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authorManolo Gouy <Manolo>2016-05-08 16:43:59 +0000
committerManolo Gouy <Manolo>2016-05-08 16:43:59 +0000
commit188f80161a5e3cc926c2ddfc6efccb3f4dbbb63c (patch)
tree6680f2050239abc280660c77a808bdd744b38fd4
parent8813f93ac105e2ae58282f1d4fc5552591423712 (diff)
Fix gl_draw() in normal window under WIN32.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11720 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
-rw-r--r--src/Fl_Gl_Choice.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Fl_Gl_Choice.cxx b/src/Fl_Gl_Choice.cxx
index 5eb55cac5..299bf3b2f 100644
--- a/src/Fl_Gl_Choice.cxx
+++ b/src/Fl_Gl_Choice.cxx
@@ -134,8 +134,8 @@ Fl_Gl_Choice *Fl_WinAPI_Gl_Window_Driver::find(int m, const int *alistp)
if (g) return g;
// Replacement for ChoosePixelFormat() that finds one with an overlay
- // if possible:
- HDC gc = (HDC)fl_graphics_driver->gc();
+ // if possible:)
+ HDC gc = (HDC)(fl_graphics_driver ? fl_graphics_driver->gc() : 0);
if (!gc) gc = fl_GetDC(0);
int pixelformat = 0;
PIXELFORMATDESCRIPTOR chosen_pfd;