// // "$Id$" // // Scrolling routines for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2005 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "fltk-bugs@fltk.org". // // Drawing function to move the contents of a rectangle. This is passed // a "callback" which is called to draw rectangular areas that are moved // into the drawing area. #include #include #include // scroll a rectangle and redraw the newly exposed portions: void fl_scroll(int X, int Y, int W, int H, int dx, int dy, void (*draw_area)(void*, int,int,int,int), void* data) { if (!dx && !dy) return; if (dx <= -W || dx >= W || dy <= -H || dy >= H) { // no intersection of old an new scroll draw_area(data,X,Y,W,H); return; } int src_x, src_w, dest_x, clip_x, clip_w; if (dx > 0) { src_x = X; dest_x = X+dx; src_w = W-dx; clip_x = X; clip_w = dx; } else { src_x = X-dx; dest_x = X; src_w = W+dx; clip_x = X+src_w; clip_w = W-src_w; } int src_y, src_h, dest_y, clip_y, clip_h; if (dy > 0) { src_y = Y; dest_y = Y+dy; src_h = H-dy; clip_y = Y; clip_h = dy; } else { src_y = Y-dy; dest_y = Y; src_h = H+dy; clip_y = Y+src_h; clip_h = H-src_h; } #ifdef WIN32 BitBlt(fl_gc, dest_x, dest_y, src_w, src_h, fl_gc, src_x, src_y,SRCCOPY); // NYI: need to redraw areas that the source of BitBlt was bad due to // overlapped windows, probably similar to X version: // MRS: basic code needs to redraw parts that scrolled from off-screen... int temp, limit; int wx, wy; // Compute the X position of the current window; // this only works when scrolling in response to // a user event; Fl_Window::x/y_root() do not work // on WIN32... wx = Fl::event_x_root() - Fl::event_x(); wy = Fl::event_y_root() - Fl::event_y(); temp = wx + src_x; if (temp < Fl::x()) { draw_area(data, dest_x, dest_y, Fl::x() - temp, src_h); } temp = wx + src_x + src_w; limit = Fl::x() + Fl::w(); if (temp > limit) { draw_area(data, dest_x + src_w - temp + limit, dest_y, temp - limit, src_h); } temp = wy + src_y; if (temp < Fl::y()) { draw_area(data, dest_x, dest_y, src_w, Fl::y() - temp); } temp = wy + src_y + src_h; limit = Fl::y() + Fl::h(); if (temp > limit) { draw_area(data, dest_x, dest_y + src_h - temp + limit, src_w, temp - limit); } #elif defined(__APPLE_QD__) Rect src = { src_y, src_x, src_y+src_h, src_x+src_w }; Rect dst = { dest_y, dest_x, dest_y+src_h, dest_x+src_w }; static RGBColor bg = { 0xffff, 0xffff, 0xffff }; RGBBackColor( &bg ); static RGBColor fg = { 0x0000, 0x0000, 0x0000 }; RGBForeColor( &fg ); CopyBits( GetPortBitMapForCopyBits( GetWindowPort(fl_window) ), GetPortBitMapForCopyBits( GetWindowPort(fl_window) ), &src, &dst, srcCopy, 0L); #elif defined(__APPLE_QUARTZ__) // warning: there does not seem to be an equivalent to this function in Quartz Rect src = { src_y, src_x, src_y+src_h, src_x+src_w }; Rect dst = { dest_y, dest_x, dest_y+src_h, dest_x+src_w }; static RGBColor bg = { 0xffff, 0xffff, 0xffff }; RGBBackColor( &bg ); static RGBColor fg = { 0x0000, 0x0000, 0x0000 }; RGBForeColor( &fg ); CopyBits( GetPortBitMapForCopyBits( GetWindowPort(fl_window) ), GetPortBitMapForCopyBits( GetWindowPort(fl_window) ), &src, &dst, srcCopy, 0L); #else XCopyArea(fl_display, fl_window, fl_window, fl_gc, src_x, src_y, src_w, src_h, dest_x, dest_y); // we have to sync the display and get the GraphicsExpose events! (sigh) for (;;) { XEvent e; XWindowEvent(fl_display, fl_window, ExposureMask, &e); if (e.type == NoExpose) break; // otherwise assumme it is a GraphicsExpose event: draw_area(data, e.xexpose.x, e.xexpose.y, e.xexpose.width, e.xexpose.height); if (!e.xgraphicsexpose.count) break; } #endif if (dx) draw_area(data, clip_x, dest_y, clip_w, src_h); if (dy) draw_area(data, X, clip_y, W, clip_h); } // // End of "$Id$". //