// // "$Id$" // // X11 image reading routines for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2016 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // #include #include /** Reads an RGB(A) image from the current window or off-screen buffer. \param[in] p pixel buffer, or NULL to allocate one \param[in] X,Y position of top-left of image to read \param[in] W,H width and height of image to read \param[in] alpha alpha value for image (0 for none) \returns pointer to pixel buffer, or NULL if allocation failed. The \p p argument points to a buffer that can hold the image and must be at least \p W*H*3 bytes when reading RGB images, or \p W*H*4 bytes when reading RGBA images. If NULL, fl_read_image() will create an array of the proper size which can be freed using delete[]. The \p alpha parameter controls whether an alpha channel is created and the value that is placed in the alpha channel. If 0, no alpha channel is generated. */ uchar *fl_read_image(uchar *p, int X, int Y, int W, int H, int alpha) { return Fl::screen_driver()->read_image(p, X, Y, W, H, alpha); } // // End of "$Id$". //