// // Diamond box code for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2025 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // https://www.fltk.org/COPYING.php // // Please see the following page on how to report bugs and issues: // // https://www.fltk.org/bugs.php // // Box drawing code for an obscure box type. // These box types are in separate files so they are not linked // in if not used. // The diamond box draws best if the area is square! #include #include extern const uchar* fl_gray_ramp(); void fl_diamond_up_box(int x,int y,int w,int h,Fl_Color bgcolor) { w &= -2; h &= -2; int x1 = x+w/2; int y1 = y+h/2; Fl::set_box_color(bgcolor); fl_polygon(x+3, y1, x1,y+3, x+w-3,y1, x1,y+h-3); const uchar *g = fl_gray_ramp(); fl_color(g[(int)'W']); fl_line(x+1, y1, x1, y+1, x+w-1, y1); fl_color(g[(int)'U']); fl_line(x+2, y1, x1, y+2, x+w-2, y1); fl_color(g[(int)'S']); fl_line(x+3, y1, x1, y+3, x+w-3, y1); fl_color(g[(int)'P']); fl_line(x+3, y1, x1, y+h-3, x+w-3, y1); fl_color(g[(int)'N']); fl_line(x+2, y1, x1, y+h-2, x+w-2, y1); fl_color(g[(int)'H']); fl_line(x+1, y1, x1, y+h-1, x+w-1, y1); fl_color(g[(int)'A']); fl_loop(x, y1, x1, y, x+w, y1, x1, y+h); } void fl_diamond_down_box(int x,int y,int w,int h,Fl_Color bgcolor) { w &= -2; h &= -2; int x1 = x+w/2; int y1 = y+h/2; const uchar *g = fl_gray_ramp(); fl_color(g[(int)'P']); fl_line(x+0, y1, x1, y+0, x+w-0, y1); fl_color(g[(int)'N']); fl_line(x+1, y1, x1, y+1, x+w-1, y1); fl_color(g[(int)'H']); fl_line(x+2, y1, x1, y+2, x+w-2, y1); fl_color(g[(int)'W']); fl_line(x+2, y1, x1, y+h-2, x+w-2, y1); fl_color(g[(int)'U']); fl_line(x+1, y1, x1, y+h-1, x+w-1, y1); fl_color(g[(int)'S']); fl_line(x+0, y1, x1, y+h-0, x+w-0, y1); Fl::set_box_color(bgcolor); fl_polygon(x+3, y1, x1,y+3, x+w-3,y1, x1,y+h-3); fl_color(g[(int)'A']); fl_loop(x+3, y1, x1, y+3, x+w-3, y1, x1, y+h-3); } void fl_diamond_focus(Fl_Boxtype bt, int x, int y, int w, int h, Fl_Color fg, Fl_Color bg) { w &= -2; h &= -2; x += Fl::box_dx(bt)+4; y += Fl::box_dy(bt)+4; w -= Fl::box_dw(bt)+8; h -= Fl::box_dh(bt)+8; int x1 = x+w/2; int y1 = y+h/2; Fl_Color savecolor = fl_color(); fl_color(fl_contrast(fg, bg)); fl_line_style(FL_DOT); fl_loop(x,y1, x1,y, x+w,y1, x1,y+h); fl_line_style(FL_SOLID); fl_color(savecolor); }