < 0) r = 0; else if (r>255) r = 255; g += from[0]; if (g < 0) g = 0; else if (g>255) g = 255; b += from[0]; if (b < 0) b = 0; else if (b>255) b = 255; Fl_Color i = fl_color_cube(r*FL_NUM_RED/256,g*FL_NUM_GREEN/256,b*FL_NUM_BLUE/256); Fl_XColor& xmap = fl_xmap[0][i]; if (!xmap.mapped) {if (!fl_redmask) fl_xpixel(r,g,b); else fl_xpixel(i);} r -= xmap.r; g -= xmap.g; b -= xmap.b; *to = uchar(xmap.pixel); } ri = r; gi = g; bi = b; } # endif //////////////////////////////////////////////////////////////// // 16 bit TrueColor converters with error diffusion // Cray computers have no 16-bit type, so we use character pointers // (which may be slow) # ifdef U16 # define OUTTYPE U16 # define OUTSIZE 1 # define OUTASSIGN(v) *t = v # else # define OUTTYPE uchar # define OUTSIZE 2 # define OUTASSIGN(v) int tt=v; t[0] = uchar(tt>>8); t[1] = uchar(tt) # endif static void color16_converter(const uchar *from, uchar *to, int w, int delta) { OUTTYPE *t = (OUTTYPE *)to; int d, td; if (dir) { dir = 0; from = from+(w-1)*delta; t = t+(w-1)*OUTSIZE; d = -delta; td = -OUTSIZE; } else { dir = 1; d = delta; td = OUTSIZE; } int r=ri, g=gi, b=bi; for (; w--; from += d, t += td) { r = (r&~fl_redmask) +from[0]; if (r>255) r = 255; g = (g&~fl_greenmask)+from[1]; if (g>255) g = 255; b = (b&~fl_bluemask) +from[2]; if (b>255) b = 255; OUTASSIGN(( ((r&fl_redmask)<> fl_extrashift); } ri = r; gi = g; bi = b; } static void mono16_converter(const uchar *from,uchar *to,int w, int delta) { OUTTYPE *t = (OUTTYPE *)to; int d, td; if (dir) { dir = 0; from = from+(w-1)*delta; t = t+(w-1)*OUTSIZE; d = -delta; td = -OUTSIZE; } else { dir = 1; d = delta; td = OUTSIZE; } uchar mask = fl_redmask & fl_greenmask & fl_bluemask; int r=ri; for (; w--; from += d, t += td) { r = (r&~mask) + *from; if (r > 255) r = 255; uchar m = r&mask; OUTASSIGN(( (m<> fl_extrashift); } ri = r; } // special-case the 5r6g5b layout used by XFree86: static void c565_converter(const uchar *from, uchar *to, int w, int delta) { OUTTYPE *t = (OUTTYPE *)to; int d, td; if (dir) { dir = 0; from = from+(w-1)*delta; t = t+(w-1)*OUTSIZE; d = -delta; td = -OUTSIZE; } else { dir = 1; d = delta; td = OUTSIZE; } int r=ri, g=gi, b=bi; for (; w--; from += d, t += td) { r = (r&7)+from[0]; if (r>255) r = 255; g = (g&3)+from[1]; if (g>255) g = 255; b = (b&7)+from[2]; if (b>255) b = 255; OUTASSIGN(((r&0xf8)<<8) + ((g&0xfc)<<3) + (b>>3)); } ri = r; gi = g; bi = b; } static void m565_converter(const uchar *from,uchar *to,int w, int delta) { OUTTYPE *t = (OUTTYPE *)to; int d, td; if (dir) { dir = 0; from = from+(w-1)*delta; t = t+(w-1)*OUTSIZE; d = -delta; td = -OUTSIZE; } else { dir = 1; d = delta; td = OUTSIZE; } int r=ri; for (; w--; from += d, t += td) { r = (r&7) + *from; if (r > 255) r = 255; OUTASSIGN((r>>3) * 0x841); } ri = r; } //////////////////////////////////////////////////////////////// // 24bit TrueColor converters: static void rgb_converter(const uchar *from, uchar *to, int w, int delta) { int