diff options
| author | Matthias Melcher <fltk@matthiasm.com> | 2016-01-23 00:24:29 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2016-01-23 00:24:29 +0000 |
| commit | 28b94ce5e78c26a4963f8db5efc2492fbc44b9e9 (patch) | |
| tree | 7a478e161e1db2c29f15a34471a51300fc23b73c | |
| parent | b44086efb7c88b9f6d27390912bd67ad4373a4f8 (diff) | |
Hiding fl_vertex form public view
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11031 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
| -rw-r--r-- | FL/Fl_Device.H | 121 | ||||
| -rw-r--r-- | src/cfg_gfx/gdi_vertex.cxx | 131 | ||||
| -rw-r--r-- | src/cfg_gfx/opengl.H | 25 | ||||
| -rw-r--r-- | src/cfg_gfx/quartz.H | 12 | ||||
| -rw-r--r-- | src/cfg_gfx/quartz_vertex.cxx | 146 | ||||
| -rw-r--r-- | src/cfg_gfx/xlib.H | 12 | ||||
| -rw-r--r-- | src/cfg_gfx/xlib_vertex.cxx | 120 | ||||
| -rw-r--r-- | src/fl_vertex.cxx | 189 |
8 files changed, 517 insertions, 239 deletions
diff --git a/FL/Fl_Device.H b/FL/Fl_Device.H index fd867f735..d5b5a3067 100644 --- a/FL/Fl_Device.H +++ b/FL/Fl_Device.H @@ -145,9 +145,7 @@ protected: // not needed in X11 #endif Fl_Font_Descriptor *font_descriptor_; - void transformed_vertex0(COORD_T x, COORD_T y); - void fixloop(); - + protected: #ifndef FL_DOXYGEN enum {LINE, LOOP, POLYGON, POINT_}; @@ -180,35 +178,13 @@ protected: friend void fl_font(Fl_Font face, Fl_Fontsize size); friend void fl_color(Fl_Color c); friend void fl_color(uchar r, uchar g, uchar b); - friend void fl_begin_points(); - friend void fl_begin_line(); - friend void fl_begin_loop(); - friend void fl_begin_polygon(); - friend void fl_vertex(double x, double y); friend void fl_curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3); - friend void fl_circle(double x, double y, double r); friend void fl_arc(double x, double y, double r, double start, double end); friend void fl_arc(int x, int y, int w, int h, double a1, double a2); friend void fl_pie(int x, int y, int w, int h, double a1, double a2); - friend void fl_end_points(); - friend void fl_end_line(); - friend void fl_end_loop(); - friend void fl_end_polygon(); - friend void fl_transformed_vertex(double xf, double yf); - friend void fl_begin_complex_polygon(); - friend void fl_gap(); - friend void fl_end_complex_polygon(); - friend void fl_push_matrix(); - friend void fl_pop_matrix(); - friend void fl_mult_matrix(double a, double b, double c, double d, double x, double y); friend void fl_scale(double x, double y); friend void fl_scale(double x); friend void fl_translate(double x, double y); - friend void fl_rotate(double d); - friend double fl_transform_x(double x, double y); - friend double fl_transform_y(double x, double y); - friend double fl_transform_dx(double x, double y); - friend double fl_transform_dy(double x, double y); friend void fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L); friend void fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L); @@ -241,65 +217,21 @@ protected: virtual void color(Fl_Color c) {color_ = c;} /** \brief see fl_color(uchar r, uchar g, uchar b). */ virtual void color(uchar r, uchar g, uchar b) {} - /** \brief see fl_begin_points(). */ - virtual void begin_points(); - /** \brief see fl_begin_line(). */ - virtual void begin_line(); - /** \brief see fl_begin_loop(). */ - virtual void begin_loop(); - /** \brief see fl_begin_polygon(). */ - virtual void begin_polygon(); - /** \brief see fl_vertex(double x, double y). */ - virtual void vertex(double x, double y); /** \brief see fl_curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3). */ virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3); - /** \brief see fl_circle(double x, double y, double r). */ - virtual void circle(double x, double y, double r); /** \brief see fl_arc(double x, double y, double r, double start, double end). */ virtual void arc(double x, double y, double r, double start, double end); /** \brief see fl_arc(int x, int y, int w, int h, double a1, double a2). */ virtual void arc(int x, int y, int w, int h, double a1, double a2); /** \brief see fl_pie(int x, int y, int w, int h, double a1, double a2). */ virtual void pie(int x, int y, int w, int h, double a1, double a2); - /** \brief see fl_end_points(). */ - virtual void end_points(); - /** \brief see fl_end_line(). */ - virtual void end_line(); - /** \brief see fl_end_loop(). */ - virtual void end_loop(); - /** \brief see fl_end_polygon(). */ - virtual void end_polygon(); - /** \brief see fl_begin_complex_polygon(). */ - virtual void begin_complex_polygon(); - /** \brief see fl_gap(). */ - virtual void gap(); - /** \brief see fl_end_complex_polygon(). */ - virtual void end_complex_polygon(); - /** \brief see fl_transformed_vertex(double xf, double yf). */ - virtual void transformed_vertex(double xf, double yf); - - /** \brief see fl_push_matrix(). */ - void push_matrix(); - /** \brief see fl_pop_matrix(). */ - void pop_matrix(); - /** \brief see fl_mult_matrix(double a, double b, double c, double d, double x, double y). */ - void mult_matrix(double a, double b, double c, double d, double x, double y); + /** \brief see fl_scale(double x, double y). */ inline void scale(double x, double y) { mult_matrix(x,0,0,y,0,0); } /** \brief see fl_scale(double x). */ inline void scale(double x) { mult_matrix(x,0,0,x,0,0); } /** \brief see fl_translate(double x, double y). */ inline void translate(double x,double y) { mult_matrix(1,0,0,1,x,y); } - /** \brief see fl_rotate(double d). */ - void rotate(double d); - /** \brief see fl_transform_x(double x, double y). */ - double transform_x(double x, double y); - /** \brief see fl_transform_y(double x, double y). */ - double transform_y(double x, double y); - /** \brief see fl_transform_dx(double x, double y). */ - double transform_dx(double x, double y); - /** \brief see fl_transform_dy(double x, double y). */ - double transform_dy(double x, double y); // Images /** \brief see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L). */ @@ -368,7 +300,7 @@ public: // === all code below in this class has been to the reorganisation FL_PORTING process protected: - // --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/quartz_rect.cxx + // --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/xxx_rect.cxx friend void fl_point(int x, int y); virtual void point(int x, int y) = 0; friend void fl_rect(int x, int y, int w, int h); @@ -416,6 +348,53 @@ protected: virtual void clip_region(Fl_Region r); // has default implementation friend void fl_restore_clip(); virtual void restore_clip(); + // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx + virtual void transformed_vertex0(COORD_T x, COORD_T y); + virtual void fixloop(); + friend void