// // "$Id: fl_plastic.cxx,v 1.1.2.13 2002/05/16 02:16:17 easysw Exp $" // // "Plastic" drawing routines for the Fast Light Tool Kit (FLTK). // // These box types provide a cross between Aqua and KDE buttons; kindof // like translucent plastic buttons... // // Copyright 2001-2002 by Michael Sweet. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "fltk-bugs@fltk.org". // // Box drawing code for an obscure box type. // These box types are in seperate files so they are not linked // in if not used. #include #include #include "flstring.h" extern uchar *fl_gray_ramp(); inline Fl_Color shade_color(uchar gc, Fl_Color bc) { return fl_color_average((Fl_Color)gc, bc, 0.75f); } static void shade_frame(int x, int y, int w, int h, const char *c, Fl_Color bc) { uchar *g = fl_gray_ramp(); int b = strlen(c) / 4 + 1; for (x += b, y += b, w -= 2 * b, h -= 2 * b; b > 1; b --) { // Draw lines around the perimeter of the button, 4 colors per // circuit. fl_color(shade_color(g[*c++], bc)); fl_line(x, y + h + b, x + w - 1, y + h + b, x + w + b - 1, y + h); fl_color(shade_color(g[*c++], bc)); fl_line(x + w + b - 1, y + h, x + w + b - 1, y, x + w - 1, y - b); fl_color(shade_color(g[*c++], bc)); fl_line(x + w - 1, y - b, x, y - b, x - b, y); fl_color(shade_color(g[*c++], bc)); fl_line(x - b, y, x - b, y + h, x, y + h + b); } } static void shade_rect(int x, int y, int w, int h, const char *c, Fl_Color bc) { uchar *g = fl_gray_ramp(); int i, j; int clen = strlen(c) - 1; int chalf = clen / 2; int cstep = 1; if (h < (w * 2)) { // Horizontal shading... if (clen >= h) cstep = 2; for (i = 0, j = 0; j < chalf; i ++, j += cstep) { // Draw the top line and points... fl_color(shade_color(g[c[i]], bc)); fl_xyline(x + 1, y + i, x + w - 1); fl_color(shade_color(g[c[i] - 2], bc)); fl_point(x, y + i + 1); fl_point(x + w - 1, y + i + 1); // Draw the bottom line and points... fl_color(shade_color(g[c[clen - i]], bc)); fl_xyline(x + 1, y + h - i, x + w - 1); fl_color(shade_color(g[c[clen - i] - 2], bc)); fl_point(x, y + h - i); fl_point(x + w - 1, y + h - i); } // Draw the interior and sides... i = chalf / cstep; fl_color(shade_color(g[c[chalf]], bc)); fl_rectf(x + 1, y + i, w - 2, h - 2 * i + 1); fl_color(shade_color(g[c[chalf] - 2], bc)); fl_yxline(x, y + i, y + h - i); fl_yxline(x + w - 1, y + i, y + h - i); } else { // Vertical shading... if (clen >= w) cstep = 2; for (i = 0, j = 0; j < chalf; i ++, j += cstep) { // Draw the left line and points... fl_color(shade_color(g[c[i]], bc)); fl_yxline(x + i, y + 1, y + h - 1); fl_color(shade_color(g[c[i] - 2], bc)); fl_point(x + i + 1, y); fl_point(x + i + 1, y + h - 1); // Draw the right line and points... fl_color(shade_color(g[c[clen - i]], bc)); fl_yxline(x + w - 1 - i, y + 1, y + h - 1); fl_color(shade_color(g[c[clen - i] - 2], bc)); fl_point(x + w - 1 - i, y); fl_point(x + w - 1 - i, y + h - 1); } // Draw the interior, top, and bottom... i = chalf / cstep; fl_color(shade_color(g[c[chalf]], bc)); fl_rectf(x + i, y + 1, w - 2 * i, h - 2); fl_color(shade_color(g[c[chalf] - 2], bc)); fl_xyline(x + i, y, x + w - i); fl_xyline(x + i, y + h - 1, x + w - i); } } static void up_frame(int x, int y, int w, int h, Fl_Color c) { shade_frame(x, y, w, h - 1, "MNFKKLNO", c); } static void up_box(int x, int y, int w, int h, Fl_Color c) { shade_rect(x + 2, y + 2, w - 4, h - 5, "TXSPPQQRSSTTUVS", c); up_frame(x, y, w, h, c); } static void down_frame(int x, int y, int w, int h, Fl_Color c) { shade_frame(x, y, w, h - 1, "LLRRTTLL", c); } static void down_box(int x, int y, int w, int h, Fl_Color c) { shade_rect(x + 2, y + 2, w - 4, h - 5, "STUVWWWVT", c); down_frame(x, y, w, h, c); } extern void fl_internal_boxtype(Fl_Boxtype, Fl_Box_Draw_F*); Fl_Boxtype fl_define_FL_PLASTIC_UP_BOX() { fl_internal_boxtype(_FL_PLASTIC_UP_BOX, up_box); fl_internal_boxtype(_FL_PLASTIC_DOWN_BOX, down_box); fl_internal_boxtype(_FL_PLASTIC_UP_FRAME, up_frame); fl_internal_boxtype(_FL_PLASTIC_DOWN_FRAME, down_frame); return _FL_PLASTIC_UP_BOX; } // // End of "$Id: fl_plastic.cxx,v 1.1.2.13 2002/05/16 02:16:17 easysw Exp $". //