// // Overlay support for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2021 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // https://www.fltk.org/COPYING.php // // Please see the following page on how to report bugs and issues: // // https://www.fltk.org/bugs.php // // Extremely limited "overlay" support. You can use this to drag out // a rectangle in response to mouse events. It is your responsibility // to erase the overlay before drawing anything that might intersect // it. #include #include #include //#define USE_XOR // unless USE_XOR is defined, this source file is cross-platform #ifdef USE_XOR #include #endif static int px,py,pw,ph; #ifndef USE_XOR #include #include "Fl_Screen_Driver.H" #include static Fl_RGB_Image *s_bgN = 0, *s_bgS = 0, *s_bgE = 0, *s_bgW = 0; static int bgx, bgy, bgw, bgh; #endif static void draw_current_rect() { #ifdef USE_XOR # if defined(FLTK_USE_X11) GC gc = (GC)fl_graphics_driver->gc(); XSetFunction(fl_display, gc, GXxor); XSetForeground(fl_display, gc, 0xffffffff); XDrawRectangle(fl_display, fl_window, gc, px, py, pw, ph); XSetFunction(fl_display, gc, GXcopy); # elif defined(_WIN32) int old = SetROP2(fl_graphics_driver->gc(), R2_NOT); fl_rect(px, py, pw, ph); SetROP2(fl_graphics_driver->gc(), old); # elif defined(__APPLE__) // warning: Quartz does not support xor drawing // Use the Fl_Overlay_Window instead. fl_color(FL_WHITE); fl_rect(px, py, pw, ph); # else # error unsupported platform # endif #else if (s_bgN) { delete s_bgN; s_bgN = 0; } if (s_bgS) { delete s_bgS; s_bgS = 0; } if (s_bgE) { delete s_bgE; s_bgE = 0; } if (s_bgW) { delete s_bgW; s_bgW = 0; } if (pw>0 && ph>0) { s_bgE = Fl::screen_driver()->read_win_rectangle( px+pw-1, py, 1, ph, Fl_Window::current()); if(s_bgE && s_bgE->w() && s_bgE->h()) { s_bgE->scale(1, ph,0,1); } s_bgW = Fl::screen_driver()->read_win_rectangle( px, py, 1, ph, Fl_Window::current()); if(s_bgW && s_bgW->w() && s_bgW->h()) { s_bgW->scale(1, ph,0,1); } s_bgS = Fl::screen_driver()->read_win_rectangle( px, py+ph-1, pw, 1, Fl_Window::current()); if(s_bgS && s_bgS->w() && s_bgS->h()) { s_bgS->scale(pw, 1,0,1); } s_bgN = Fl::screen_driver()->read_win_rectangle( px, py, pw, 1, Fl_Window::current()); if(s_bgN && s_bgN->w() && s_bgN->h()) { s_bgN->scale(pw, 1,0,1); } bgx = px; bgy = py; bgw = pw; bgh = ph; } fl_color(FL_WHITE); fl_line_style(FL_SOLID); fl_graphics_driver->overlay_rect(px, py, pw, ph); fl_color(FL_BLACK); fl_line_style(FL_DOT); fl_graphics_driver->overlay_rect(px, py, pw, ph); fl_line_style(FL_SOLID); #endif // USE_XOR } static void erase_current_rect() { #ifdef USE_XOR # ifdef __APPLE_QUARTZ__ // PORTME: Fl_Window_Driver - platform overlay fl_rect(px, py, pw, ph); # else draw_current_rect(); # endif #else if (s_bgN) s_bgN->draw(bgx, bgy); if (s_bgS) s_bgS->draw(bgx, (bgy+bgh-1)); if (s_bgW) s_bgW->draw(bgx, bgy); if (s_bgE) s_bgE->draw((bgx+bgw-1), bgy); #endif } /** Erase a selection rectangle without drawing a new one */ void fl_overlay_clear() { if (pw > 0) {erase_current_rect(); pw = 0;} } /** Draws a selection rectangle, erasing a previous one by XOR'ing it first. */ void fl_overlay_rect(int x, int y, int w, int h) { if (w < 0) {x += w; w = -w;} else if (!w) w = 1; if (h < 0) {y += h; h = -h;} else if (!h) h = 1; if (pw > 0) { if (x==px && y==py && w==pw && h==ph) return; erase_current_rect(); } px = x; py = y; pw = w; ph = h; draw_current_rect(); }