d = delta-3; for (; w--; from += d) { *to++ = *from++; *to++ = *from++; *to++ = *from++; } } static void bgr_converter(const uchar *from, uchar *to, int w, int delta) { for (; w--; from += delta) { uchar r = from[0]; uchar g = from[1]; *to++ = from[2]; *to++ = g; *to++ = r; } } static void rrr_converter(const uchar *from, uchar *to, int w, int delta) { for (; w--; from += delta) { *to++ = *from; *to++ = *from; *to++ = *from; } } //////////////////////////////////////////////////////////////// // 32bit TrueColor converters on a 32 or 64-bit machine: # ifdef U64 # define STORETYPE U64 # if WORDS_BIGENDIAN # define INNARDS32(f) \ U64 *t = (U64*)to; \ int w1 = w/2; \ for (; w1--; from += delta) {U64 i = f; from += delta; *t++ = (i<<32)|(f);} \ if (w&1) *t++ = (U64)(f)<<32; # else # define INNARDS32(f) \ U64 *t = (U64*)to; \ int w1 = w/2; \ for (; w1--; from += delta) {U64 i = f; from += delta; *t++ = ((U64)(f)<<32)|i;} \ if (w&1) *t++ = (U64)(f); # endif # else # define STORETYPE U32 # define INNARDS32(f) \ U32 *t = (U32*)to; for (; w--; from += delta) *t++ = f # endif static void rgbx_converter(const uchar *from, uchar *to, int w, int delta) { INNARDS32((unsigned(from[0])<<24)+(from[1]<<16)+(from[2]<<8)); } static void xbgr_converter(const uchar *from, uchar *to, int w, int delta) { INNARDS32((from[0])+(from[1]<<8)+(from[2]<<16)); } static void xrgb_converter(const uchar *from, uchar *to, int w, int delta) { INNARDS32((from[0]<<16)+(from[1]<<8)+(from[2])); } static void argb_premul_converter(const uchar *from, uchar *to, int w, int delta) { INNARDS32((unsigned(from[3]) << 24) + (((from[0] * from[3]) / 255) << 16) + (((from[1] * from[3]) / 255) << 8) + ((from[2] * from[3]) / 255)); } static void depth2_to_argb_premul_converter(const uchar *from, uchar *to, int w, int delta) { INNARDS32((unsigned(from[1]) << 24) + (((from[0] * from[1]) / 255) << 16) + (((from[0] * from[1]) / 255) << 8) + ((from[0] * from[1]) / 255)); } static void bgrx_converter(const uchar *from, uchar *to, int w, int delta) { INNARDS32((from[0]<<8)+(from[1]<<16)+(unsigned(from[2])<<24)); } static void rrrx_converter(const uchar *from, uchar *to, int w, int delta) { INNARDS32(unsigned(*from) * 0x1010100U); } static void xrrr_converter(const uchar *from, uchar *to, int w, int delta) { INNARDS32(*from * 0x10101U); } static void color32_converter(const uchar *from, uchar *to, int w, int delta) { INNARDS32( (from[0]<depth == fl_visual->depth) break; xi.format = ZPixmap; xi.byte_order = ImageByteOrder(fl_display); //i.bitmap_unit = 8; //i.bitmap_bit_order = MSBFirst; //i.bitmap_pad = 8; xi.depth = fl_visual->depth; xi.bits_per_pixel = pfv->bits_per_pixel; if (xi.bits_per_pixel & 7) bytes_per_pixel = 0; // produce fatal error else bytes_per_pixel = xi.bits_per_pixel/8; unsigned int n = pfv->scanline_pad/8; if (pfv->scanline_pad & 7 || (n&(n-1))) Fl::fatal("Can't do scanline_pad of %d",pfv->scanline_pad); if (n < sizeof(STORETYPE)) n = sizeof(STORETYPE); scanline_add = n-1; scanline_mask = -n; # if USE_COLORMAP if (bytes_per_pixel == 1) { converter = color8_converter; mono_converter = mono8_converter; return; } if (!fl_visual->red_mask) Fl::fatal("Can't do %d bits_per_pixel colormap",xi.bits_per_pixel); # endif // otherwise it is a TrueColor visual: int rs = fl_redshift; int gs = fl_greenshift; int bs = fl_blueshift; switch (bytes_per_pixel) { case 2: // All 16-bit TrueColor visuals are supported on any machine with // 24 or more bits per integer. # ifdef U16 xi.byte_order = WORDS_BIGENDIAN; # else xi.byte_order = 1; # endif if (rs == 11 && gs == 6 && bs == 0 && fl_extrashift == 3) { converter = c565_converter; mono_converter = m565_converter; } else { converter = color16_converter; mono_converter = mono16_converter; } break; case 3: if (xi.byte_order) {rs = 16-rs; gs = 16-gs; bs = 16-bs;} if (rs == 0 && gs == 8 && bs == 16) { converter = rgb_converter; mono_converter = rrr_converter; } else if (rs == 16 && gs == 8 && bs == 0) { converter = bgr_converter; mono_converter = rrr_converter; } else { Fl::fatal("Can't do arbitrary 24bit color"); } break; case 4: if ((xi.byte_order!=0) != WORDS_BIGENDIAN) {rs = 24-rs; gs = 24-gs; bs = 24-bs;} if (rs == 0 && gs == 8 && bs == 16) { converter = xbgr_converter; mono_converter = xrrr_converter; } else if (rs == 24 && gs == 16 && bs == 8) { converter = rgbx_converter; mono_converter = rrrx_converter; } else if (rs == 8 && gs == 16 && bs == 24) { converter = bgrx_converter; mono_converter = rrrx_converter; } else if (rs == 16 && gs == 8 && bs == 0) { converter = xrgb_converter; mono_converter = xrrr_converter; } else { xi.byte_order = WORDS_BIGENDIAN; converter = color32_converter; mono_converter = mono32_converter; } break; default: Fl::fatal("Can't do %d bits_per_pixel",xi.bits_per_pixel); } } # define MAXBUFFER 0x40000 // 256k static void innards(const uchar *buf, int X, int Y, int W, int H, int delta, int linedelta, int mono, Fl_Draw_Image_Cb cb, void* userdata, const bool alpha, GC gc) { if (!linedelta) linedelta = W*abs(delta); int dx = 0, dy = 0, w = 0, h = 0; fl_clip_box(X, Y, W, H, dx, dy, w, h); if (w<=0 || h<=0) return; dx -= X; dy -= Y; if (!bytes_per_pixel) figure_out_visual(); const unsigned oldbpp = bytes_per_pixel; static GC gc32 = None; xi.width = w; xi.height = h; void (*conv)(const uchar *from, uchar *to, int w, int delta) = converter; if (mono) conv = mono_converter; if (alpha) { // This flag states the destination format is ARGB32 (big-endian), pre-multiplied. bytes_per_pixel = 4; conv = (mono ? depth2_to_argb_premul_converter : argb_premul_converter); xi.depth = 32; xi.bits_per_pixel = 32; // Do we need a new GC? if (fl_visual->depth != 32) { if (gc32 == None) gc32 = XCreateGC(fl_display, fl_window, 0, NULL); gc = gc32; } } // See if the data is already in the right format. Unfortunately // some 32-bit x servers (XFree86) care about the unknown 8 bits // and they must be zero. I can't confirm this for user-supplied // data, so the 32-bit shortcut is disabled... // This can set bytes_per_line negative if image is bottom-to-top // I tested it on Linux, but it may fail on other Xlib implementations: if (buf && ( # if 0 // set this to 1 to allow 32-bit shortcut delta == 4 && # if WORDS_BIGENDIAN conv == rgbx_converter # else conv == xbgr_converter # endif || # endif conv == rgb_converter && delta==3 ) && !