fl_push_matrix(); + virtual void push_matrix(); + friend void fl_pop_matrix(); + virtual void pop_matrix(); + friend void fl_mult_matrix(double a, double b, double c, double d, double x, double y); + virtual void mult_matrix(double a, double b, double c, double d, double x, double y); + friend void fl_rotate(double d); + virtual void rotate(double d); + friend void fl_begin_points(); + virtual void begin_points(); + friend void fl_begin_line(); + virtual void begin_line(); + friend void fl_begin_loop(); + virtual void begin_loop(); + friend void fl_begin_polygon(); + virtual void begin_polygon(); + friend void fl_begin_complex_polygon(); + virtual void begin_complex_polygon(); + friend double fl_transform_x(double x, double y); + virtual double transform_x(double x, double y); + friend double fl_transform_y(double x, double y); + virtual double transform_y(double x, double y); + friend double fl_transform_dx(double x, double y); + virtual double transform_dx(double x, double y); + friend double fl_transform_dy(double x, double y); + virtual double transform_dy(double x, double y); + friend void fl_transformed_vertex(double xf, double yf); + virtual void transformed_vertex(double xf, double yf); + friend void fl_vertex(double x, double y); + virtual void vertex(double x, double y); + friend void fl_end_points(); + virtual void end_points(); + friend void fl_end_line(); + virtual void end_line(); + friend void fl_end_loop(); + virtual void end_loop(); + friend void fl_end_polygon(); + virtual void end_polygon(); + friend void fl_end_complex_polygon(); + virtual void end_complex_polygon(); + friend void fl_gap(); + virtual void gap(); + friend void fl_circle(double x, double y, double r); + virtual void circle(double x, double y, double r); }; diff --git a/src/cfg_gfx/gdi_vertex.cxx b/src/cfg_gfx/gdi_vertex.cxx new file mode 100644 index 000000000..50f47f6b4 --- /dev/null +++ b/src/cfg_gfx/gdi_vertex.cxx @@ -0,0 +1,131 @@ +// +// "$Id$" +// +// Portable drawing routines for the Fast Light Tool Kit (FLTK). +// +// Copyright 1998-2016 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +#ifndef FL_CFG_GFX_GDI_VERTEX_CXX +#define FL_CFG_GFX_GDI_VERTEX_CXX + +/** + \file gdi_vertex.cxx + \brief Portable drawing code for drawing arbitrary shapes with + simple 2D transformations, implemented for MSWindows GDI. + */ + +#include "gdi.H" + +#include <FL/fl_draw.H> +#include <FL/x.H> +#include <FL/math.h> + + +void Fl_GDI_Graphics_Driver::transformed_vertex(double xf, double yf) { + transformed_vertex0(COORD_T(rint(xf)), COORD_T(rint(yf))); +} + +void Fl_GDI_Graphics_Driver::vertex(double x,double y) { + transformed_vertex0(COORD_T(x*m.a + y*m.c + m.x), COORD_T(x*m.b + y*m.d + m.y)); +} + +void Fl_GDI_Graphics_Driver::end_points() { + for (int i=0; i<n; i++) SetPixel(fl_gc, p[i].x, p[i].y, fl_RGB()); +} + +void Fl_GDI_Graphics_Driver::end_line() { + if (n < 2) { + end_points(); + return; + } + if (n>1) Polyline(fl_gc, p, n); +} + +void Fl_GDI_Graphics_Driver::fixloop() { // remove equal points from closed path + while (n>2 && p[n-1].x == p[0].x && p[n-1].y == p[0].y) n--; +} + +void Fl_GDI_Graphics_Driver::end_loop() { + fixloop(); + if (n>2) transformed_vertex((COORD_T)p[0].x, (COORD_T)p[0].y); + end_line(); +} + +void Fl_GDI_Graphics_Driver::end_polygon() { + fixloop(); + if (n < 3) { + end_line(); + return; + } + if (n>2) { + SelectObject(fl_gc, fl_brush()); + Polygon(fl_gc, p, n); + } +} + +void Fl_GDI_Graphics_Driver::begin_complex_polygon() { + begin_polygon(); + gap_ = 0; + numcount = 0; +} + +void Fl_GDI_Graphics_Driver::gap() { + while (n>gap_+2 && p[n-1].x == p[gap_].x && p[n-1].y == p[gap_].y) n--; + if (n > gap_+2) { + transformed_vertex((COORD_T)p[gap_].x, (COORD_T)p[gap_].y); + counts[numcount++] = n-gap_; + gap_ = n; + } else { + n = gap_; + } +} + +void Fl_GDI_Graphics_Driver::end_complex_polygon() { + gap(); + if (n < 3) { + end_line(); + return; + } + if (n>2) { + SelectObject(fl_gc, fl_brush()); + PolyPolygon(fl_gc, p, counts, numcount); + } +} + +// shortcut the closed circles so they use XDrawArc: +// warning: these do not draw rotated ellipses correctly! +// See fl_arc.c for portable version. + +void Fl_GDI_Graphics_Driver::circle(double x, double y,double r) { + double xt = transform_x(x,y); + double yt = transform_y(x,y); + double rx = r * (m.c ? sqrt(m.a*m.a+m.c*m.c) : fabs(m.a)); + double ry = r * (m.b ? sqrt(m.b*m.b+m.d*m.d) : fabs(m.d)); + int llx = (int)rint(xt-rx); + int w = (int)rint(xt+rx)-llx; + int lly = (int)rint(yt-ry); + int h = (int)rint(yt+ry)-lly; + + if (what==POLYGON) { + SelectObject(fl_gc, fl_brush()); + Pie(fl_gc, llx, lly, llx+w, lly+h, 0,0, 0,0); + } else + Arc(fl_gc, llx, lly, llx+w, lly+h, 0,0, 0,0); +} + +#endif FL_CFG_GFX_GDI_VERTEX_CXX + +// +// End of "$Id$". +// diff --git a/src/cfg_gfx/opengl.H b/src/cfg_gfx/opengl.H index 7737757b3..4ad56770a 100644 --- a/src/cfg_gfx/opengl.H +++ b/src/cfg_gfx/opengl.H @@ -61,6 +61,31 @@ public: void push_no_clip(); void pop_clip(); void restore_clip(); + // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx +// void transformed_vertex0(COORD_T x, COORD_T y); +// void fixloop(); +// void push_matrix(); +// void pop_matrix(); +// void mult_matrix(double a, double b, double c, double d, double x, double y); +// void rotate(double d); +// void begin_points(); +// void begin_line(); +// void begin_loop(); +// void begin_polygon(); +// void begin_complex_polygon(); +// double transform_x(double x, double y); +// double transform_y(double x, double y); +// double transform_dx(double x, double y); +// double transform_dy(double x, double y); +// void transformed_vertex(double xf, double yf); +// void vertex(double x, double y); +// void end_points(); +// void end_line(); +// void end_loop(); +// void end_polygon(); +// void end_complex_polygon(); +// void gap(); +// void circle(double x, double y, double r); }; diff --git a/src/cfg_gfx/quartz.H b/src/cfg_gfx/quartz.H index 6d0f36d50..66cee48d2 100644 --- a/src/cfg_gfx/quartz.H +++ b/src/cfg_gfx/quartz.H @@ -93,6 +93,18 @@ protected: void push_no_clip(); void pop_clip(); void restore_clip(); + // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx + void fixloop(); + void begin_complex_polygon(); + void transformed_vertex(double xf, double yf); + void vertex(double x, double y); + void end_points(); + void end_line(); + void end_loop(); + void end_polygon(); + void end_complex_polygon(); + void gap(); + void circle(double x, double y, double r); }; diff --git a/src/cfg_gfx/quartz_vertex.cxx b/src/cfg_gfx/quartz_vertex.cxx new file mode 100644 index 000000000..5ae2832eb --- /dev/null +++ b/src/cfg_gfx/quartz_vertex.cxx @@ -0,0 +1,146 @@ +// +// "$Id$" +// +// Portable drawing routines for the Fast Light Tool Kit (FLTK). +// +// Copyright 1998-2016 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +#ifndef FL_CFG_GFX_QUARTZ_VERTEX_CXX +#define FL_CFG_GFX_QUARTZ_VERTEX_CXX + +/** + \file quartz_vertex.cxx + \brief Portable drawing code for drawing arbitrary shapes with + simple 2D transformations, implemented for OS X Quartz. +*/ + +#include "quartz.H" + +#include <FL/fl_draw.H> +#include <FL/x.H> +#include <FL/math.h> + + +void Fl_Quartz_Graphics_Driver::transformed_vertex(double xf, double yf) { + transformed_vertex0(COORD_T(xf), COORD_T(yf)); +} + +void Fl_Quartz_Graphics_Driver::vertex(double x,double y) { + transformed_vertex0(COORD_T(x*m.a + y*m.c + m.x), COORD_T(x*m.b + y*m.d + m.y)); +} + +void Fl_Quartz_Graphics_Driver::end_points() { + if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); + for (int i=0; i<n; i++) { + CGContextMoveToPoint(fl_gc, p[i].x, p[i].y); + CGContextAddLineToPoint(fl_gc, p[i].x, p[i].y); + CGContextStrokePath(fl_gc); + } + if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); +} + +void Fl_Quartz_Graphics_Driver::end_line() { + if (n < 2) { + end_points(); + return; + } + if (n<=1) return; + CGContextSetShouldAntialias(fl_gc, true); + CGContextMoveToPoint(fl_gc, p[0].x, p[0].y); + for (int i=1; i<n; i++) + CGContextAddLineToPoint(fl_gc, p[i].x, p[i].y); + CGContextStrokePath(fl_gc); + CGContextSetShouldAntialias(fl_gc, false); +} + +void Fl_Quartz_Graphics_Driver::fixloop() { // remove equal points from closed path + while (n>2 && p[n-1].x == p[0].x && p[n-1].y == p[0].y) n--; +} + +void Fl_Quartz_Graphics_Driver::end_loop() { + fixloop(); + if (n>2) transformed_vertex((COORD_T)p[0].x, (COORD_T)p[0].y); + end_line(); +} + +void Fl_Quartz_Graphics_Driver::end_polygon() { + fixloop(); + if (n < 3) { + end_line(); + return; + } + if (n<=1) return; + CGContextSetShouldAntialias(fl_gc, true); + CGContextMoveToPoint(fl_gc, p[0].x, p[0].y); + for (int i=1; i<n; i++) + CGContextAddLineToPoint(fl_gc, p[i].x, p[i].y); + CGContextClosePath(fl_gc); + CGContextFillPath(fl_gc); + CGContextSetShouldAntialias(fl_gc, false); +} + +void Fl_Quartz_Graphics_Driver::begin_complex_polygon() { + begin_polygon(); + gap_ = 0; +} + +void Fl_Quartz_Graphics_Driver::gap() { + while (n>gap_+2 && p[n-1].x == p[gap_].x && p[n-1].y == p[gap_].y) n--; + if (n > gap_+2) { + transformed_vertex((COORD_T)p[gap_].x, (COORD_T)p[gap_].y); + gap_ = n; + } else { + n = gap_; + } +} + +void Fl_Quartz_Graphics_Driver::end_complex_polygon() { + gap(); + if (n < 3) { + end_line(); + return; + } + if (n<=1) return; + CGContextSetShouldAntialias(fl_gc, true); + CGContextMoveToPoint(fl_gc, p[0].x, p[0].y); + for (int i=1; i<n; i++) + CGContextAddLineToPoint(fl_gc, p[i].x, p[i].y); + CGContextClosePath(fl_gc); + CGContextFillPath(fl_gc); + CGContextSetShouldAntialias(fl_gc, false); +} + +void Fl_Quartz_Graphics_Driver::circle(double x, double y,double r) { + double xt = transform_x(x,y); + double yt = transform_y(x,y); + double rx = r * (m.c ? sqrt(m.a*m.a+m.c*m.c) : fabs(m.a)); + double ry = r * (m.b ? sqrt(m.b*m.b+m.d*m.d) : fabs(m.d)); + int llx = (int)rint(xt-rx); + int w = (int)rint(xt+rx)-llx; + int lly = (int)rint(yt-ry); + int h = (int)rint(yt+ry)-lly; + + // Quartz warning: circle won't scale to current matrix! + // Last