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authorAlbrecht Schlosser <albrechts.fltk@online.de>2023-07-14 17:44:12 +0200
committerAlbrecht Schlosser <albrechts.fltk@online.de>2023-07-14 18:02:17 +0200
commit12592753166337548c9f80f7247803070433b2fd (patch)
tree407c7eca83af69b25e5a7ddbf5f6ce9e5967d3d0
parentf8d0b591ab388d5ed9fb2956989b4d8c51f41fed (diff)
Keep sending FL_DRAG until all mouse buttons are released
The old version would send FL_MOVE events after dragging with more than one mouse buttons pressed, as soon as the first button was released. The new version sends FL_DRAG until the last mouse button is released and then FL_MOVE, as usual. This change affects dragging only if more than one mouse button is pushed and held while dragging. The order of pushing and releasing mouse buttons does not affect the behavior.
-rw-r--r--src/Fl.cxx39
1 files changed, 32 insertions, 7 deletions
diff --git a/src/Fl.cxx b/src/Fl.cxx
index f1ad4d75c..429c5c74a 100644
--- a/src/Fl.cxx
+++ b/src/Fl.cxx
@@ -1359,7 +1359,7 @@ int Fl::handle_(int e, Fl_Window* window)
ret = (wi && send_event(e, wi, window));
if (pbm != belowmouse()) {
#ifdef DEBUG
- printf("Fl::handle(e=%d, window=%p);\n", e, window);
+ printf("Fl::handle(e=%d, window=%p) -- Fl_Tooltip::enter(%p);\n", e, window, belowmouse());
#endif // DEBUG
Fl_Tooltip::enter(belowmouse());
}
@@ -1367,19 +1367,44 @@ int Fl::handle_(int e, Fl_Window* window)
}
case FL_RELEASE: {
-// printf("FL_RELEASE: window=%p, pushed() = %p, grab() = %p, modal() = %p\n",
-// window, pushed(), grab(), modal());
+
+ // Mouse drag release mode - Jul 14, 2023, Albrecht-S (WIP):
+ // 0 = old: *first* mouse button release ("up") turns drag mode off
+ // 1 = new: *last* mouse button release ("up") turns drag mode off
+ // The latter enables dragging with two or more pressed mouse buttons
+ // and to continue dragging (i.e. sending FL_DRAG) until the *last*
+ // mouse button is released.
+ // See fltk.general, thread started on Jul 12, 2023
+ // "Is handling simultaneous Left-click and Right-click drags supported?"
+
+ static const int drag_release = 1; // should be 1 => new behavior since Jul 2023
+
+ // Implementation notes:
+ // (1) Mode 1 (new): only if *all* mouse buttons have been released, the
+ // Fl::pushed_ widget is reset to 0 (NULL) so subsequent system "move"
+ // events are no longer sent as FL_DRAG events.
+ // (2) Mode 0 (old): Fl::pushed_ was reset on the *first* mouse button release.
+ // (3) The constant 'drag_release' should be removed once the new mode has been
+ // confirmed to work correctly and no side effects have been observed.
+ // Hint: remove condition "!drag_release || " twice (below).
+
+ // printf("FL_RELEASE: window=%p, pushed() = %p, grab() = %p, modal() = %p, drag_release = %d, buttons = 0x%x\n",
+ // window, pushed(), grab(), modal(), drag_release, Fl::event_buttons()>>24);
if (grab()) {
wi = grab();
- pushed_ = 0; // must be zero before callback is done!
+ if (!drag_release || !Fl::event_buttons())
+ pushed_ = 0; // must be zero before callback is done!
} else if (pushed()) {
wi = pushed();
- pushed_ = 0; // must be zero before callback is done!
- } else if (modal() && wi != modal()) return 0;
+ if (!drag_release || !Fl::event_buttons())
+ pushed_ = 0; // must be zero before callback is done!
+ } else if (modal() && wi != modal())
+ return 0;
int r = send_event(e, wi, window);
fl_fix_focus();
- return r;}
+ return r;
+ }
case FL_UNFOCUS:
window = 0;