(linedelta&scanline_add)) { xi.data = (char *)(buf+delta*dx+linedelta*dy); xi.bytes_per_line = linedelta; } else { int linesize = ((w*bytes_per_pixel+scanline_add)&scanline_mask)/sizeof(STORETYPE); int blocking = h; static STORETYPE *buffer; // our storage, always word aligned static long buffer_size; {int size = linesize*h; if (size > MAXBUFFER) { size = MAXBUFFER; blocking = MAXBUFFER/linesize; } if (size > buffer_size) { delete[] buffer; buffer_size = size; buffer = new STORETYPE[size]; }} xi.data = (char *)buffer; xi.bytes_per_line = linesize*sizeof(STORETYPE); if (buf) { buf += delta*dx+linedelta*dy; for (int j=0; jdepth; xi.bits_per_pixel = oldbpp * 8; } } void Fl_Xlib_Graphics_Driver::draw_image_unscaled(const uchar* buf, int x, int y, int w, int h, int d, int l){ const bool alpha = !!(abs(d) & FL_IMAGE_WITH_ALPHA); if (alpha) d ^= FL_IMAGE_WITH_ALPHA; const int mono = (d>-3 && d<3); innards(buf,x+offset_x_*scale(),y+offset_y_*scale(),w,h,d,l,mono,0,0,alpha,gc_); } void Fl_Xlib_Graphics_Driver::draw_image_unscaled(Fl_Draw_Image_Cb cb, void* data, int x, int y, int w, int h,int d) { const bool alpha = !!(abs(d) & FL_IMAGE_WITH_ALPHA); if (alpha) d ^= FL_IMAGE_WITH_ALPHA; const int mono = (d>-3 && d<3); innards(0,x+offset_x_*scale(),y+offset_y_*scale(),w,h,d,0,mono,cb,data,alpha,gc_); } void Fl_Xlib_Graphics_Driver::draw_image_mono_unscaled(const uchar* buf, int x, int y, int w, int h, int d, int l){ innards(buf,x+offset_x_*scale(),y+offset_y_*scale(),w,h,d,l,1,0,0,0,gc_); } void Fl_Xlib_Graphics_Driver::draw_image_mono_unscaled(Fl_Draw_Image_Cb cb, void* data, int x, int y, int w, int h,int d) { innards(0,x+offset_x_*scale(),y+offset_y_*scale(),w,h,d,0,1,cb,data,0,gc_); } void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b) { if (fl_visual->depth > 16) { fl_color(r,g,b); fl_rectf(x,y,w,h); } else { uchar c[3]; c[0] = r; c[1] = g; c[2] = b; innards(c,x,y,w,h,0,0,0,0,0,0,(GC)fl_graphics_driver->gc()); } } Fl_Bitmask Fl_Xlib_Graphics_Driver::create_bitmask(int w, int h, const uchar *data) { return XCreateBitmapFromData(fl_display, fl_window, (const char *)data, (w+7)&-8, h); } void Fl_Xlib_Graphics_Driver::delete_bitmask(Fl_Bitmask bm) { XFreePixmap(fl_display, bm); } void Fl_Xlib_Graphics_Driver::draw_fixed(Fl_Bitmap *bm, int X, int Y, int W, int H, int cx, int cy) { X = (X+offset_x_)*scale(); Y = (Y+offset_y_)*scale(); cache_size(bm, W, H); cx *= scale(); cy *= scale(); XSetStipple(fl_display, gc_, *Fl_Graphics_Driver::id(bm)); int ox = X-cx; if (ox < 0) ox += bm->w()*scale(); int oy = Y-cy; if (oy < 