argument must be 0 (counter-clockwise) or it draws nothing under __LP64__ !!!! + CGContextSetShouldAntialias(fl_gc, true); + CGContextAddArc(fl_gc, xt, yt, (w+h)*0.25f, 0, 2.0f*M_PI, 0); + (what == POLYGON ? CGContextFillPath : CGContextStrokePath)(fl_gc); + CGContextSetShouldAntialias(fl_gc, false); +} + +#endif // FL_CFG_GFX_QUARTZ_VERTEX_CXX + +// +// End of "$Id$". +// diff --git a/src/cfg_gfx/xlib.H b/src/cfg_gfx/xlib.H index 60478f5bd..9b0fbad97 100644 --- a/src/cfg_gfx/xlib.H +++ b/src/cfg_gfx/xlib.H @@ -82,6 +82,18 @@ protected: void push_no_clip(); void pop_clip(); void restore_clip(); + // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx + void fixloop(); + void begin_complex_polygon(); + void transformed_vertex(double xf, double yf); + void vertex(double x, double y); + void end_points(); + void end_line(); + void end_loop(); + void end_polygon(); + void end_complex_polygon(); + void gap(); + void circle(double x, double y, double r); }; diff --git a/src/cfg_gfx/xlib_vertex.cxx b/src/cfg_gfx/xlib_vertex.cxx new file mode 100644 index 000000000..082a446c3 --- /dev/null +++ b/src/cfg_gfx/xlib_vertex.cxx @@ -0,0 +1,120 @@ +// +// "$Id$" +// +// Portable drawing routines for the Fast Light Tool Kit (FLTK). +// +// Copyright 1998-2016 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +#ifndef FL_CFG_GFX_XLIB_VERTEX_CXX +#define FL_CFG_GFX_XLIB_VERTEX_CXX + +/** + \file xlib_vertex.cxx + \brief Portable drawing code for drawing arbitrary shapes with + simple 2D transformations, implemented for X11 Xlib. + */ + +#include "xlib.H" + +#include <FL/fl_draw.H> +#include <FL/x.H> +#include <FL/math.h> + + +void Fl_Xlib_Graphics_Driver::transformed_vertex(double xf, double yf) { + transformed_vertex0(COORD_T(rint(xf)), COORD_T(rint(yf))); +} + +void Fl_Xlib_Graphics_Driver::vertex(double x,double y) { + transformed_vertex0(COORD_T(x*m.a + y*m.c + m.x), COORD_T(x*m.b + y*m.d + m.y)); +} + +void Fl_Xlib_Graphics_Driver::end_points() { + if (n>1) XDrawPoints(fl_display, fl_window, fl_gc, p, n, 0); +} + +void Fl_Xlib_Graphics_Driver::end_line() { + if (n < 2) { + end_points(); + return; + } + if (n>1) XDrawLines(fl_display, fl_window, fl_gc, p, n, 0); +} + +void Fl_Xlib_Graphics_Driver::fixloop() { // remove equal points from closed path + while (n>2 && p[n-1].x == p[0].x && p[n-1].y == p[0].y) n--; +} + +void Fl_Xlib_Graphics_Driver::end_loop() { + fixloop(); + if (n>2) transformed_vertex((COORD_T)p[0].x, (COORD_T)p[0].y); + end_line(); +} + +void Fl_Xlib_Graphics_Driver::end_polygon() { + fixloop(); + if (n < 3) { + end_line(); + return; + } + if (n>2) XFillPolygon(fl_display, fl_window, fl_gc, p, n, Convex, 0); +} + +void Fl_Xlib_Graphics_Driver::begin_complex_polygon() { + begin_polygon(); + gap_ = 0; +} + +void Fl_Xlib_Graphics_Driver::gap() { + while (n>gap_+2 && p[n-1].x == p[gap_].x && p[n-1].y == p[gap_].y) n--; + if (n > gap_+2) { + transformed_vertex((COORD_T)p[gap_].x, (COORD_T)p[gap_].y); + gap_ = n; + } else { + n = gap_; + } +} + +void Fl_Xlib_Graphics_Driver::end_complex_polygon() { + gap(); + if (n < 3) { + end_line(); + return; + } + if (n>2) XFillPolygon(fl_display, fl_window, fl_gc, p, n, 0, 0); +} + +// shortcut the closed circles so they use XDrawArc: +// warning: these do not draw rotated ellipses correctly! +// See fl_arc.c for portable version. + +void