// // "$Id: fl_scroll_area.cxx,v 1.3 1998/10/21 14:20:57 mike Exp $" // // Scrolling routines for the Fast Light Tool Kit (FLTK). // // Copyright 1998 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "fltk-bugs@easysw.com". // // Drawing function to move the contents of a rectangle. This is passed // a "callback" which is called to draw rectangular areas that are moved // into the drawing area. #include // scroll a rectangle and redraw the newly exposed portions: void fl_scroll(int X, int Y, int W, int H, int dx, int dy, void (*draw_area)(void*, int,int,int,int), void* data) { if (!dx && !dy) return; if (dx <= -W || dx >= W || dy <= -H || dy >= H) { // no intersection of old an new scroll draw_area(data,X,Y,W,H); return; } int src_x, src_w, dest_x, clip_x, clip_w; if (dx > 0) { src_x = X; dest_x = X+dx; src_w = W-dx; clip_x = X; clip_w = dx; } else { src_x = X-dx; dest_x = X; src_w = W+dx; clip_x = X+src_w; clip_w = W-src_w; } int src_y, src_h, dest_y, clip_y, clip_h; if (dy > 0) { src_y = Y; dest_y = Y+dy; src_h = H-dy; clip_y = Y; clip_h = dy; } else { src_y = Y-dy; dest_y = Y; src_h = H+dy; clip_y = Y+src_h; clip_h = H-src_h; } #ifdef WIN32 BitBlt(fl_gc, dest_x, dest_y, src_w, src_h, fl_gc, src_x, src_y,SRCCOPY); // NYI: need to redraw areas that the source of BitBlt was bad due to // overlapped windows, probably similar to X version: #else XCopyArea(fl_display, fl_window, fl_window, fl_gc, src_x, src_y, src_w, src_h, dest_x, dest_y); // we have to sync the display and get the GraphicsExpose events! (sigh) for (;;) { XEvent e; XWindowEvent(fl_display, fl_window, ExposureMask, &e); if (e.type == NoExpose) break; // otherwise assumme it is a GraphicsExpose event: draw_area(data, e.xexpose.x, e.xexpose.y, e.xexpose.width, e.xexpose.height); if (!e.xgraphicsexpose.count) break; } #endif if (dx) draw_area(data, clip_x, dest_y, clip_w, src_h); if (dy) draw_area(data, X, clip_y, W, clip_h); } // // End of "$Id: fl_scroll_area.cxx,v 1.3 1998/10/21 14:20:57 mike Exp $". //