0) oy += bm->h()*scale(); XSetTSOrigin(fl_display, gc_, ox, oy); XSetFillStyle(fl_display, gc_, FillStippled); XFillRectangle(fl_display, fl_window, gc_, X, Y, W, H); XSetFillStyle(fl_display, gc_, FillSolid); } // Composite an image with alpha on systems that don't have accelerated // alpha compositing... static void alpha_blend(Fl_RGB_Image *img, int X, int Y, int W, int H, int cx, int cy) { int ld = img->ld(); if (ld == 0) ld = img->data_w() * img->d(); uchar *srcptr = (uchar*)img->array + cy * ld + cx * img->d(); int srcskip = ld - img->d() * W; uchar *dst = new uchar[W * H * 3]; uchar *dstptr = dst; fl_read_image(dst, X, Y, W, H, 0); uchar srcr, srcg, srcb, srca; uchar dstr, dstg, dstb, dsta; if (img->d() == 2) { // Composite grayscale + alpha over RGB... for (int y = H; y > 0; y--, srcptr+=srcskip) for (int x = W; x > 0; x--) { srcg = *srcptr++; srca = *srcptr++; dstr = dstptr[0]; dstg = dstptr[1]; dstb = dstptr[2]; dsta = 255 - srca; *dstptr++ = (srcg * srca + dstr * dsta) >> 8; *dstptr++ = (srcg * srca + dstg * dsta) >> 8; *dstptr++ = (srcg * srca + dstb * dsta) >> 8; } } else { // Composite RGBA over RGB... for (int y = H; y > 0; y--, srcptr+=srcskip) for (int x = W; x > 0; x--) { srcr = *srcptr++; srcg = *srcptr++; srcb = *srcptr++; srca = *srcptr++; dstr = dstptr[0]; dstg = dstptr[1]; dstb = dstptr[2]; dsta = 255 - srca; *dstptr++ = (srcr * srca + dstr * dsta) >> 8; *dstptr++ = (srcg * srca + dstg * dsta) >> 8; *dstptr++ = (srcb * srca + dstb * dsta) >> 8; } } fl_draw_image(dst, X, Y, W, H, 3, 0); delete[] dst; } void Fl_Xlib_Graphics_Driver::cache(Fl_RGB_Image *img) { Fl_Image_Surface *surface; int depth = img->d(); if (depth == 1 || depth == 3) { surface = new Fl_Image_Surface(img->data_w(), img->data_h()); } else if (fl_can_do_alpha_blending()) { Fl_Offscreen pixmap = XCreatePixmap(fl_display, RootWindow(fl_display, fl_screen), img->data_w(), img->data_h(), 32); surface = new Fl_Image_Surface(img->data_w(), img->data_h(), 0, pixmap); depth |= FL_IMAGE_WITH_ALPHA; } else { *Fl_Graphics_Driver::id(img) = 0; return; } Fl_Surface_Device::push_current(surface); fl_draw_image(img->array, 0, 0, img->data_w(), img->data_h(), depth, img->ld()); Fl_Surface_Device::pop_current(); Fl_Offscreen off = Fl_Graphics_Driver::get_offscreen_and_delete_image_surface(surface); int *pw, *ph; cache_w_h(img, pw, ph); *pw = img->data_w(); *ph = img->data_h(); *Fl_Graphics_Driver::id(img) = (fl_uintptr_t)off; } void Fl_Xlib_Graphics_Driver::draw_fixed(Fl_RGB_Image *img, int X, int Y, int W, int H, int cx, int cy) { X = (X+offset_x_)*scale(); Y = (Y+offset_y_)*scale(); cache_size(img, W, H); cx *= scale(); cy *= scale(); if (img->d() == 1 || img->d() == 3) { XCopyArea(fl_display, *Fl_Graphics_Driver::id(img), fl_window, gc_, cx, cy, W, H, X, Y); return; } // Composite image with alpha manually each time... float s = scale(); Fl_Graphics_Driver::scale(1); int ox = offset_x_, oy = offset_y_; offset_x_ = offset_y_ = 0; Fl_X11_Screen_Driver *d = (Fl_X11_Screen_Driver*)Fl::screen_driver(); int nscreen = Fl_Window_Driver::driver(Fl_Window::current())->screen_num(); float keep = d->scale(nscreen); d->scale(nscreen, 1); push_no_clip(); alpha_blend(img, X, Y, W, H, cx, cy); pop_clip(); d->scale(nscreen, keep); Fl_Graphics_Driver::scale(s); offset_x_ = ox; offset_y_ = oy; } #if HAVE_XRENDER void Fl_Xlib_Graphics_Driver::draw_rgb(Fl_RGB_Image *rgb, int XP, int YP, int WP, int HP, int cx, int cy) { if (!fl_can_do_alpha_blending()) { Fl_Graphics_Driver::draw_rgb(rgb, XP, YP, WP, HP, cx, cy); return; } int X, Y, W, H; if (Fl_Graphics_Driver::start_image(rgb, XP, YP, WP, HP, cx, cy, X, Y, W, H)) { return; } if (!*Fl_Graphics_Driver::id(rgb)) { cache(rgb); } cache_size(rgb, W, H); int Wfull = rgb->w(), Hfull = rgb->h(); cache_size(rgb, Wfull, Hfull); scale_and_render_pixmap( *Fl_Graphics_Driver::id(rgb), rgb->d(), rgb->data_w() / double(Wfull), rgb->data_h() / double(Hfull), cx*scale(), cy*scale(), (X + offset_x_)*scale(), (Y + offset_y_)*scale(), W, H); } /* Draws with Xrender an Fl_Offscreen with optional scaling and accounting for transparency if necessary. XP,YP,WP,HP are in drawing units */ int Fl_Xlib_Graphics_Driver::scale_and_render_pixmap(Fl_Offscreen pixmap, int depth, double scale_x, double scale_y, int srcx, int srcy, int XP, int YP, int WP, int HP) { bool has_alpha = (depth == 2 || depth == 4); XRenderPictureAttributes srcattr; memset(&srcattr, 0, sizeof(XRenderPictureAttributes)); static XRenderPictFormat *fmt24 = XRenderFindStandardFormat(fl_display, PictStandardRGB24); static XRenderPictFormat *fmt32 = XRenderFindStandardFormat(fl_display, PictStandardARGB32); static XRenderPictFormat *dstfmt = XRenderFindVisualFormat(fl_display, fl_visual->visual); Picture src = XRenderCreatePicture(fl_display, pixmap, has_alpha ?fmt32:fmt24, 0, &srcattr); Picture dst = XRenderCreatePicture(fl_display, fl_window, dstfmt, 0, &srcattr); if (!src || !dst) { fprintf(stderr, "Failed to create Render pictures (%lu %lu)\n", src, dst); return 0; } Fl_Region r = scale_clip(scale()); const Fl_Region clipr = clip_region(); if (clipr) XRenderSetPictureClipRegion(fl_display, dst, clipr); unscale_clip(r); if (scale_x != 1 || scale_y != 1) { XTransform mat = {{ { XDoubleToFixed( scale_x ), XDoubleToFixed( 0 ), XDoubleToFixed( 0 ) }, { XDoubleToFixed( 0 ), XDoubleToFixed( scale_y ), XDoubleToFixed( 0 ) }, { XDoubleToFixed( 0 ), XDoubleToFixed( 0 ), XDoubleToFixed( 1 ) } }}; XRenderSetPictureTransform(fl_display, src, &mat); } XRenderComposite(fl_display, (has_alpha ? PictOpOver : PictOpSrc), src, None, dst, srcx, srcy, 0, 0, XP, YP, WP, HP); XRenderFreePicture(fl_display, src); XRenderFreePicture(fl_display, dst); return 1; } #endif // HAVE_XRENDER void Fl_Xlib_Graphics_Driver::uncache(Fl_RGB_Image*, fl_uintptr_t &id_, fl_uintptr_t &mask_) { if (id_) { XFreePixmap(fl_display, (Fl_Offscreen)id_); id_ = 0; } } void Fl_Xlib_Graphics_Driver::cache(Fl_Bitmap *bm) { int *pw, *ph; cache_w_h(bm, pw, ph); *pw = bm->data_w(); *ph = bm->data_h(); *Fl_Graphics_Driver::id(bm) = (fl_uintptr_t)create_bitmask(bm->data_w(), bm->data_h(), bm->array); } void Fl_Xlib_Graphics_Driver::draw_fixed(Fl_Pixmap *pxm, int X, int Y, int W, int H, int cx, int cy) { X = (X+offset_x_)*scale(); Y = (Y+offset_y_)*scale(); cache_size(pxm, W, H); cx *= scale(); cy *= scale(); Fl_Region r2 = scale_clip(scale()); if (*Fl_Graphics_Driver::mask(pxm)) { // make X use the bitmap as a mask: XSetClipMask(fl_display, gc_, *Fl_Graphics_Driver::mask(pxm)); XSetClipOrigin(fl_display, gc_, X-cx, Y-cy); if (clip_region()) { // At this point, XYWH is the bounding box of the intersection between // the current clip region and the (portion of the) pixmap we have to draw. // The current clip region is often a rectangle. But, when a window with rounded // corners is moved above another window, expose events may create a complex clip // region made of several (e.g., 10) rectangles. We have to draw only in the clip // region, and also to mask out the transparent pixels of the image. This can't // be done in a single Xlib call for a multi-rectangle clip region. Thus, we // process each rectangle of the intersection between the clip region and XYWH. // See also STR #3206. Region r = XRectangleRegion(X,Y,W,H); XIntersectRegion(r, clip_region(), r); int X1, Y1, W1, H1; for (int i = 0; i < r->numRects; i++) { X1 = r->rects[i].x1; Y1 = r->rects[i].y1; W1 = r->rects[i].x2 - r->rects[i].x1; H1 = r->rects[i].y2 - r->rects[i].y1; XCopyArea(fl_display, *Fl_Graphics_Driver::id(pxm), fl_window, gc_, cx + (X1 - X), cy + (Y1 - Y), W1, H1, X1, Y1); } XDestroyRegion(r); } else { XCopyArea(fl_display, *Fl_Graphics_Driver::id(pxm), fl_window, gc_, cx, cy, W, H, X, Y); } // put the old clip region back XSetClipOrigin(fl_display, gc_, 0, 0); float s = scale(); Fl_Graphics_Driver::scale(1); restore_clip(); Fl_Graphics_Driver::scale(s); } else XCopyArea(fl_display, *Fl_Graphics_Driver::id(pxm), fl_window, gc_, cx, cy, W, H, X, Y); unscale_clip(r2); } void Fl_Xlib_Graphics_Driver::cache(Fl_Pixmap *pxm) { Fl_Image_Surface *surf = new Fl_Image_Surface(pxm->data_w(), pxm->data_h()); Fl_Surface_Device::push_current(surf); uchar **pbitmap = surf->driver()->mask_bitmap(); *pbitmap = (uchar*)1;// will instruct fl_draw_pixmap() to compute the image's mask fl_draw_pixmap(pxm->data(), 0, 0, FL_BLACK); uchar *bitmap = *pbitmap; if (bitmap) { *Fl_Graphics_Driver::mask(pxm) = (fl_uintptr_t)create_bitmask(pxm->data_w(), pxm->data_h(), bitmap); delete[] bitmap; } *pbitmap = 0; Fl_Surface_Device::pop_current(); Fl_Offscreen id = Fl_Graphics_Driver::get_offscreen_and_delete_image_surface(surf); int *pw, *ph; cache_w_h(pxm, pw, ph); *pw = pxm->data_w(); *ph = pxm->data_h(); *Fl_Graphics_Driver::id(pxm) = (fl_uintptr_t)id; } void Fl_Xlib_Graphics_Driver::uncache_pixmap(fl_uintptr_t offscreen) { XFreePixmap(fl_display, (Fl_Offscreen)offscreen); } // // End of "$Id$". //