Fl_Xlib_Graphics_Driver::circle(double x, double y,double r) { + double xt = transform_x(x,y); + double yt = transform_y(x,y); + double rx = r * (m.c ? sqrt(m.a*m.a+m.c*m.c) : fabs(m.a)); + double ry = r * (m.b ? sqrt(m.b*m.b+m.d*m.d) : fabs(m.d)); + int llx = (int)rint(xt-rx); + int w = (int)rint(xt+rx)-llx; + int lly = (int)rint(yt-ry); + int h = (int)rint(yt+ry)-lly; + + (what == POLYGON ? XFillArc : XDrawArc) + (fl_display, fl_window, fl_gc, llx, lly, w, h, 0, 360*64); +} + +#endif FL_CFG_GFX_XLIB_VERTEX_CXX + +// +// End of "$Id$". +// diff --git a/src/fl_vertex.cxx b/src/fl_vertex.cxx index 1f7f6b9e0..b4cf94492 100644 --- a/src/fl_vertex.cxx +++ b/src/fl_vertex.cxx @@ -35,6 +35,7 @@ #endif #include <config.h> +#include "config_lib.h" #include <FL/fl_draw.H> #include <FL/x.H> #include <FL/Fl.H> @@ -106,187 +107,39 @@ void Fl_Graphics_Driver::transformed_vertex0(COORD_T x, COORD_T y) { } } -void Fl_Graphics_Driver::transformed_vertex(double xf, double yf) { -#ifdef __APPLE_QUARTZ__ - transformed_vertex0(COORD_T(xf), COORD_T(yf)); -#else - transformed_vertex0(COORD_T(rint(xf)), COORD_T(rint(yf))); -#endif -} -void Fl_Graphics_Driver::vertex(double x,double y) { - transformed_vertex0(COORD_T(x*m.a + y*m.c + m.x), COORD_T(x*m.b + y*m.d + m.y)); -} +// ----------------------------------------------------------------------------- -void Fl_Graphics_Driver::end_points() { -#if defined(USE_X11) - if (n>1) XDrawPoints(fl_display, fl_window, fl_gc, p, n, 0); -#elif defined(WIN32) - for (int i=0; i<n; i++) SetPixel(fl_gc, p[i].x, p[i].y, fl_RGB()); -#elif defined(__APPLE_QUARTZ__) - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); - for (int i=0; i<n; i++) { - CGContextMoveToPoint(fl_gc, p[i].x, p[i].y); - CGContextAddLineToPoint(fl_gc, p[i].x, p[i].y); - CGContextStrokePath(fl_gc); - } - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); -#elif defined(FL_PORTING) -# pragma message "FL_PORTING: implement end_points" -#else -# error unsupported platform -#endif -} -void Fl_Graphics_Driver::end_line() { - if (n < 2) { - end_points(); - return; - } -#if defined(USE_X11) - if (n>1) XDrawLines(fl_display, fl_window, fl_gc, p, n, 0); -#elif defined(WIN32) - if (n>1) Polyline(fl_gc, p, n); -#elif defined(__APPLE_QUARTZ__) - if (n<=1) return; - CGContextSetShouldAntialias(fl_gc, true); - CGContextMoveToPoint(fl_gc, p[0].x, p[0].y); - for (int i=1; i<n; i++) - CGContextAddLineToPoint(fl_gc, p[i].x, p[i].y); - CGContextStrokePath(fl_gc); - CGContextSetShouldAntialias(fl_gc, false); -#elif defined(FL_PORTING) -# pragma message "FL_PORTING: implement end_line" -#else -# error unsupported platform +#ifdef FL_CFG_GFX_QUARTZ + +# include "cfg_gfx/quartz_vertex.cxx" + #endif -} -void Fl_Graphics_Driver::fixloop() { // remove equal points from closed path - while (n>2 && p[n-1].x == p[0].x && p[n-1].y == p[0].y) n--; -} -void Fl_Graphics_Driver::end_loop() { - fixloop(); - if (n>2) transformed_vertex((COORD_T)p[0].x, (COORD_T)p[0].y); - end_line(); -} +// ----------------------------------------------------------------------------- -void Fl_Graphics_Driver::end_polygon() { - fixloop(); - if (n < 3) { - end_line(); - return; - } -#if defined(USE_X11) - if (n>2) XFillPolygon(fl_display, fl_window, fl_gc, p, n, Convex, 0); -#elif defined(WIN32) - if (n>2) { - SelectObject(fl_gc, fl_brush()); - Polygon(fl_gc, p, n); - } -#elif defined(__APPLE_QUARTZ__) - if (n<=1) return; - CGContextSetShouldAntialias(fl_gc, true); - CGContextMoveToPoint(fl_gc, p[0].x, p[0].y); - for (int i=1; i<n; i++) - CGContextAddLineToPoint(fl_gc, p[i].x, p[i].y); - CGContextClosePath(fl_gc); - CGContextFillPath(fl_gc); - CGContextSetShouldAntialias(fl_gc, false); -#elif defined(FL_PORTING) -# pragma message "FL_PORTING: implement end_polygon" -#else -# error unsupported platform -#endif -} -void Fl_Graphics_Driver::begin_complex_polygon() { - begin_polygon(); - gap_ = 0; -#if defined(WIN32) - numcount = 0; -#endif -} +#ifdef FL_CFG_GFX_GDI -void Fl_Graphics_Driver::gap() { - while (n>gap_+2 && p[n-1].x == p[gap_].x && p[n-1].y == p[gap_].y) n--; - if (n > gap_+2) { - transformed_vertex((COORD_T)p[gap_].x, (COORD_T)p[gap_].y); -#if defined(WIN32) - counts[numcount++] = n-gap_; -#endif - gap_ = n; - } else { - n = gap_; - } -} +# include "cfg_gfx/gdi_vertex.cxx" -void Fl_Graphics_Driver::end_complex_polygon() { - gap(); - if (n < 3) { - end_line(); - return; - } -#if defined(USE_X11) - if (n>2) XFillPolygon(fl_display, fl_window, fl_gc, p, n, 0, 0); -#elif defined(WIN32) - if (n>2) { - SelectObject(fl_gc, fl_brush()); - PolyPolygon(fl_gc, p, counts, numcount); - } -#elif defined(__APPLE_QUARTZ__) - if (n<=1) return; - CGContextSetShouldAntialias(fl_gc, true); - CGContextMoveToPoint(fl_gc, p[0].x, p[0].y); - for (int i=1; i<n; i++) - CGContextAddLineToPoint(fl_gc, p[i].x, p[i].y); - CGContextClosePath(fl_gc); - CGContextFillPath(fl_gc); - CGContextSetShouldAntialias(fl_gc, false); -#elif defined(FL_PORTING) -# pragma message "FL_PORTING: implement end_complex_polygon" -#else -# error unsupported platform #endif -} -// shortcut the closed circles so they use XDrawArc: -// warning: these do not draw rotated ellipses correctly! -// See fl_arc.c for portable version. - -void Fl_Graphics_Driver::circle(double x, double y,double r) { - double xt = transform_x(x,y); - double yt = transform_y(x,y); - double rx = r * (m.c ? sqrt(m.a*m.a+m.c*m.c) : fabs(m.a)); - double ry = r * (m.b ? sqrt(m.b*m.b+m.d*m.d) : fabs(m.d)); - int llx = (int)rint(xt-rx); - int w = (int)rint(xt+rx)-llx; - int lly = (int)rint(yt-ry); - int h = (int)rint(yt+ry)-lly; - -#if defined(USE_X11) - (what == POLYGON ? XFillArc : XDrawArc) - (fl_display, fl_window, fl_gc, llx, lly, w, h, 0, 360*64); -#elif defined(WIN32) - if (what==POLYGON) { - SelectObject(fl_gc, fl_brush()); - Pie(fl_gc, llx, lly, llx+w, lly+h, 0,0, 0,0); - } else - Arc(fl_gc, llx, lly, llx+w, lly+h, 0,0, 0,0); -#elif defined(__APPLE_QUARTZ__) - // Quartz warning: circle won't scale to current matrix! - // Last argument must be 0 (counter-clockwise) or it draws nothing under __LP64__ !!!! - CGContextSetShouldAntialias(fl_gc, true); - CGContextAddArc(fl_gc, xt, yt, (w+h)*0.25f, 0, 2.0f*M_PI, 0); - (what == POLYGON ? CGContextFillPath : CGContextStrokePath)(fl_gc); - CGContextSetShouldAntialias(fl_gc, false); -#elif defined(FL_PORTING) -# pragma message "FL_PORTING: implement circle" -#else -# error unsupported platform + +// ----------------------------------------------------------------------------- + + +#ifdef FL_CFG_GFX_XLIB + +# include "cfg_gfx/xlib_vertex.cxx" + #endif -} + + +// ----------------------------------------------------------------------------- + // // End of "$Id$". |
